string tid2info_base; string tid2info_head; string tid2info_name; vector tid2info_min; vector tid2info_max; void turret_tid2info(float _tid); void turret_precache(float _tid); float turret_is_precache[TID_LAST]; void turrets_precache() { turret_precache(TID_COMMON); } void turret_precache(float _tid) { if (!turret_is_precache[TID_COMMON]) { dprint("turret_precache TID_COMMON\n"); precache_sound ("weapons/rocket_impact.wav"); precache_model ("models/turrets/base-gib1.md3"); precache_model ("models/turrets/base-gib2.md3"); precache_model ("models/turrets/base-gib3.md3"); precache_model ("models/turrets/base-gib4.md3"); precache_model ("models/turrets/head-gib1.md3"); precache_model ("models/turrets/head-gib2.md3"); precache_model ("models/turrets/head-gib3.md3"); precache_model ("models/turrets/head-gib4.md3"); precache_model ("models/turrets/terrainbase.md3"); precache_model ("models/turrets/base.md3"); precache_model ("models/turrets/rocket.md3"); } turret_tid2info(_tid); if(turret_is_precache[_tid]) { dprint("turret_precache: ", tid2info_name, " allready precachd, skipping.\n"); return; } else dprint("turret_precache: ", tid2info_name, " precaching.\n"); switch(_tid) { case TID_EWHEEL: precache_model ("models/turrets/ewheel-base2.md3"); precache_model ("models/turrets/ewheel-gun1.md3"); break; case TID_FLAC: precache_model ("models/turrets/flac.md3"); break; case TID_FUSION: precache_model ("models/turrets/reactor.md3"); break; case TID_HELLION: precache_model ("models/turrets/hellion.md3"); break; case TID_HK: precache_model ("models/turrets/hk.md3"); break; case TID_MACHINEGUN: precache_model ("models/turrets/machinegun.md3"); precache_sound ("weapons/uzi_fire.wav"); break; case TID_MLRS: precache_model ("models/turrets/mlrs.md3"); break; case TID_PHASER: precache_model ("models/turrets/phaser.md3"); precache_model ("models/turrets/phaser_beam.md3"); precache_sound ("turrets/phaser.wav"); break; case TID_PLASMA: precache_model ("models/turrets/plasma.md3"); break; case TID_PLASMA_DUAL: precache_model ("models/turrets/plasmad.md3"); break; case TID_TESLA: precache_model ("models/turrets/tesla_head.md3"); precache_model ("models/turrets/tesla_base.md3"); break; case TID_WALKER: precache_model ("models/turrets/walker_head_minigun.md3"); precache_model ("models/turrets/walker_body.md3"); precache_sound ("weapons/uzi_fire.wav"); break; } turret_is_precache[_tid] = TRUE; } void turret_tid2info(float _tid) { tid2info_base = "models/turrets/base.md3"; tid2info_min = '-32 -32 0'; tid2info_max = '32 32 64'; switch(_tid) { case TID_EWHEEL: tid2info_base = "models/turrets/ewheel-base2.md3"; tid2info_head = "models/turrets/ewheel-gun1.md3"; tid2info_name = "eWheel"; break; case TID_FLAC: tid2info_head = "models/turrets/flac.md3"; tid2info_name = "Flac Cannon"; break; case TID_FUSION: tid2info_head = "models/turrets/reactor.md3"; tid2info_name = "Fusion Reactor"; tid2info_min = '-34 -34 0'; tid2info_max = '34 34 90'; break; case TID_HELLION: tid2info_head = "models/turrets/hellion.md3"; tid2info_name = "Hellion"; break; case TID_HK: tid2info_head = "models/turrets/hk.md3"; tid2info_name = "Hunter-Killer"; break; case TID_MACHINEGUN: tid2info_head = "models/turrets/machinegun.md3"; tid2info_name = "Machinegun"; break; case TID_MLRS: tid2info_head = "models/turrets/mlrs.md3"; tid2info_name = "MLRS"; break; case TID_PHASER: tid2info_head = "models/turrets/phaser.md3"; tid2info_name = "Phaser"; break; case TID_PLASMA: tid2info_head = "models/turrets/plasma.md3"; tid2info_name = "Plasma"; break; case TID_PLASMA_DUAL: tid2info_head = "models/turrets/plasmad.md3"; tid2info_name = "Dual Plasma"; break; case TID_TESLA: tid2info_base = "models/turrets/tesla_base.md3"; tid2info_head = "models/turrets/tesla_head.md3"; tid2info_name = "Tesla coil"; tid2info_min = '-60 -60 0'; tid2info_max ='60 60 128'; break; case TID_WALKER: tid2info_base = "models/turrets/walker_body.md3"; tid2info_head = "models/turrets/walker_head_minigun.md3"; tid2info_name = "Walker"; tid2info_min = '-70 -70 0'; tid2info_max = '70 70 95'; break; } } void turret_remove() { turret_tid2info(self.turret_type); dprint("Removing ", tid2info_name, " turrret.