#include "scores.qh" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include .entity scorekeeper; entity teamscorekeepers[16]; float teamscores_entities_count; var .float scores_primary; var .float teamscores_primary; float scores_flags_primary; float teamscores_flags_primary; var .float scores_secondary; float scores_flags_secondary; // returns cmp value int ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, int previous) { if(fieldflags & SFL_NOT_SORTABLE) // column does not sort return previous; if (t1.(field) == t2.(field)) return previous; if(fieldflags & SFL_ZERO_IS_WORST) { if (t1.(field) == 0) { previous = -1; return previous; } else if (t2.(field) == 0) { previous = +1; return previous; } } if (fieldflags & SFL_LOWER_IS_BETTER) previous = (t2.(field) - t1.(field)); else previous = (t1.(field) - t2.(field)); return previous; } /* * teamscore entities */ bool TeamScore_SendEntity(entity this, entity to, float sendflags) { float i, longflags; WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES); int t = this.team - 1; assert(t, eprint(this)); WriteByte(MSG_ENTITY, t); longflags = 0; for(i = 0; i < MAX_TEAMSCORE; ++i) if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128) longflags |= BIT(i); #if MAX_TEAMSCORE <= 8 WriteByte(MSG_ENTITY, sendflags); WriteByte(MSG_ENTITY, longflags); #else WriteShort(MSG_ENTITY, sendflags); WriteShort(MSG_ENTITY, longflags); #endif for(i = 0; i < MAX_TEAMSCORE; ++i) if(sendflags & BIT(i)) { if(longflags & BIT(i)) WriteInt24_t(MSG_ENTITY, this.(teamscores(i))); else WriteChar(MSG_ENTITY, this.(teamscores(i))); } return true; } void TeamScore_Spawn(float t, string name) { entity ts = new_pure(csqc_score_team); ts.netname = name; // not used yet, FIXME ts.team = t; Net_LinkEntity(ts, false, 0, TeamScore_SendEntity); teamscorekeepers[t - 1] = ts; ++teamscores_entities_count; PlayerStats_GameReport_AddTeam(t); } float TeamScore_AddToTeam(int t, float scorefield, float score) { entity s; if(game_stopped) { score = 0; } if(!scores_initialized) return 0; // FIXME remove this when everything uses this system if(t <= 0 || t >= 16) { if(game_stopped) return 0; error("Adding score to invalid team!"); } s = teamscorekeepers[t - 1]; if(!s) { if(game_stopped) return 0; error("Adding score to unknown team!"); } if(score) if(teamscores_label(scorefield) != "") s.SendFlags |= BIT(scorefield); return (s.(teamscores(scorefield)) += score); } float TeamScore_Add(entity player, float scorefield, float score) { return TeamScore_AddToTeam(player.team, scorefield, score); } // strict: compare others fields too besides primary and secondary int TeamScore_Compare(entity t1, entity t2, bool strict) { if(!t1 || !t2) return (!t2) - !t1; // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore if (MAX_TEAMSCORE > 2) error("MAX_TEAMSCORE > 2 not supported"); // first compare primary, then others (don't check secondary flag since there are only 2 teamscores) int result = 0; int i = boolean(teamscores_primary && teamscores_primary == teamscores(1)); result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result); if (result == 0 && strict) { i = (i + 1) % MAX_TEAMSCORE; result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result); if (result == 0) result = t1.team - t2.team; } return result; } /* * the scoreinfo entity */ void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags) { scores_label(i) = label; scores_flags(i) = scoreflags; if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) { scores_primary = scores(i); scores_flags_primary = scoreflags; } else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) { scores_secondary = scores(i); scores_flags_secondary = scoreflags; } if(label != "") { PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); } } void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags) { teamscores_label(i) = label; teamscores_flags(i) = scoreflags; if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) { teamscores_primary = teamscores(i); teamscores_flags_primary = scoreflags; } if(label != "") { PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label)); PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label)); } } bool ScoreInfo_SendEntity(entity this, entity to, int sf) { float i; WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO); WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype); string gt_name = ""; if (loaded_gametype_custom_string != "") gt_name = cvar_string(strcat("sv_vote_gametype_", loaded_gametype_custom_string, "_name")); WriteString(MSG_ENTITY, gt_name); FOREACH(Scores, true, { WriteString(MSG_ENTITY, scores_label(it)); WriteByte(MSG_ENTITY, scores_flags(it)); }); for(i = 0; i < MAX_TEAMSCORE; ++i) { WriteString(MSG_ENTITY, teamscores_label(i)); WriteByte(MSG_ENTITY, teamscores_flags(i)); } // prevent sending the welcome message again when score types are sent again because the scoring system has changed // it can happen in some game modes like Race when the qualyfing session ends and the race starts bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5); WriteByte(MSG_ENTITY, welcome_msg_too); // welcome message is sent here because it needs to know the gametype if (welcome_msg_too) SendWelcomeMessage(to, MSG_ENTITY); return true; } void ScoreInfo_Init(int teams) { if(scores_initialized) { scores_initialized.SendFlags |= 1; // force a resend } else { scores_initialized = new_pure(ent_client_scoreinfo); Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity); } if(teams & BIT(0)) TeamScore_Spawn(NUM_TEAM_1, "Red"); if(teams & BIT(1)) TeamScore_Spawn(NUM_TEAM_2, "Blue"); if(teams & BIT(2)) TeamScore_Spawn(NUM_TEAM_3, "Yellow"); if(teams & BIT(3)) TeamScore_Spawn(NUM_TEAM_4, "Pink"); } /* * per-player score entities */ bool PlayerScore_SendEntity(entity this, entity to, float sendflags) { WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES); WriteByte(MSG_ENTITY, etof(this.owner)); int longflags = 0; FOREACH(Scores, true, { int p = 1 << (i % 16); if (this.(scores(it)) > 127 || this.(scores(it)) <= -128) longflags |= p; }); WriteShort(MSG_ENTITY, sendflags); WriteShort(MSG_ENTITY, longflags); FOREACH(Scores, true, { int p = 1 << (i % 16); if (sendflags & p) { if(longflags & p) WriteInt24_t(MSG_ENTITY, this.(scores(it))); else WriteChar(MSG_ENTITY, this.(scores(it))); } }); return true; } float PlayerScore_Clear(entity player) { entity sk; if(teamscores_entities_count) return 0; if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0; sk = CS(player).scorekeeper; FOREACH(Scores, true, { if(sk.(scores(it)) != 0) if(scores_label(it) != "") sk.SendFlags |= BIT(i % 16); if(i != SP_ELO.m_id) sk.(scores(it)) = 0; }); return 1; } void Score_ClearAll() { entity sk; float t; FOREACH_CLIENTSLOT(true, { sk = CS(it).scorekeeper; if (!sk) continue; FOREACH(Scores, true, { if(sk.(scores(it)) != 0) if(scores_label(it) != "") sk.SendFlags |= BIT(i % 16); if(i != SP_ELO.m_id) sk.(scores(it)) = 0; }); }); for(t = 0; t < 16; ++t) { sk = teamscorekeepers[t]; if(!sk) continue; for(int j = 0; j < MAX_TEAMSCORE; ++j) { if(sk.(teamscores(j)) != 0) if(teamscores_label(j) != "") sk.SendFlags |= BIT(j); sk.(teamscores(j)) = 0; } } } void PlayerScore_Attach(entity player) { if(CS(player).scorekeeper) error("player already has a scorekeeper"); entity sk = new_pure(scorekeeper); sk.owner = player; Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity); CS(player).scorekeeper = sk; } void PlayerScore_Detach(entity player) { if(!CS(player).scorekeeper) error("player has no scorekeeper"); delete(CS(player).scorekeeper); CS(player).scorekeeper = NULL; } float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score) { bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player); score = M_ARGV(1, float); if(!mutator_returnvalue && game_stopped) { score = 0; } if(!scores_initialized) return 0; // FIXME remove this when everything uses this system entity s = CS(player).scorekeeper; if(!s) { if(game_stopped) return 0; LOG_WARN("Adding score to unknown player!"); return 0; } if(!score) { return s.(scores(scorefield)); } if(scores_label(scorefield) != "") s.SendFlags |= BIT(scorefield.m_id % 16); if(!warmup_stage) PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score); s.(scores(scorefield)) += score; MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player); return s.(scores(scorefield)); } float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score) { if(!scores_initialized) return 0; // FIXME remove this when everything uses this system entity s = CS(player).scorekeeper; if(!s) { if(game_stopped) return 0; LOG_WARN("Setting score of unknown player!"); return 0; } float oldscore = s.