]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - balanceLeeStricklin.cfg
g_balance_crylink_*_joinspeed
[xonotic/xonotic-data.pk3dir.git] / balanceLeeStricklin.cfg
index c1ff936126ba31177bac603eb64366dd10bc250f..d917309b30947dc1e76379a0914dce1dd8306f98 100644 (file)
@@ -13,6 +13,7 @@ set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide th
 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
+set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms"
@@ -66,14 +67,19 @@ set g_balance_nix_ammoincr_fuel 2
 set g_pickup_ammo_anyway 0
 set g_pickup_weapons_anyway 1
 set g_pickup_shells 20
+set g_pickup_shells_weapon 20
 set g_pickup_shells_max 45
 set g_pickup_nails 120
+set g_pickup_nails_weapon 120
 set g_pickup_nails_max 300
 set g_pickup_rockets 25
+set g_pickup_rockets_weapon 25
 set g_pickup_rockets_max 150
 set g_pickup_cells 25
+set g_pickup_cells_weapon 25
 set g_pickup_cells_max 200
 set g_pickup_fuel 25
+set g_pickup_fuel_weapon 25
 set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 999
 set g_pickup_armorsmall 10
@@ -219,7 +225,7 @@ set g_balance_grapplehook_health 130
 // {{{ laser
 set g_balance_laser_primary_damage 25
 set g_balance_laser_primary_edgedamage 10
-set g_balance_laser_primary_force 258
+set g_balance_laser_primary_force 182 // Original value was insanely low :P
 set g_balance_laser_primary_radius 70
 set g_balance_laser_primary_speed 12000
 set g_balance_laser_primary_spread 0
@@ -229,24 +235,28 @@ set g_balance_laser_primary_lifetime 30
 set g_balance_laser_primary_shotangle 0
 set g_balance_laser_primary_delay 0.03
 set g_balance_laser_primary_gauntlet 0
+set g_balance_laser_primary_force_zscale 2 // 300 upforce
+set g_balance_laser_primary_force_velocitybias 0.3
 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
-set g_balance_laser_secondary_damage 25
-set g_balance_laser_secondary_edgedamage 10
-set g_balance_laser_secondary_force 375
-set g_balance_laser_secondary_radius 70
-set g_balance_laser_secondary_speed 12000
+set g_balance_laser_secondary_damage 200 // dps
+set g_balance_laser_secondary_edgedamage 0
+set g_balance_laser_secondary_force 1300
+set g_balance_laser_secondary_radius 60
+set g_balance_laser_secondary_speed 0
 set g_balance_laser_secondary_spread 0
-set g_balance_laser_secondary_refire 0.7
-set g_balance_laser_secondary_animtime 0.3
-set g_balance_laser_secondary_lifetime 30
-set g_balance_laser_secondary_shotangle -90
+set g_balance_laser_secondary_refire 0.066
+set g_balance_laser_secondary_animtime 0.066
+set g_balance_laser_secondary_lifetime 0
+set g_balance_laser_secondary_shotangle 0
 set g_balance_laser_secondary_delay 0
-set g_balance_laser_secondary_gauntlet 0
+set g_balance_laser_secondary_gauntlet 1
+set g_balance_laser_secondary_force_zscale 1.25
+set g_balance_laser_secondary_force_velocitybias 0
 // }}}
 // {{{ shotgun
 set g_balance_shotgun_primary_bullets 5
 set g_balance_shotgun_primary_damage 12
-set g_balance_shotgun_primary_force 60
+set g_balance_shotgun_primary_force 40
 set g_balance_shotgun_primary_spread 0.08
 set g_balance_shotgun_primary_refire 0.5
 set g_balance_shotgun_primary_animtime 0.2
@@ -266,11 +276,11 @@ set g_balance_shotgun_secondary_animtime 1
 // {{{ uzi
 set g_balance_uzi_first 1
 set g_balance_uzi_first_damage 26
-set g_balance_uzi_first_force 50
+set g_balance_uzi_first_force -30
 set g_balance_uzi_first_spread 0.01
 set g_balance_uzi_first_refire 0.2
 set g_balance_uzi_first_ammo 1
-set g_balance_uzi_sustained_damage 15
+set g_balance_uzi_sustained_damage 17
 set g_balance_uzi_sustained_force 27
 set g_balance_uzi_sustained_spread 0.05
