#pragma once #if 1 #define ITER_CONST const #else #define ITER_CONST #endif #define FOREACH_ARRAY(arr, start, end, cond, body) \ MACRO_BEGIN \ for (int _i = start; _i < end; ++_i) \ { \ const noref int i = _i; \ ITER_CONST noref entity it = arr[i]; \ if (cond) { LAMBDA(body) } \ } \ MACRO_END #define FOREACH(list, cond, body) FOREACH_LIST(list, enemy, cond, body) #define FOREACH_LIST(list, next, cond, body) \ MACRO_BEGIN \ int _i = 0; \ for (entity _it = list##_first, _next = NULL; _it; (_it = _next, ++_i)) \ { \ const noref int i = _i; \ ITER_CONST noref entity it = _it; \ _next = _it.next; \ if (cond) { LAMBDA(body) } \ } \ MACRO_END #define FOREACH_WORD(words, cond, body) \ MACRO_BEGIN \ string _words = words; \ int _i = 0; \ for (string _it; (_it = car(_words)); (_words = cdr(_words), ++_i)) \ { \ const noref int i = _i; \ const noref string it = _it; \ if (cond) { LAMBDA(body) } \ } \ MACRO_END #define STRING_ITERATOR(this, s, i) \ string this##_s = s; \ int this##_i = i #define STRING_ITERATOR_SET(this, s, i) \ MACRO_BEGIN \ this##_s = s; \ this##_i = i; \ MACRO_END #define STRING_ITERATOR_GET(this) str2chr(this##_s, this##_i++) #define STRING_ITERATOR_PEEK(this) str2chr(this##_s, this##_i) #define STRING_ITERATOR_NEXT(this) MACRO_BEGIN ++this##_i; MACRO_END #define STRING_ITERATOR_UNGET(this) MACRO_BEGIN --this##_i; MACRO_END #define STRING_ITERATOR_SAVE(this) this##_i #define STRING_ITERATOR_LOAD(this, n) MACRO_BEGIN this##_i = n; MACRO_END #define FOREACH_CHAR(s, cond, body) \ MACRO_BEGIN \ STRING_ITERATOR(iter, s, 0); \ int _it; \ while ((_it = STRING_ITERATOR_GET(iter)) > 0) \ { \ const noref int it = _it; \ if (cond) { LAMBDA(body) } \ } \ MACRO_END #if defined(CSQC) entity(entity start, .string fld, string match) _findstring = #18; entity(.string fld, string match, .entity tofield) _findchainstring_tofield = #402; entity(entity start, .entity fld, entity match) _findentity = #98; entity(.entity fld, entity match, .entity tofield) _findchainentity_tofield = #403; entity(entity start, .float fld, float match) _findfloat = #98; entity(.float fld, float match, .entity tofield) _findchainfloat_tofield = #403; entity(entity start, .float fld, float match) _findflags = #449; entity(.float fld, float match, .entity tofield) _findchainflags_tofield = #450; #elif defined(SVQC) entity(entity start, .string fld, string match) _findstring = #18; entity(.string fld, string match, .entity tofield) _findchainstring_tofield = #402; entity(entity start, .entity fld, entity match) _findentity = #98; entity(.entity fld, entity match, .entity tofield) _findchainentity_tofield = #403; entity(entity start, .float fld, float match) _findfloat = #98; entity(.float fld, float match, .entity tofield) _findchainfloat_tofield = #403; entity(entity start, .float fld, float match) _findflags = #449; entity(.float fld, float match, .entity tofield) _findchainflags_tofield = #450; #elif defined(MENUQC) entity(entity start, .string fld, string match) _findstring = #24; entity(.string fld, string match, .entity tofield) _findchainstring_tofield = #26; entity(entity start, .entity fld, entity match) _findentity = #25; entity(.entity fld, entity match, .entity tofield) _findchainentity_tofield = #27; entity(entity start, .float fld, float match) _findfloat = #25; entity(.float fld, float match, .entity tofield) _findchainfloat_tofield = #27; entity(entity start, .float fld, float match) _findflags = #87; entity(.float fld, float match, .entity tofield) _findchainflags_tofield = #88; #endif #define ORDERED(F) F##_UNORDERED #define _FOREACH_ENTITY_FIND_ORDERED(T, fld, match, cond, body) \ MACRO_BEGIN \ int _i = 0; \ for (entity _it = NULL; (_it = _find##T(_it, fld, match)); ++_i) \ { \ const noref int i = _i; \ ITER_CONST noref entity it = _it; \ if (cond) LAMBDA(body) \ } \ MACRO_END #define MUTEX_LOCK(this) MACRO_BEGIN \ if (this) LOG_SEVEREF("Loop mutex held by %s", this); \ this = __FUNC__; \ MACRO_END #define MUTEX_UNLOCK(this) MACRO_BEGIN \ this = string_null; \ MACRO_END #define _FOREACH_ENTITY_FIND_UNORDERED(id, T, fld, match, cond, body) \ MACRO_BEGIN \ MUTEX_LOCK(_FOREACH_ENTITY_FIND_##T##_##id##mutex); \ entity _foundchain_first = _findchain##T##_tofield(fld, match, _FOREACH_ENTITY_FIND_##T##_next##id); \ FOREACH_LIST(_foundchain, _FOREACH_ENTITY_FIND_##T##_next##id, cond, body); \ MUTEX_UNLOCK(_FOREACH_ENTITY_FIND_##T##_##id##mutex); \ MACRO_END #define FOREACH_ENTITY(cond, body) ORDERED(FOREACH_ENTITY)(cond, body) #define FOREACH_ENTITY_ORDERED(cond, body) \ MACRO_BEGIN \ int _i = 0; \ for (entity _it = NULL; (_it = nextent(_it)); ++_i) \ { \ const noref int i = _i; \ ITER_CONST noref entity it = _it; \ if (cond) LAMBDA(body) \ } \ MACRO_END /** marker field, always NULL */ .entity _FOREACH_ENTITY_fld; .entity _FOREACH_ENTITY_FIND_entity_nextall; noref string _FOREACH_ENTITY_FIND_entity_allmutex; #define FOREACH_ENTITY_UNORDERED(cond, body) _FOREACH_ENTITY_FIND_UNORDERED(all, entity, _FOREACH_ENTITY_fld, NULL, cond, body) #define FOREACH_ENTITY_FLAGS(fld, match, body) ORDERED(FOREACH_ENTITY_FLAGS)(fld, match, body) #define FOREACH_ENTITY_FLAGS_ORDERED(fld, match, body) _FOREACH_ENTITY_FIND_ORDERED(flags, fld, match, true, body) .entity _FOREACH_ENTITY_FIND_flags_next; noref string _FOREACH_ENTITY_FIND_flags_mutex; #define FOREACH_ENTITY_FLAGS_UNORDERED(fld, match, body) _FOREACH_ENTITY_FIND_UNORDERED(, flags, fld, match, true, body) #ifdef GAMEQC entity(vector org, float rad, .entity tofield) _findchainradius_tofield = #22; #define FOREACH_ENTITY_RADIUS(org, dist, cond, body) ORDERED(FOREACH_ENTITY_RADIUS)(org, dist, cond, body) .entity _FOREACH_ENTITY_FIND_radius_next; noref string _FOREACH_ENTITY_FIND_radius_mutex; #define FOREACH_ENTITY_RADIUS_UNORDERED(org, dist, cond, body) _FOREACH_ENTITY_FIND_UNORDERED(, radius, org, dist, cond, body) .entity _FOREACH_ENTITY_FIND_radius_nexttmp; noref string _FOREACH_ENTITY_FIND_radius_tmpmutex; #define FOREACH_ENTITY_RADIUS_ORDERED(org, dist, cond, body) \ MACRO_BEGIN \ entity _rev_first = NULL; \ _FOREACH_ENTITY_FIND_UNORDERED(tmp, radius, org, dist, cond, (it._FOREACH_ENTITY_FIND_radius_nexttmp = _rev_first, _rev_first = it)); \ MUTEX_LOCK(_FOREACH_ENTITY_FIND_radius_tmpmutex); \ FOREACH_LIST(_rev, _FOREACH_ENTITY_FIND_radius_nexttmp, true, body); \ MUTEX_UNLOCK(_FOREACH_ENTITY_FIND_radius_tmpmutex); \ MACRO_END #endif #define FOREACH_ENTITY_FLOAT(fld, match, body) ORDERED(FOREACH_ENTITY_FLOAT)(fld, match, body) #define FOREACH_ENTITY_FLOAT_ORDERED(fld, match, body) _FOREACH_ENTITY_FIND_ORDERED(float, fld, match, true, body) .entity _FOREACH_ENTITY_FIND_float_next; noref string _FOREACH_ENTITY_FIND_float_mutex; #define FOREACH_ENTITY_FLOAT_UNORDERED(fld, match, body) _FOREACH_ENTITY_FIND_UNORDERED(, float, fld, match, true, body) #define FOREACH_ENTITY_ENT(fld, match, body) ORDERED(FOREACH_ENTITY_ENT)(fld, match, body) #define FOREACH_ENTITY_ENT_ORDERED(fld, match, body) _FOREACH_ENTITY_FIND_ORDERED(entity, fld, match, true, body) .entity _FOREACH_ENTITY_FIND_entity_next; noref string _FOREACH_ENTITY_FIND_entity_mutex; #define FOREACH_ENTITY_ENT_UNORDERED(fld, match, body) _FOREACH_ENTITY_FIND_UNORDERED(, entity, fld, match, true, body) #define FOREACH_ENTITY_STRING(fld, match, body) ORDERED(FOREACH_ENTITY_STRING)(fld, match, body) #define FOREACH_ENTITY_STRING_ORDERED(fld, match, body) _FOREACH_ENTITY_FIND_ORDERED(string, fld, match, true, body) .entity _FOREACH_ENTITY_FIND_string_next; noref string _FOREACH_ENTITY_FIND_string_mutex; #define FOREACH_ENTITY_STRING_UNORDERED(fld, match, body) _FOREACH_ENTITY_FIND_UNORDERED(, string, fld, match, true, body) #define FOREACH_ENTITY_CLASS(class, cond, body) ORDERED(FOREACH_ENTITY_CLASS)(class, cond, body) #define FOREACH_ENTITY_CLASS_ORDERED(class, cond, body) _FOREACH_ENTITY_FIND_ORDERED(string, classname, class, cond, body) .entity _FOREACH_ENTITY_FIND_string_nextclazz; noref string _FOREACH_ENTITY_FIND_string_clazzmutex; #define FOREACH_ENTITY_CLASS_UNORDERED(class, cond, body) _FOREACH_ENTITY_FIND_UNORDERED(clazz, string, classname, class, cond, body)