(scores(scorefield)); if(oldscore == score) return oldscore; if(scores_label(scorefield) != "") s.SendFlags |= BIT(scorefield.m_id % 16); s.(scores(scorefield)) = score; return s.(scores(scorefield)); } float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score) { float r; r = PlayerScore_Add(player, pscorefield, score); if(teamscores_entities_count) // only for teamplay r = TeamScore_Add(player, tscorefield, score); return r; } // strict: compare others fields too besides primary and secondary float PlayerScore_Compare(entity t1, entity t2, bool strict) { if(!t1 || !t2) return (!t2) - !t1; int result = 0; result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result); // NOTE: if (scores_secondary) doesn't work because it's a field pointer if (result == 0 && scores_flags_secondary) result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result); if (result == 0 && strict) { FOREACH(Scores, true, { if (scores_flags(it) & SFL_SORT_PRIO_MASK) continue; if (scores_label(it) == "") continue; var .float f = scores(it); result = ScoreField_Compare(t1, t2, f, scores_flags(it), result); if (result) break; }); if (result == 0) result = t1.owner.playerid - t2.owner.playerid; } return result; } void WinningConditionHelper(entity this) { float c; string s; entity winnerscorekeeper; entity secondscorekeeper; entity sk; // format: // gametype:P:S::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore // score labels always start with a symbol or with lower case // so to match pure, match for :P0: // to match full, match for :S0: // NOTE can't use a single strcat because strcat concatenates max 8 strings s = strcat(GetGametype(), ":", autocvar_g_xonoticversion, ":P", ftos(cvar_purechanges_count), ":S", ftos(nJoinAllowed(this, NULL))); s = strcat(s, ":F", ftos(serverflags), ":T", sv_termsofservice_url_escaped, ":M", modname); s = strcat(s, "::", GetPlayerScoreString(NULL, (autocvar_g_full_getstatus_responses ? 1 : 2))); if(teamscores_entities_count) { float t; s = strcat(s, ":", GetTeamScoreString(0, 1)); for(t = 0; t < 16; ++t) if(teamscorekeepers[t]) s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1)); WinningConditionHelper_winnerteam = -1; WinningConditionHelper_secondteam = -1; winnerscorekeeper = NULL; secondscorekeeper = NULL; for(t = 0; t < 16; ++t) { sk = teamscorekeepers[t]; c = TeamScore_Compare(winnerscorekeeper, sk, true); if(c < 0) { WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam; WinningConditionHelper_winnerteam = t + 1; secondscorekeeper = winnerscorekeeper; winnerscorekeeper = sk; } else { c = TeamScore_Compare(secondscorekeeper, sk, true); if(c < 0) { WinningConditionHelper_secondteam = t + 1; secondscorekeeper = sk; } } } WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0); if(WinningConditionHelper_equality) WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1; WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary; WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary; WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER); WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST); WinningConditionHelper_winner = NULL; // not supported in teamplay WinningConditionHelper_second = NULL; // not supported in teamplay } else { WinningConditionHelper_winner = NULL; WinningConditionHelper_second = NULL; winnerscorekeeper = NULL; secondscorekeeper = NULL; FOREACH_CLIENT(IS_PLAYER(it), { sk = CS(it).scorekeeper; c = PlayerScore_Compare(winnerscorekeeper, sk, true); if(c < 0) { WinningConditionHelper_second = WinningConditionHelper_winner; WinningConditionHelper_winner = it; secondscorekeeper = winnerscorekeeper; winnerscorekeeper = sk; } else { c = PlayerScore_Compare(secondscorekeeper, sk, true); if(c < 0) { WinningConditionHelper_second = it; secondscorekeeper = sk; } } }); WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0); if(WinningConditionHelper_equality) WinningConditionHelper_winner = WinningConditionHelper_second = NULL; WinningConditionHelper_topscore = winnerscorekeeper.scores_primary; WinningConditionHelper_secondscore = secondscorekeeper.scores_primary; WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER); WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST); WinningConditionHelper_winnerteam = -1; // no teamplay WinningConditionHelper_secondteam = -1; // no teamplay } if(WinningConditionHelper_topscore == 0) { if(scores_flags_primary & SFL_ZERO_IS_WORST) { if(WinningConditionHelper_lowerisbetter) WinningConditionHelper_topscore = 999999999; else WinningConditionHelper_topscore = -999999999; } if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie WinningConditionHelper_equality = 0; } if(WinningConditionHelper_secondscore == 0) { if(scores_flags_primary & SFL_ZERO_IS_WORST) { if(WinningConditionHelper_lowerisbetter) WinningConditionHelper_secondscore = 999999999; else WinningConditionHelper_secondscore = -999999999; } } if (s != worldstatus) strcpy(worldstatus, s); FOREACH_CLIENT(true, { string s = ""; if(autocvar_g_full_getstatus_responses) { s = GetPlayerScoreString(it, 1); s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot"); if(!(IS_PLAYER(it) || INGAME_JOINED(it))) s = strcat(s, ":spectator"); } else { if (IS_PLAYER(it) || INGAME_JOINED(it)) s = GetPlayerScoreString(it, 2); else s = "-666"; } if (s != it.clientstatus) strcpy(it.clientstatus, s); }); } string GetScoreLogLabel(string label, float fl) { if(fl & SFL_LOWER_IS_BETTER) label = strcat(label, "<"); if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) label = strcat(label, "!!"); else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) label = strcat(label, "!"); return label; } string GetPlayerScoreString(entity pl, float shortString) { string out; entity sk; float f; string l; out = ""; if(!pl) { // label FOREACH(Scores, true, { if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) { f = scores_flags(it); l = scores_label(it); out = strcat(out, GetScoreLogLabel(l, f), ","); } }); if(shortString < 2) FOREACH(Scores, true, { if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) { f = scores_flags(it); l = scores_label(it); out = strcat(out, GetScoreLogLabel(l, f), ","); } }); if(shortString < 1) FOREACH(Scores, true, { if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY) if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY) { f = scores_flags(it); l = scores_label(it); out = strcat(out, GetScoreLogLabel(l, f), ","); } }); out = substring(out, 0, strlen(out) - 1); } else if((sk = CS(pl).scorekeeper)) { FOREACH(Scores, true, { if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) out = strcat(out, ftos(sk.(scores(it))), ","); }); if(shortString < 2) FOREACH(Scores, true, { if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) out = strcat(out, ftos(sk.(scores(it))), ","); }); if(shortString < 1) FOREACH(Scores, true, { if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY) if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY) out = strcat(out, ftos(sk.(scores(it))), ","); }); out = substring(out, 0, strlen(out) - 1); } return out; } string GetTeamScoreString(float tm, float shortString) { string out; entity sk; float i, f; string l; out = ""; if(tm == 0) { // label for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) { f = teamscores_flags(i); l = teamscores_label(i); out = strcat(out, GetScoreLogLabel(l, f), ","); } if(shortString < 2) for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) { f = teamscores_flags(i); l = teamscores_label(i); out = strcat(out, GetScoreLogLabel(l, f), ","); } if(shortString < 1) for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY) { f = teamscores_flags(i); l = teamscores_label(i); out = strcat(out, GetScoreLogLabel(l, f), ","); } out = substring(out, 0, strlen(out) - 1); } else if((sk = teamscorekeepers[tm - 1])) { for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY) out = strcat(out, ftos(sk.(teamscores(i))), ","); if(shortString < 2) for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY) out = strcat(out, ftos(sk.(teamscores(i))), ","); if(shortString < 1) for(i = 0; i < MAX_TEAMSCORE; ++i) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY) if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY) out = strcat(out, ftos(sk.