void CopyBody(float keepvelocity); #ifdef NOCHEATS float CheatImpulse(float i) { return 0; } float CheatCommand(float argc) { return 0; } float CheatFrame() { return 0; } void CheatInit() { cheatcount_total = world.cheatcount; } void CheatShutdown() { } void CheatInitClient() { } void CheatShutdownClient() { } void Drag_MoveDrag(entity from, entity to) { } #else .float maycheat; float sv_cheats; #define CHIMPULSE_SPEEDRUN_INIT 30 #define CHIMPULSE_GIVE_ALL 99 #define CHIMPULSE_CLONE_MOVING 140 #define CHIMPULSE_SPEEDRUN 141 #define CHIMPULSE_CLONE_STANDING 142 #define CHIMPULSE_TELEPORT 143 #define CHIMPULSE_R00T 148 #define CHRAME_DRAG 8 void CheatInit() { sv_cheats = cvar("sv_cheats"); } void CheatShutdown() { } void CheatInitClient() { } void CheatShutdownClient() { } float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking { // dead people cannot cheat if(self.deadflag != DEAD_NO) return 0; if(self.classname != "player") return 0; // sv_clones if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING) if(self.lip < sv_clones) return 1; // haha if(self.maycheat) return 1; // sv_cheats if(sv_cheats && autocvar_sv_cheats) return 1; // if we get here, player is not allowed to cheat. Log it. if(i) bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i)); else if(argc) bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0))); else if(fr) bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr)); else bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname)); return 0; } #define BEGIN_CHEAT_FUNCTION() \ float cheating, attempting; \ cheating = 0; attempting = 0 #define DID_CHEAT() \ ++cheating #define ADD_CHEATS(e,n) \ cheatcount_total += n; \ e.cheatcount += n #define END_CHEAT_FUNCTION() \ ADD_CHEATS(self,cheating); \ return attempting #define IS_CHEAT(i,argc,fr) \ ++attempting; \ if(!CheatsAllowed(i,argc,fr)) \ break float CheatImpulse(float i) { BEGIN_CHEAT_FUNCTION(); switch(i) { entity e, e2; vector org; case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint // shared with regular waypoint init, so this is not a cheat by itself if(!self.personal) { self.personal = spawn(); self.personal.classname = "personal_wp"; } self.personal.origin = self.origin; self.personal.v_angle = self.v_angle; self.personal.velocity = self.velocity; self.personal.ammo_rockets = self.ammo_rockets; self.personal.ammo_nails = self.ammo_nails; self.personal.ammo_cells = self.ammo_cells; self.personal.ammo_shells = self.ammo_shells; self.personal.ammo_fuel = self.ammo_fuel; self.personal.health = self.health; self.personal.armorvalue = self.armorvalue; self.personal.weapons = self.weapons; self.personal.items = self.items; self.personal.pauserotarmor_finished = self.pauserotarmor_finished; self.personal.pauserothealth_finished = self.pauserothealth_finished; self.personal.pauserotfuel_finished = self.pauserotfuel_finished; self.personal.pauseregen_finished = self.pauseregen_finished; self.personal.strength_finished = self.strength_finished; self.personal.invincible_finished = self.invincible_finished; self.personal.teleport_time = time; break; // this part itself doesn't cheat, so let's not count this case CHIMPULSE_CLONE_MOVING: IS_CHEAT(i, 0, 0); makevectors (self.v_angle); self.velocity = self.velocity + v_forward * 300; CopyBody(1); self.lip += 1; self.velocity = self.velocity - v_forward * 300; DID_CHEAT(); break; case CHIMPULSE_CLONE_STANDING: IS_CHEAT(i, 0, 0); CopyBody(0); self.lip += 1; DID_CHEAT(); break; case CHIMPULSE_GIVE_ALL: IS_CHEAT(i, 0, 0); CheatCommand(tokenize_console("give all")); break; // already counted as cheat case CHIMPULSE_SPEEDRUN: IS_CHEAT(i, 0, 0); if(self.personal) { self.speedrunning = TRUE; tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self); if(trace_startsolid) { sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n"); } else { // Abort speedrun, teleport back setorigin(self, self.personal.origin); self.oldvelocity = self.velocity = self.personal.velocity; self.angles = self.personal.v_angle; self.fixangle = TRUE; if(self.flagcarried) { bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n"); ReturnFlag(self.flagcarried); } } if(g_ctf) { self.ammo_rockets = 999; self.ammo_nails = 999; self.ammo_cells = 999; self.ammo_shells = 999; self.ammo_fuel = 999; self.health = start_health; self.armorvalue = start_armorvalue; self.weapons |= weaponsInMap; self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn"); self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn"); self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn"); self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn"); self.strength_finished = 0; self.invincible_finished = 0; } else { self.ammo_rockets = self.personal.ammo_rockets; self.ammo_nails = self.personal.ammo_nails; self.ammo_cells = self.personal.ammo_cells; self.ammo_shells = self.personal.ammo_shells; self.ammo_fuel = self.personal.ammo_fuel; self.health = self.personal.health; self.armorvalue = self.personal.armorvalue; self.weapons = self.personal.weapons; self.items = self.personal.items; self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time; self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time; self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time; self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time; self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time; self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time; } DID_CHEAT(); break; } if(self.deadflag != DEAD_NO) sprint(self, "UR DEAD AHAHAH))\n"); else sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n"); break; case CHIMPULSE_TELEPORT: IS_CHEAT(i, 0, 0); if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256)) { self.angles_x = -self.angles_x; self.fixangle = TRUE; self.velocity = '0 0 0'; DID_CHEAT(); break; } sprint(self, "Emergency teleport could not find a good location, forget it!\n"); break; case CHIMPULSE_R00T: IS_CHEAT(i, 0, 0); FOR_EACH_PLAYER(e) { get_model_parameters(e.playermodel, e.skinindex); if(get_model_parameters_sex == "Female") { makevectors(e.angles); traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e); } else { org_x = random(); org_y = random(); org_z = 0; org = normalize(org); traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction } org = findbetterlocation(trace_endpos, 12); e2 = spawn(); setorigin(e2, org); pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1); sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world); remove(e2); } print("404 Sportsmanship not found.\n"); DID_CHEAT(); break; } END_CHEAT_FUNCTION(); } void DragBox_Think(); float drag_lastcnt; float CheatCommand(float argc) { BEGIN_CHEAT_FUNCTION(); string cmd; cmd = argv(0); switch(cmd) { entity e; float effectnum, f; vector start, end; entity oldself; case "pointparticles": IS_CHEAT(0, argc, 0); if(argc == 5) { // arguments: // effectname // origin (0..1, on crosshair line) // velocity // howmany effectnum = particleeffectnum(argv(1)); f = stof(argv(2)); crosshair_trace(self); start = (1-f) * self.origin + f * trace_endpos; end = stov(argv(3)); f = stof(argv(4)); pointparticles(effectnum, start, end, f); DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n"); break; case "trailparticles": IS_CHEAT(0, argc, 0); if(argc == 2) { // arguments: // effectname effectnum = particleeffectnum(argv(1)); W_SetupShot(self, FALSE, FALSE, "",0); traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self); trailparticles(self, effectnum, w_shotorg, trace_endpos); DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n"); break; case "make": IS_CHEAT(0, argc, 0); if(argc == 3) { // arguments: // modelname mode f = stof(argv(2)); W_SetupShot(self, FALSE, FALSE, "", 0); traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self); if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1) { sprint(self, "cannot make stuff there (bad surface)\n"); } else { e = spawn(); e.model = strzone(argv(1)); e.mdl = "rocket_explode"; e.health = 1000; setorigin(e, trace_endpos); e.effects = EF_NOMODELFLAGS; if(f == 1) { e.angles = fixedvectoangles2(trace_plane_normal, v_forward); e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work } oldself = self; self = e; spawnfunc_func_breakable(); self = oldself; // now, is it valid? if(f == 0) { tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e); if(trace_startsolid) { remove(e); sprint(self, "cannot make stuff there (no space)\n"); } else DID_CHEAT(); } else DID_CHEAT(); } } else sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n"); break; case "penalty": IS_CHEAT(0, argc, 0); if(argc == 3) { race_ImposePenaltyTime(self, stof(argv(1)), argv(2)); DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n"); break; case "dragbox_spawn": IS_CHEAT(0, argc, 0); e = spawn(); e.classname = "dragbox_box"; e.think = DragBox_Think; e.nextthink = time; e.solid = -1; // black setmodel(e, "null"); // network it if(argc == 4) e.cnt = stof(argv(1)); else