#ifdef INTERFACE CLASS(XonoticHUDWeaponsDialog) EXTENDS(XonoticRootDialog) METHOD(XonoticHUDWeaponsDialog, fill, void(entity)) ATTRIB(XonoticHUDWeaponsDialog, title, string, "Weapons Panel") ATTRIB(XonoticHUDWeaponsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT) ATTRIB(XonoticHUDWeaponsDialog, intendedWidth, float, 0.4) ATTRIB(XonoticHUDWeaponsDialog, rows, float, 17) ATTRIB(XonoticHUDWeaponsDialog, columns, float, 4) ATTRIB(XonoticHUDWeaponsDialog, name, string, "HUDweapons") ENDCLASS(XonoticHUDWeaponsDialog) #endif #ifdef IMPLEMENTATION void XonoticHUDWeaponsDialog_fill(entity me) { entity e; string panelname = "weapons"; float i; me.TR(me); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_panel_weapons", "Enable panel")); me.TR(me); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Background:")); me.TD(me, 1, 1.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); e.addValue(e, strzone(strcat("border_", panelname)), strzone(strcat("border_", panelname))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Color:")); me.TD(me, 2, 2.4, e = makeXonoticColorpickerString(strzone(strcat("hud_panel_", panelname, "_bg_color")), "hud_panel_bg_color")); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_bg_color")), ""); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticCheckBoxString("", cvar_string("hud_panel_bg_color"), strzone(strcat("hud_panel_", panelname, "_bg_color")), "Use default")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Border size:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_border")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i * 2, 0)), strzone(ftos(i * 2))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Alpha:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_alpha")))); e.addValue(e, "Default", ""); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Team Color:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_color_team")))); e.addValue(e, "Default", ""); e.addValue(e, "Disable", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i/10, 1)), strzone(ftos(i/10))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.4); me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "hud_configure_teamcolorforced", "Test the team color in HUD configure mode")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Padding:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_bg_padding")))); e.addValue(e, "Default", ""); for(i = 0; i <= 10; ++i) e.addValue(e, strzone(ftos_decimals(i - 5, 0)), strzone(ftos(i - 5))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Fade out after:")); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout")))); e.addValue(e, "Never", "0"); for(i = 1; i <= 10; ++i) e.addValue(e, strzone(strcat(ftos_decimals(i, 0), "s")), strzone(ftos(i))); e.configureXonoticTextSliderValues(e); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Fade effect:")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(3, "hud_panel_weapons_timeout_effect", "0", "None")); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0"); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(3, "hud_panel_weapons_timeout_effect", "1", "Slide")); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0"); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(3, "hud_panel_weapons_timeout_effect", "2", "Alpha")); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0"); me.TR(me); me.TD(me, 1, 2, e = makeXonoticTextLabel(0, "Weapon icons:")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Show weapon ID as:")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "0", "None")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "1", "Number")); me.TD(me, 1, 0.8, e = makeXonoticRadioButton(2, "hud_panel_weapons_label", "2", "Bind")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_weapons_accuracy", "Show Accuracy")); me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "hud_panel_weapons_ammo", "Show Ammo")); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "Ammo bar color:")); me.TD(me, 2, 2.4, e = makeXonoticColorpickerString("hud_panel_weapons_ammo_color", "hud_panel_weapons_ammo_color")); setDependent(e, "hud_panel_weapons_ammo", 1, 1); me.TR(me); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, "Ammo bar alpha:")); me.TD(me, 1, 2.6, e = makeXonoticSlider(0.1, 1, 0.1, "hud_panel_weapons_ammo_alpha")); setDependent(e, "hud_panel_weapons_ammo", 1, 1); } #endif