(teamscores(i))), ","); out = substring(out, 0, strlen(out) - 1); } return out; } // strict: compare others fields too besides primary and secondary int PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict) { if(teams && teamscores_entities_count) { if(p1.team != p2.team) { entity t1, t2; float r; t1 = teamscorekeepers[p1.team - 1]; t2 = teamscorekeepers[p2.team - 1]; r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict)); return r; } if(teams < 0) return 0; } return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict); } entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators) { entity p, plist, pprev, pbest, pbestprev, pfirst, plast; float i, j; plist = NULL; FOREACH_CLIENT(true, { it.(field) = 0; }); FOREACH_CLIENT(CS(it).scorekeeper, { if(nospectators) if(it.frags == FRAGS_SPECTATOR) continue; it.chain = plist; plist = it; }); // Now plist points to the whole list. pfirst = plast = NULL; i = j = 0; while(plist) { pprev = pbestprev = NULL; pbest = plist; for(p = plist; (pprev = p), (p = p.chain); ) { if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0) { pbest = p; pbestprev = pprev; } } // remove pbest out of the chain if(pbestprev == NULL) plist = pbest.chain; else pbestprev.chain = pbest.chain; pbest.chain = NULL; ++i; if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict)) j = i; pbest.(field) = j; if (!pfirst) pfirst = pbest; if(plast) plast.chain = pbest; plast = pbest; } return pfirst; } float TeamScore_GetCompareValue(float t) { float s; entity sk; if(t <= 0 || t >= 16) { if(game_stopped) return 0; error("Reading score of invalid team!"); } sk = teamscorekeepers[t - 1]; if (!sk) return -999999999; s = sk.teamscores_primary; if(teamscores_flags_primary & SFL_ZERO_IS_WORST) if(!s) return -999999999; if(teamscores_flags_primary & SFL_LOWER_IS_BETTER) s = -s; return s; } const float NAMEWIDTH = 22; const float SCORESWIDTH = 58; // TODO put this somewhere in common? string Score_NicePrint_ItemColor(float vflags) { if(vflags & SFL_SORT_PRIO_PRIMARY) return "^3"; else if(vflags & SFL_SORT_PRIO_SECONDARY) return "^5"; else return "^7"; } void Score_NicePrint_Team(entity to, float t, float w) { string s, s2; float i; entity sk; float fl, sc; s = ""; sk = teamscorekeepers[t - 1]; if(sk) { s = strcat(s, Team_ColoredFullName(t)); for(i = 0; i < MAX_TEAMSCORE; ++i) if(teamscores_label(i) != "") { fl = teamscores_flags(i); sc = sk.(teamscores(i)); s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc, 0)); } } else s = "Scores:"; s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), "")); FOREACH(Scores, true, { if(scores_label(it) != "") { fl = scores_flags(it); s2 = scores_label(it); s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w))); } }); print_to(to, s); } void Score_NicePrint_Player(entity to, entity p, float w) { string s; float i; entity sk; float fl, sc; s = " "; sk = CS(p).scorekeeper; s = strcat(s, playername(p.netname, p.team, false)); for (;;) { i = strlennocol(s) - NAMEWIDTH; if(i > 0) s = substring(s, 0, strlen(s) - i); else { s = strcat(s, strpad(i, "")); break; } } FOREACH(Scores, true, { if(scores_label(it) != "") { fl = scores_flags(it); sc = sk.(scores(it)); s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc, 0))); } }); print_to(to, s); } void Score_NicePrint_Spectators(entity to) { print_to(to, "Spectators:"); } void Score_NicePrint_Spectator(entity to, entity p) { print_to(to, strcat(" ", playername(p.netname, p.team, false))); } .float score_dummyfield; void Score_NicePrint(entity to) { entity p; float w; int t = 0; FOREACH(Scores, true, { if(scores_label(it) != "") ++t; }); w = bound(6, floor(SCORESWIDTH / t - 1), 9); p = PlayerScore_Sort(score_dummyfield, 1, true, false); t = -1; if(!teamscores_entities_count) Score_NicePrint_Team(to, t, w); while(p) { if(teamscores_entities_count) if(t != p.team) Score_NicePrint_Team(to, p.team, w); Score_NicePrint_Player(to, p, w); t = p.team; p = p.chain; } t = 0; FOREACH_CLIENT(!IS_PLAYER(it), { if (!t) Score_NicePrint_Spectators(to); Score_NicePrint_Spectator(to, it); t = 1; }); } void PlayerScore_PlayerStats(entity p) { entity s = CS(p).scorekeeper; FOREACH(Scores, true, { if(s.(scores(it)) != 0 && scores_label(it) != "") PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it))); }); } void PlayerScore_TeamStats() { entity sk; float t, i; for(t = 0; t < 16; ++t) { sk = teamscorekeepers[t]; if(!sk) continue; for(i = 0; i < MAX_TEAMSCORE; ++i) if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "") // the +1 is important here! PlayerStats_GameReport_Event_Team(t+1, strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i))); } }