electro { dpreflectcube cubemaps/default/sky { map textures/electro.tga rgbgen lightingDiffuse } } nexgun { dpreflectcube cubemaps/default/sky { map textures/nexgun.tga rgbgen lightingDiffuse } } uzi { dpreflectcube cubemaps/default/sky { map textures/uzi.tga rgbgen lightingDiffuse } } glauncher { dpreflectcube cubemaps/default/sky { map textures/glauncher.tga rgbgen lightingDiffuse } } hagar2 { dpreflectcube cubemaps/default/sky { map textures/hagar2.tga rgbgen lightingDiffuse } } crylink { dpreflectcube cubemaps/default/sky { map textures/crylink.tga rgbgen lightingDiffuse } } shotgun2 { dpreflectcube cubemaps/default/sky { map textures/shotgun2.tga rgbgen lightingDiffuse } } rl { dpreflectcube cubemaps/default/sky { map textures/rl.tga rgbgen lightingDiffuse } } laser { dpreflectcube cubemaps/default/sky { map textures/laser.tga rgbgen lightingDiffuse } } hlac_accessory { dpreflectcube cubemaps/default/sky { map textures/hlac_accessory.tga rgbgen lightingDiffuse } } hlac_body { dpreflectcube cubemaps/default/sky { map textures/hlac_body.tga rgbgen lightingDiffuse } } seeker { dpreflectcube cubemaps/default/sky { map textures/seeker.tga rgbgen lightingDiffuse } } minelayer { dpreflectcube cubemaps/default/sky { map textures/minelayer.tga rgbgen lightingDiffuse } }