MUTATOR_DECLARATION(gamemode_assault); MUTATOR_DECLARATION(gamemode_ca); MUTATOR_DECLARATION(gamemode_keyhunt); MUTATOR_DECLARATION(gamemode_freezetag); MUTATOR_DECLARATION(gamemode_keepaway); MUTATOR_DECLARATION(gamemode_ctf); MUTATOR_DECLARATION(gamemode_nexball); MUTATOR_DECLARATION(gamemode_onslaught); MUTATOR_DECLARATION(gamemode_domination); MUTATOR_DECLARATION(gamemode_lms); MUTATOR_DECLARATION(gamemode_invasion); MUTATOR_DECLARATION(mutator_dodging); MUTATOR_DECLARATION(mutator_invincibleprojectiles); MUTATOR_DECLARATION(mutator_new_toys); MUTATOR_DECLARATION(mutator_nix); MUTATOR_DECLARATION(mutator_rocketflying); MUTATOR_DECLARATION(mutator_spawn_near_teammate); MUTATOR_DECLARATION(mutator_physical_items); MUTATOR_DECLARATION(mutator_vampire); MUTATOR_DECLARATION(mutator_superspec); MUTATOR_DECLARATION(mutator_minstagib); MUTATOR_DECLARATION(mutator_touchexplode); MUTATOR_DECLARATION(mutator_pinata); MUTATOR_DECLARATION(mutator_midair); MUTATOR_DECLARATION(mutator_bloodloss); MUTATOR_DECLARATION(mutator_random_gravity); MUTATOR_DECLARATION(mutator_multijump); MUTATOR_DECLARATION(mutator_melee_only); MUTATOR_DECLARATION(mutator_nades); MUTATOR_DECLARATION(mutator_campcheck); MUTATOR_DECLARATION(sandbox);