// ONLY EVER ADD NEW WEAPONS AT THE END. IF YOU REMOVE ONE, PUT THE LAST ONE ON // ITS PLACE. THIS IS TO AVOID UNNECESSARY RENUMBERING OF WEAPON IMPULSES. // IF YOU DISREGARD THIS NOTICE, I'LL KILL YOU WITH THE @!#%'N TUBA // core weapons #include "weapon/blaster.qc" #include "weapon/shotgun.qc" #include "weapon/machinegun.qc" #include "weapon/mortar.qc" #include "weapon/minelayer.qc" #include "weapon/electro.qc" #include "weapon/crylink.qc" #include "weapon/vortex.qc" #include "weapon/hagar.qc" #include "weapon/devastator.qc" // other weapons #include "weapon/porto.qc" #include "weapon/vaporizer.qc" #include "weapon/hook.qc" #include "weapon/hlac.qc" #include "weapon/tuba.qc" #include "weapon/rifle.qc" #include "weapon/fireball.qc" #include "weapon/seeker.qc" #include "weapon/shockwave.qc" #include "weapon/arc.qc" #include "weapon/hmg.qc" #include "weapon/rpc.qc" #include "../../server/mutators/gamemode_nexball_weapon.qc"