#pragma once #include "rootdialog.qh" CLASS(XonoticGameMenuDialog, XonoticRootDialog) METHOD(XonoticGameMenuDialog, destroy, void(entity)); METHOD(XonoticGameMenuDialog, fill, void(entity)); ATTRIB(XonoticGameMenuDialog, title, string, _("Game menu")); ATTRIB(XonoticGameMenuDialog, color, vector, SKINCOLOR_DIALOG_QUIT); ATTRIB(XonoticGameMenuDialog, intendedWidth, float, 0.3); ATTRIB(XonoticGameMenuDialog, rows, float, 13); ATTRIB(XonoticGameMenuDialog, columns, float, 1); ATTRIB(XonoticGameMenuDialog, name, string, "GameMenu"); ATTRIB(XonoticGameMenuDialog, requiresConnection, bool, true); ENDCLASS(XonoticGameMenuDialog)