#pragma once #include #include void cts_Initialize(); REGISTER_MUTATOR(cts, false) { MUTATOR_STATIC(); MUTATOR_ONADD { g_race_qualifying = true; independent_players = 1; GameRules_limit_score(0); GameRules_limit_lead(0); cts_Initialize(); } return 0; } // scores const float ST_CTS_LAPS = 1;