#pragma once #include "../item/container.qh" CLASS(AnimHost, Object) METHOD(AnimHost, addAnim, void(entity, entity)); METHOD(AnimHost, removeAnim, void(entity, entity)); METHOD(AnimHost, removeAllAnim, void(entity)); METHOD(AnimHost, removeObjAnim, void(entity, entity)); METHOD(AnimHost, stopAllAnim, void(entity)); METHOD(AnimHost, stopObjAnim, void(entity, entity)); METHOD(AnimHost, resumeAllAnim, void(entity)); METHOD(AnimHost, resumeObjAnim, void(entity, entity)); METHOD(AnimHost, finishAllAnim, void(entity)); METHOD(AnimHost, finishObjAnim, void(entity, entity)); METHOD(AnimHost, tickAll, void(entity)); ATTRIB(AnimHost, firstChild, entity); ATTRIB(AnimHost, lastChild, entity); ENDCLASS(AnimHost)