#include "../lib/_all.inc" #include "_all.qh" #include "../common/effects/qc/all.qc" #include "anticheat.qc" #include "antilag.qc" #include "campaign.qc" #include "cheats.qc" #include "cl_client.qc" #include "cl_impulse.qc" #include "cl_player.qc" #include "g_damage.qc" #include "g_hook.qc" // #include "g_lights.qc" // TODO: was never used #include "g_models.qc" #include "g_subs.qc" #include "g_world.qc" #include "ipban.qc" #include "item_key.qc" #include "mapvoting.qc" #include "miscfunctions.qc" #include "playerdemo.qc" #include "portals.qc" #include "race.qc" #include "round_handler.qc" #include "scores.qc" #include "scores_rules.qc" #include "spawnpoints.qc" #include "steerlib.qc" #include "sv_main.qc" #include "teamplay.qc" #include "t_halflife.qc" #include "t_quake3.qc" #include "t_quake.qc" #include "tests.qc" #include "bot/_all.inc" #include "command/all.qc" #include "pathlib/_all.inc" #include "weapons/accuracy.qc" #include "weapons/common.qc" #include "weapons/csqcprojectile.qc" // TODO #include "weapons/hitplot.qc" #include "weapons/selection.qc" #include "weapons/spawning.qc" #include "weapons/throwing.qc" #include "weapons/tracing.qc" #include "weapons/weaponstats.qc" #include "weapons/weaponsystem.qc" #include "../common/_all.inc" #include "mutators/all.qc" #include "../lib/csqcmodel/sv_model.qc" #include "../lib/warpzone/anglestransform.qc" #include "../lib/warpzone/common.qc" #include "../lib/warpzone/server.qc" #include "../lib/warpzone/util_server.qc" #if BUILD_MOD #include "../../mod/server/progs.inc" #endif