#ifndef MAPVOTING_H #define MAPVOTING_H // definitions for functions used outside mapvoting.qc void MapVote_Start(); void MapVote_Spawn(); void MapVote_Think(); float GameTypeVote_Start(); float GameTypeVote_Finished(float pos); string GameTypeVote_MapInfo_FixName(string m); // definitions float gametypevote; string getmapname_stored; float mapvote_initialized; float mapvote_nextthink; float mapvote_keeptwotime; float mapvote_timeout; string mapvote_message; const float MAPVOTE_SCREENSHOT_DIRS_COUNT = 4; string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT]; float mapvote_screenshot_dirs_count; float mapvote_count; float mapvote_count_real; string mapvote_maps[MAPVOTE_COUNT]; float mapvote_maps_screenshot_dir[MAPVOTE_COUNT]; string mapvote_maps_pakfile[MAPVOTE_COUNT]; float mapvote_maps_suggested[MAPVOTE_COUNT]; string mapvote_suggestions[MAPVOTE_COUNT]; float mapvote_suggestion_ptr; float mapvote_voters; float mapvote_selections[MAPVOTE_COUNT]; float mapvote_maps_availability[MAPVOTE_COUNT]; float mapvote_run; float mapvote_detail; float mapvote_abstain; .float mapvote; entity mapvote_ent; #endif