#include "dialog_multiplayer_join_serverinfo.qh" #include "dialog_multiplayer_join_serverinfotab.qh" #include #include "serverlist.qh" #include "playerlist.qh" #include "inputbox.qh" #include "textlabel.qh" #include "button.qh" entity makeXonoticServerInfoTab() { entity me; me = NEW(XonoticServerInfoTab); me.configureDialog(me); return me; } void XonoticServerInfoTab_fill(entity me) { entity e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Hostname:"))); me.TD(me, 1, 4.6, e = makeXonoticTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_NAME; e.allowCut = 1; me.nameLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Address:"))); me.TD(me, 1, 4.6, e = makeXonoticTextLabel(0.5, "")); e.colorL = SKINCOLOR_SERVERINFO_IP; e.allowCut = 1; me.cnameLabel = e; me.TR(me); me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Gametype:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.typeLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Map:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.mapLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Mod:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.modLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Version:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.versionLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Settings:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.pureLabel = e; me.TR(me); me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Players:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.numPlayersLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Bots:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.numBotsLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Free slots:"))); me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.numFreeSlotsLabel = e; me.gotoRC(me, me.rows - 5, 0); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Encryption:"))); me.TD(me, 1, 5.4, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.encryptLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("ID:"))); me.TD(me, 1, 5.4, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.keyLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Key:"))); me.TD(me, 1, 5.4, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.idLabel = e; me.TR(me); me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, _("Stats:"))); me.TD(me, 1, 5.4, e = makeXonoticTextLabel(0, "")); e.allowCut = 1; me.statsLabel = e; me.gotoRC(me, 2, 2.2); me.setFirstColumn(me, me.currentColumn); me.TD(me, 1, 3, e = makeXonoticTextLabel(0, _("Players:"))); me.TR(me); me.TD(me, me.rows - 8, 4, e = makeXonoticPlayerList()); me.rawPlayerList = e; }