#pragma once #include "../item.qh" CLASS(Label, Item) METHOD(Label, configureLabel, void(entity, string, float, float)); METHOD(Label, draw, void(entity)); METHOD(Label, resizeNotify, void(entity, vector, vector, vector, vector)); METHOD(Label, setText, void(entity, string)); METHOD(Label, toString, string(entity)); METHOD(Label, recalcPositionWithText, void(entity, string)); ATTRIB(Label, isBold, float, 0) ATTRIB(Label, text, string, string_null) ATTRIB(Label, currentText, string, string_null) ATTRIB(Label, fontSize, float, 8) ATTRIB(Label, align, float, 0.5) ATTRIB(Label, allowCut, float, 0) ATTRIB(Label, allowColors, float, 0) ATTRIB(Label, keepspaceLeft, float, 0) // for use by subclasses (radiobuttons for example) ATTRIB(Label, keepspaceRight, float, 0) ATTRIB(Label, marginLeft, float, 0) // alternate way to specify keepspace* (in characters from the font) ATTRIB(Label, marginRight, float, 0) ATTRIB(Label, realFontSize, vector, '0 0 0') ATTRIB(Label, realOrigin, vector, '0 0 0') ATTRIB(Label, alpha, float, 0.7) ATTRIB(Label, colorL, vector, SKINCOLOR_TEXT) ATTRIB(Label, disabled, float, 0) ATTRIB(Label, disabledAlpha, float, 0.3) ATTRIB(Label, textEntity, entity, NULL) ATTRIB(Label, allowWrap, float, 0) ATTRIB(Label, recalcPos, float, 0) ATTRIB(Label, condenseFactor, float, 1) ATTRIB(Label, overrideRealOrigin, vector, '0 0 0') ATTRIB(Label, overrideCondenseFactor, float, 0) ENDCLASS(Label)