\n"); remove(self.tur_head); self.tur_head = world; } void turret_changeteam() { self.colormod = '0 0 0'; switch(self.team) { case COLOR_TEAM1: // Red self.colormod = '2 0.5 0.5'; break; case COLOR_TEAM2: // Blue self.colormod = '0.5 0.5 2'; break; case COLOR_TEAM3: // Yellow self.colormod = '1.4 1.4 0.6'; break; case COLOR_TEAM4: // Pink self.colormod = '1.4 0.6 1.4'; break; } self.tur_head.colormod = self.colormod; } void turret_head_draw() { self.drawmask = MASK_NORMAL; } void turret_draw() { float dt; dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; self.tur_head.angles += dt * self.tur_head.move_avelocity; if (self.health < 127) { dt = random(); if(dt < 0.25) te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } if(self.health < 85) if(dt < 0.1) pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1); if(self.health < 32) if(dt < 0.1) pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1); } void turret_walker_draw() { float dt; dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; fixedmakevectors(self.angles); movelib_groundalign4point(300, 100, 0.25); setorigin(self, self.origin + self.velocity * dt); setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head"))); self.tur_head.angles += dt * self.tur_head.move_avelocity; self.angles_y = self.move_angles_y; if (self.health < 127) if(random() < 0.25) te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } void turret_ewheel_draw() { float dt; dt = time - self.move_time; self.move_time = time; if(dt <= 0) return; fixedmakevectors(self.angles); movelib_groundalign4point(300, 100, 0.25); setorigin(self, self.origin + self.velocity * dt); setorigin(self.tur_head, self.origin); self.tur_head.angles += dt * self.tur_head.move_avelocity; // Simulate banking //self.angles_z -= self.angles_z * dt * 2; //self.angles_z = bound(-45, self.angles_z + ((self.move_angles_y - self.angles_y * -25) * dt), 45); self.angles_y = self.move_angles_y; if (self.health < 127) if(random() < 0.25) te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16); } void turret_construct() { if(self.tur_head == world) self.tur_head = spawn(); turret_tid2info(self.turret_type); dprint("Constructing ", tid2info_name , " turret (", ftos(self.turret_type), ")\n"); setorigin(self, self.origin); setmodel(self, tid2info_base); setmodel(self.tur_head, tid2info_head); setsize(self, tid2info_min, tid2info_max); setsize(self.tur_head, '0 0 0', '0 0 0'); setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head"))); self.tur_head.classname = "turret_head"; self.tur_head.owner = self; self.tur_head.move_movetype = MOVETYPE_NOCLIP; self.move_movetype = MOVETYPE_NOCLIP; self.tur_head.angles = self.angles; self.health = 255; self.solid = SOLID_BBOX; self.tur_head.solid = SOLID_NOT; self.movetype = MOVETYPE_NOCLIP; self.tur_head.movetype = MOVETYPE_NOCLIP; self.draw = turret_draw; self.entremove = turret_remove; self.drawmask = MASK_NORMAL; self.tur_head.drawmask = MASK_NORMAL; if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER) { self.gravity = 1; self.movetype = MOVETYPE_BOUNCE; self.move_movetype = MOVETYPE_BOUNCE; self.move_origin = self.origin; self.move_time = time; switch(self.turret_type) { case TID_EWHEEL: self.draw = turret_ewheel_draw; break; case TID_WALKER: self.draw = turret_walker_draw; } } } entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode); void turret_gibboom(); void turret_gib_draw() { Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy); self.drawmask = MASK_NORMAL; if(self.cnt) { if(time >= self.nextthink) { turret_gibboom(); remove(self); } } else { self.alpha = bound(0, self.nextthink - time, 1); if(self.alpha < ALPHA_MIN_VISIBLE) remove(self); } } void turret_gibboom() { float i; sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); for (i = 1; i < 5; i = i + 1) turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin, self.velocity + randomvec() * 700, '0 0 0', FALSE); } entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode) { entity gib; gib = spawn(); setorigin(gib, _from); setmodel(gib, _model); gib.colormod = _cmod; gib.solid = SOLID_CORPSE; gib.draw = turret_gib_draw; gib.cnt = _explode; if(_explode) { gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15)); gib.effects = EF_FLAME; } else gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15); gib.gravity = 1; gib.move_movetype = MOVETYPE_BOUNCE; gib.move_origin = gib.origin = _from; gib.move_velocity = _to; gib.move_avelocity = prandomvec() * 32; gib.move_time = time; gib.damageforcescale = 1; return gib; } void turret_die() { entity headgib; setmodel(self, ""); setmodel(self.tur_head, ""); sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1); turret_tid2info(self.turret_type); dprint("Turret ", tid2info_name, " dies.\n"); // Base if(self.turret_type == TID_EWHEEL) turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE); else if (self.turret_type == TID_WALKER) turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE); else if (self.turret_type == TID_TESLA) turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE); else { if (random() > 0.5) { turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE); } else turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 4', '0 0 0', '0 0 0', TRUE); } headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE); headgib.angles = headgib.move_angles = self.tur_head.angles; headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45; headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5; headgib.gravity = 0.5; } void ent_turret() { float sf; sf = ReadByte(); if(sf & TNSF_SETUP) { self.turret_type = ReadByte(); self.origin_x = ReadCoord(); self.origin_y = ReadCoord(); self.origin_z = ReadCoord(); self.angles_x = ReadAngle(); self.angles_y = ReadAngle(); turret_precache(self.turret_type); turret_construct(); } if(sf & TNSF_ANG) { self.tur_head.move_angles_x = ReadShort(); self.tur_head.move_angles_y = ReadShort(); self.tur_head.angles = self.angles + self.tur_head.move_angles; } if(sf & TNSF_AVEL) { self.tur_head.move_avelocity_x = ReadShort(); self.tur_head.move_avelocity_y = ReadShort(); } if(sf & TNSF_MOVE) { self.origin_x = ReadShort(); self.origin_y = ReadShort(); self.origin_z = ReadShort(); setorigin(self, self.origin); self.velocity_x = ReadShort(); self.velocity_y = ReadShort(); self.velocity_z = ReadShort(); self.move_angles_y = ReadShort(); self.move_time = time; self.move_velocity = self.velocity; self.move_origin = self.origin; } if(sf & TNSF_ANIM) { self.frame1time = ReadCoord(); self.frame = ReadByte(); } if(sf & TNSF_STATUS) { float _team; _team = ReadByte(); _team -= 1; // /&)=(%&#)&%)/#&)=½!!!½!!". thanks. self.health = ReadByte(); if(_team != self.team) { self.team = _team; turret_changeteam(); } if(self.health == 0) turret_die(); } }