#include "buffs.qh" string BUFF_NAME(int i) { Buff b = Buffs_from(i); return strcat(rgb_to_hexcolor(b.m_color), b.m_prettyName); } entity buff_FirstFromFlags(int _buffs) { if (flags) { FOREACH(Buffs, it.m_itemid & _buffs, LAMBDA(return it)); } return BUFF_Null; }