e.cnt = max(0, drag_lastcnt); e.aiment = spawn(); e.aiment.classname = "dragbox_corner_1"; e.aiment.owner = e; setmodel(e.aiment, "models/marker.md3"); e.aiment.skin = 0; setsize(e.aiment, '0 0 0', '0 0 0'); if(argc == 4) setorigin(e.aiment, stov(argv(2))); else { crosshair_trace(self); setorigin(e.aiment, trace_endpos); } e.enemy = spawn(); e.enemy.classname = "dragbox_corner_2"; e.enemy.owner = e; setmodel(e.enemy, "models/marker.md3"); e.enemy.skin = 1; setsize(e.enemy, '0 0 0', '0 0 0'); end = normalize(self.origin + self.view_ofs - e.aiment.origin); end_x = (end_x > 0) * 2 - 1; end_y = (end_y > 0) * 2 - 1; end_z = (end_z > 0) * 2 - 1; if(argc == 4) setorigin(e.enemy, stov(argv(3))); else setorigin(e.enemy, e.aiment.origin + 32 * end); e.killindicator = spawn(); e.killindicator.classname = "drag_digit"; e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 -8'); e.killindicator.killindicator = spawn(); e.killindicator.killindicator.classname = "drag_digit"; e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 8'); DID_CHEAT(); break; case "dragpoint_spawn": IS_CHEAT(0, argc, 0); e = spawn(); e.classname = "dragpoint"; e.think = DragBox_Think; e.nextthink = time; e.solid = 0; // nothing special setmodel(e, "models/marker.md3"); setsize(e, PL_MIN, PL_MAX); e.skin = 2; if(argc == 3) e.cnt = stof(argv(1)); else e.cnt = drag_lastcnt; if(argc == 3) setorigin(e, stov(argv(2))); else { crosshair_trace(self); setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos)); move_out_of_solid(e); } e.killindicator = spawn(); e.killindicator.classname = "drag_digit"; e.killindicator.owner = e; setattachment(e.killindicator, e, ""); setorigin(e.killindicator, '0 0 40'); e.killindicator.killindicator = spawn(); e.killindicator.killindicator.classname = "drag_digit"; e.killindicator.killindicator.owner = e; setattachment(e.killindicator.killindicator, e, ""); setorigin(e.killindicator.killindicator, '0 0 56'); DID_CHEAT(); break; case "drag_remove": IS_CHEAT(0, argc, 0); RandomSelection_Init(); crosshair_trace(self); for(e = world; (e = find(e, classname, "dragbox_box")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos)); for(e = world; (e = find(e, classname, "dragpoint")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos)); if(RandomSelection_chosen_ent) { remove(RandomSelection_chosen_ent.killindicator.killindicator); remove(RandomSelection_chosen_ent.killindicator); if(RandomSelection_chosen_ent.aiment) remove(RandomSelection_chosen_ent.aiment); if(RandomSelection_chosen_ent.enemy) remove(RandomSelection_chosen_ent.enemy); remove(RandomSelection_chosen_ent); } DID_CHEAT(); break; case "drag_setcnt": IS_CHEAT(0, argc, 0); if(argc == 2) { RandomSelection_Init(); crosshair_trace(self); for(e = world; (e = find(e, classname, "dragbox_box")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos)); for(e = world; (e = find(e, classname, "dragpoint")); ) RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos)); if(RandomSelection_chosen_ent) { if(substring(argv(1), 0, 1) == "*") RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1)); else RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1)); } DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n"); break; case "drag_save": IS_CHEAT(0, argc, 0); if(argc == 2) { f = fopen(argv(1), FILE_WRITE); fputs(f, "cmd drag_clear\n"); for(e = world; (e = find(e, classname, "dragbox_box")); ) { fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n")); } for(e = world; (e = find(e, classname, "dragpoint")); ) { fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n")); } fclose(f); DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n"); break; case "drag_saveraceent": IS_CHEAT(0, argc, 0); if(argc == 2) { f = fopen(argv(1), FILE_WRITE); for(e = world; (e = find(e, classname, "dragbox_box")); ) { fputs(f, "{\n"); fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n"); fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n")); fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n")); fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n")); fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n")); fputs(f, "}\n"); } for(e = world; (e = find(e, classname, "dragpoint")); ) { start = '0 0 0'; effectnum = 0; for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); ) { if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt) { start = start + oldself.origin; ++effectnum; } } start *= 1 / effectnum; fputs(f, "{\n"); fputs(f, "\"classname\" \"info_player_race\"\n"); fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n")); fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n")); if(e.cnt == -2) { fputs(f, "\"target\" \"checkpoint0\"\n"); fputs(f, "\"race_place\" \"0\"\n"); } else if(e.cnt == -1) { fputs(f, "\"target\" \"checkpoint0\"\n"); fputs(f, "\"race_place\" \"-1\"\n"); } else { fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n")); if(e.cnt == 0) { // these need race_place // counting... effectnum = 1; for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); ) if(oldself.cnt == 0) { if(vlen(oldself.origin - start) < vlen(e.origin - start)) ++effectnum; else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e)) ++effectnum; } fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n")); } } fputs(f, "}\n"); } fclose(f); DID_CHEAT(); break; } sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n"); break; case "drag_clear": IS_CHEAT(0, argc, 0); for(e = world; (e = find(e, classname, "dragbox_box")); ) remove(e); for(e = world; (e = find(e, classname, "dragbox_corner_1")); ) remove(e); for(e = world; (e = find(e, classname, "dragbox_corner_2")); ) remove(e); for(e = world; (e = find(e, classname, "dragpoint")); ) remove(e); for(e = world; (e = find(e, classname, "drag_digit")); ) remove(e); DID_CHEAT(); break; case "warp": IS_CHEAT(0, argc, 0); if(argc == 2) if(cvar("g_campaign")) { CampaignLevelWarp(stof(argv(1))); DID_CHEAT(); } break; case "god": IS_CHEAT(0, argc, 0); BITXOR_ASSIGN(self.flags, FL_GODMODE); if(self.flags & FL_GODMODE) { sprint(self, "godmode ON\n"); DID_CHEAT(); } else sprint(self, "godmode OFF\n"); break; case "notarget": IS_CHEAT(0, argc, 0); BITXOR_ASSIGN(self.flags, FL_NOTARGET); if(self.flags & FL_NOTARGET) { sprint(self, "notarget ON\n"); DID_CHEAT(); } else sprint(self, "notarget OFF\n"); break; case "noclip": IS_CHEAT(0, argc, 0); if(self.movetype != MOVETYPE_NOCLIP) { self.movetype = MOVETYPE_NOCLIP; sprint(self, "noclip ON\n"); DID_CHEAT(); } else { self.movetype = MOVETYPE_WALK; sprint(self, "noclip OFF\n"); } break; case "fly": IS_CHEAT(0, argc, 0); if(self.movetype != MOVETYPE_FLY) { self.movetype = MOVETYPE_FLY; sprint(self, "flymode ON\n"); DID_CHEAT(); } else { self.movetype = MOVETYPE_WALK; sprint(self, "flymode OFF\n"); } break; case "give": IS_CHEAT(0, argc, 0); if(GiveItems(self, 1, argc)) DID_CHEAT(); break; } END_CHEAT_FUNCTION(); } void Drag_Begin(entity dragger, entity draggee, vector touchpoint); void Drag_Finish(entity dragger); float Drag_IsDraggable(entity draggee); float Drag_MayChangeAngles(entity draggee); void Drag_MoveForward(entity dragger); void Drag_SetSpeed(entity dragger, float s); void Drag_MoveBackward(entity dragger); void Drag_Update(entity dragger); float Drag_CanDrag(entity dragger); float Drag_IsDragging(entity dragger); void Drag_MoveDrag(entity from, entity to); .entity dragentity; float CheatFrame() { BEGIN_CHEAT_FUNCTION(); if(Drag_IsDragging(self)) { if(self.BUTTON_DRAG) { if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18) { Drag_MoveForward(self); self.impulse = 0; } else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19) { Drag_MoveBackward(self); self.impulse = 0; } else if(self.impulse >= 1 && self.impulse <= 9) { Drag_SetSpeed(self, self.impulse - 1); } else if(self.impulse == 14) { Drag_SetSpeed(self, 9); } if(frametime) Drag_Update(self); } else { Drag_Finish(self); } } else { if(Drag_CanDrag(self)) if(self.BUTTON_DRAG) { crosshair_trace(self); if(trace_ent) if(Drag_IsDraggable(trace_ent)) switch(0) { default: IS_CHEAT(0, 0, CHRAME_DRAG); if(trace_ent.draggedby) Drag_Finish(trace_ent.draggedby); if(trace_ent.tag_entity) detach_sameorigin(trace_ent); Drag_Begin(self, trace_ent, trace_endpos); DID_CHEAT(); break; } } } END_CHEAT_FUNCTION(); } // ENTITY DRAGGING // on dragger: .float draggravity; .float dragspeed; // speed of mouse wheel action .float dragdistance; // distance of dragentity's draglocalvector from view_ofs .vector draglocalvector; // local attachment vector of the dragentity .float draglocalangle; // on draggee: .entity draggedby; .float dragmovetype; void Drag_Begin(entity dragger, entity draggee, vector touchpoint) { float tagscale; draggee.dragmovetype = draggee.movetype; draggee.draggravity = draggee.gravity; draggee.movetype = MOVETYPE_WALK; draggee.gravity = 0.00001; draggee.flags &~= FL_ONGROUND; draggee.draggedby = dragger; dragger.dragentity = draggee; dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs); dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y; touchpoint = touchpoint - gettaginfo(draggee, 0); tagscale = pow(vlen(v_forward), -2); dragger.draglocalvector_x = touchpoint * v_forward * tagscale; dragger.draglocalvector_y = touchpoint * v_right * tagscale; dragger.draglocalvector_z = touchpoint * v_up * tagscale; dragger.dragspeed = 64; } void Drag_Finish(entity dragger) { entity draggee; draggee = dragger.dragentity; if(dragger) dragger.dragentity = world; draggee.draggedby = world; draggee.movetype = draggee.dragmovetype; draggee.gravity = draggee.draggravity; switch(draggee.movetype) { case MOVETYPE_TOSS: case MOVETYPE_WALK: case MOVETYPE_STEP: case MOVETYPE_FLYMISSILE: case MOVETYPE_BOUNCE: case MOVETYPE_BOUNCEMISSILE: case MOVETYPE_PHYSICS: break; default: draggee.velocity = '0 0 0'; break; } if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32)) { draggee.velocity = '0 0 0'; draggee.flags |= FL_ONGROUND; // floating items are FUN } } float Drag_IsDraggable(entity draggee) { // TODO add more checks for bad stuff here if(draggee.classname == "func_bobbing") return FALSE; if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps) return FALSE; if(draggee.classname == "plat") return FALSE; if(draggee.classname == "func_button") return FALSE; if(draggee.model == "") return FALSE; if(draggee.classname == "spectator") return FALSE; if(draggee.classname == "observer") return FALSE; if(draggee.classname == "exteriorweaponentity") return FALSE; return TRUE; } float Drag_MayChangeAngles(entity draggee) { // TODO add more checks for bad stuff here if(substring(draggee.model, 0, 1) == "*") return FALSE; return TRUE; } void Drag_MoveForward(entity dragger) { dragger.dragdistance += dragger.dragspeed; } void Drag_SetSpeed(entity dragger, float s) { dragger.dragspeed = pow(2, s); } void Drag_MoveBackward(entity dragger) { dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed); } void Drag_Update(entity dragger) { vector curorigin, neworigin, goodvelocity; float f; entity draggee; draggee = dragger.dragentity; draggee.flags &~= FL_ONGROUND; curorigin = gettaginfo(draggee, 0); curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z; makevectors(dragger.v_angle); neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance; goodvelocity = (neworigin - curorigin) * (1 / frametime); while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180) dragger.draglocalangle += 360; while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180) dragger.draglocalangle -= 360; f = min(frametime * 10, 1); draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f; if(Drag_MayChangeAngles(draggee)) draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f; draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin); } float Drag_CanDrag(entity dragger) { return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player"); } float Drag_IsDragging(entity dragger) { if(!dragger.dragentity) return FALSE; if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger) { dragger.dragentity = world; return FALSE; } if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity)) { Drag_Finish(dragger); return FALSE; } return TRUE; } void Drag_MoveDrag(entity from, entity to) { if(from.draggedby) { to.draggedby = from.draggedby; to.draggedby.dragentity = to; from.draggedby = world; } } void DragBox_Think() { if(self.aiment && self.enemy) { self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5; self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5; self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5; self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5; self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5; self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5; self.mins = -1 * self.maxs; setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict } if(self.cnt == -1) // actually race_place -1 { // show "10 10" for qualifying spawns setmodel(self.killindicator, "models/sprites/10.spr32"); setmodel(self.killindicator.killindicator, "models/sprites/10.spr32"); } else if(self.cnt == -2) // actually race_place 0 { // show "10 0" for loser spawns setmodel(self.killindicator, "models/sprites/10.spr32"); setmodel(self.killindicator.killindicator, "models/sprites/0.spr32"); } else { setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32")); setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32")); } self.nextthink = time; } #endif