set g_vehicle_racer_respawntime 35 set g_vehicle_racer_health 200 set g_vehicle_racer_health_regen 0 set g_vehicle_racer_health_regen_pause 0 set g_vehicle_racer_shield 100 set g_vehicle_racer_shield_regen 30 set g_vehicle_racer_shield_regen_pause 1 set g_vehicle_racer_energy 100 set g_vehicle_racer_energy_regen 50 set g_vehicle_racer_energy_regen_pause 1 set g_vehicle_racer_speed_stop 2500 set g_vehicle_racer_speed_forward 650 set g_vehicle_racer_speed_strafe 650 set g_vehicle_racer_speed_afterburn 3000 set g_vehicle_racer_friction 0.45 set g_vehicle_racer_afterburn_cost 100 // energy consumed per second set g_vehicle_racer_waterburn_speed 750 set g_vehicle_racer_waterburn_cost 5 set g_vehicle_racer_water_speed_forward 600 set g_vehicle_racer_water_speed_strafe 600 set g_vehicle_racer_hovertype 0 // 0 = hover, != 0 = maglev set g_vehicle_racer_hoverpower 8000 // NOTE!! x 4 (4 engines) set g_vehicle_racer_upforcedamper 10 set g_vehicle_racer_downforce 0.01 set g_vehicle_racer_springlength 70 set g_vehicle_racer_collision_multiplier 0.05 set g_vehicle_racer_anglestabilizer 1.75 set g_vehicle_racer_turnspeed 220 set g_vehicle_racer_pitchspeed 125 set g_vehicle_racer_maxpitch 25 set g_vehicle_racer_turnroll 30 set g_vehicle_racer_cannon_speed 15000 set g_vehicle_racer_cannon_damage 15 set g_vehicle_racer_cannon_radius 100 set g_vehicle_racer_cannon_refire 0.05 set g_vehicle_racer_cannon_cost 2 set g_vehicle_racer_cannon_spread 0.0125 set g_vehicle_racer_cannon_force 50 set g_vehicle_racer_rocket_speed 900 set g_vehicle_racer_rocket_accel 1600 set g_vehicle_racer_rocket_turnrate 0.2 set g_vehicle_racer_rocket_damage 100 set g_vehicle_racer_rocket_force 350 set g_vehicle_racer_rocket_radius 125 set g_vehicle_racer_rocket_refire 3 set g_vehicle_racer_rocket_cost 0 set g_vehicle_racer_rocket_climbspeed 1600 set g_vehicle_racer_rocket_locktarget 1 set g_vehicle_racer_rocket_locking_time 0.9 set g_vehicle_racer_rocket_locking_releasetime 0.5 set g_vehicle_racer_rocket_locked_time 4 set g_vehicle_racer_rocket_locked_maxangle 1.8 set g_vehicle_racer_blowup_radius 250 set g_vehicle_racer_blowup_coredamage 250 set g_vehicle_racer_blowup_edgedamage 15 set g_vehicle_racer_blowup_forceintensity 250 set g_vehicle_racer_bouncefactor 0.25 // Factor of old velocity to keep after colission set g_vehicle_racer_bouncestop 0 // if != 0, New veloctiy after bounce = 0 if new velocity < this set g_vehicle_racer_bouncepain "60 0.75 300" // "minspeed_for_pain speedchange_to_pain_factor max_damage" set g_vehicle_racer_mass 900