MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand) { if(MUTATOR_RETURNVALUE) // command was already handled? return FALSE; if(cmd_name == "g_sandbox") { if(cmd_argc < 2) { print_to(self, "Sandbox mode is active. For more information, use 'g_sandbox help'"); return TRUE; } if(argv(1) == "help") { print_to(self, "You can use the following sandbox commands:"); print_to(self, "^7\"^2spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model"); return TRUE; } else if(argv(1) == "spawn") { // spawn a new object with the default settings // don't allow spawning objects without a model if(cmd_argc < 3) { print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn' command"); return TRUE; } else if not(fexists(argv(2))) { print_to(self, "WARNING: Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct"); return TRUE; } entity e; e = spawn(); e.classname = "object"; makevectors(self.v_angle); traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance, MOVE_NOMONSTERS, self); setorigin(e, trace_endpos); setmodel(e, argv(2)); e.angles = self.v_angle; // give the player's angles to the object, as he spawns it from behind if(autocvar_g_sandbox_info) print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n")); return TRUE; } else if(argv(1) == "spawnitem") { // spawn a new item // weapons are the only items currently supported if(cmd_argc < 3) { print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawnitem' command"); return TRUE; } entity e; float i; makevectors(self.v_angle); traceline(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance, MOVE_NOMONSTERS, self); for(i = WEP_FIRST; i <= WEP_LAST; ++i) { e = get_weaponinfo(i); if(e.netname == argv(2)) { W_ThrowNewWeapon(self, i, FALSE, trace_endpos, '0 0 0'); if(autocvar_g_sandbox_info) print(strcat(self.netname, " spawned a ^2", e.netname, "^7 at origin ", vtos(e.origin), "\n")); return TRUE; } } print_to(self, "WARNING: Attempted to spawn an invalid or unsupported item. See 'g_sandbox help' for supported items"); return TRUE; } } return FALSE; } MUTATOR_DEFINITION(sandbox) { MUTATOR_HOOK(SV_ParseClientCommand, sandbox_PlayerCommand, CBC_ORDER_ANY); return 0; }