#pragma once #include "effect.qh" #ifdef SVQC void Send_Effect(entity eff, vector eff_loc, vector eff_vel, int eff_cnt); void Send_Effect_(string eff_name, vector eff_loc, vector eff_vel, int eff_cnt); #endif REGISTRY(Effects, BITS(8)) REGISTER_REGISTRY(Effects) REGISTRY_CHECK(Effects) #define EFFECT(istrail, name, realname) \ REGISTER(Effects, EFFECT, name, m_id, Create_Effect_Entity(realname, istrail)); EFFECT(0, Null, string_null) REGISTRY_DEFINE_GET(Effects, EFFECT_Null) #include "all.inc"