#ifndef MUTATORS_INCLUDE_H #define MUTATORS_INCLUDE_H #include "../../common/mutators/base.qh" #include "mutators.qh" #include "gamemode_assault.qh" #include "gamemode_ca.qh" #include "gamemode_ctf.qh" #include "gamemode_cts.qh" #include "gamemode_domination.qh" #include "gamemode_invasion.qh" #include "gamemode_keepaway.qh" #include "gamemode_keyhunt.qh" #include "gamemode_lms.qh" #include "gamemode_nexball.qh" #include "gamemode_onslaught.qh" #include "gamemode_race.qh" #include "mutator_buffs.qh" #include "mutator_dodging.qh" #include "mutator_nades.qh" #include "mutator_overkill.qh" #endif