#include "quake2.qh" spawnfunc(item_armor_medium); spawnfunc(item_invincible); //*********************** //QUAKE 2 ENTITIES - So people can play quake2 maps with the xonotic weapons //*********************** spawnfunc(item_armor_jacket) {spawnfunc_item_armor_medium(this);} spawnfunc(item_invulnerability) {spawnfunc_item_invincible(this);} // rest of the quake 2 entities are handled by q1 and q3 compat