 set g_balance_uzi_sustained_refire 0.1
@@ -282,7 +292,7 @@ set g_balance_uzi_bulletconstant 300 // 13.1qu
 set g_balance_grenadelauncher_primary_type 0
 set g_balance_grenadelauncher_primary_damage 65
 set g_balance_grenadelauncher_primary_edgedamage 35
-set g_balance_grenadelauncher_primary_force 400
+set g_balance_grenadelauncher_primary_force 310
 set g_balance_grenadelauncher_primary_radius 140
 set g_balance_grenadelauncher_primary_speed 2000
 set g_balance_grenadelauncher_primary_speed_up 200
@@ -302,7 +312,7 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
 set g_balance_grenadelauncher_secondary_type 1
 set g_balance_grenadelauncher_secondary_damage 65
 set g_balance_grenadelauncher_secondary_edgedamage 35
-set g_balance_grenadelauncher_secondary_force 400
+set g_balance_grenadelauncher_secondary_force 320
 set g_balance_grenadelauncher_secondary_radius 140
 set g_balance_grenadelauncher_secondary_speed 1400
 set g_balance_grenadelauncher_secondary_speed_up 200
@@ -319,24 +329,46 @@ set g_balance_grenadelauncher_secondary_bouncefactor 0.7
 set g_balance_grenadelauncher_secondary_bouncestop 0.12
 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
 // }}}
+// {{{ minelayer // TODO
+set g_balance_minelayer_damage 35
+set g_balance_minelayer_edgedamage 30
+set g_balance_minelayer_force 250
+set g_balance_minelayer_radius 175
+set g_balance_minelayer_proximityradius 150
+set g_balance_minelayer_speed 750
+set g_balance_minelayer_lifetime 60
+set g_balance_minelayer_refire 1.5
+set g_balance_minelayer_animtime 0.4
+set g_balance_minelayer_ammo 5
+set g_balance_minelayer_health 15
+set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
+set g_balance_minelayer_damageforcescale 0
+set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
+set g_balance_minelayer_time 0.5
+set g_balance_minelayer_remote_damage 45
+set g_balance_minelayer_remote_edgedamage 40
+set g_balance_minelayer_remote_radius 200
+set g_balance_minelayer_remote_force 300
+// }}}
 // {{{ electro
 set g_balance_electro_lightning 0
-set g_balance_electro_primary_damage 80
-set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 550
+set g_balance_electro_primary_damage 55
+set g_balance_electro_primary_edgedamage 5
+set g_balance_electro_primary_force 267
 set g_balance_electro_primary_force_up 125
 set g_balance_electro_primary_radius 150
 set g_balance_electro_primary_comboradius 75
 set g_balance_electro_primary_speed 2000
 set g_balance_electro_primary_spread 0
 set g_balance_electro_primary_lifetime 30
-set g_balance_electro_primary_refire 0.6
-set g_balance_electro_primary_animtime 0.74
+set g_balance_electro_primary_refire 0.78
+set g_balance_electro_primary_animtime 0.4
 set g_balance_electro_primary_ammo 2
 set g_balance_electro_primary_range 800
-set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius
+set g_balance_electro_primary_falloff_mindist 255
 set g_balance_electro_primary_falloff_maxdist 850
-set g_balance_electro_primary_falloff_halflifedist 425
+set g_balance_electro_primary_falloff_halflifedist 0
 set g_balance_electro_secondary_damage 60
 set g_balance_electro_secondary_edgedamage 0
 set g_balance_electro_secondary_force 200
@@ -361,7 +393,7 @@ set g_balance_electro_combo_comboradius 70
 set g_balance_electro_combo_speed 400
 // }}}
 // {{{ crylink
-set g_balance_crylink_primary_damage 16
+set g_balance_crylink_primary_damage 23
 set g_balance_crylink_primary_edgedamage 0
 set g_balance_crylink_primary_force -55
 set g_balance_crylink_primary_radius 80
@@ -371,8 +403,9 @@ set g_balance_crylink_primary_shots 4
 set g_balance_crylink_primary_bounces 2
 set g_balance_crylink_primary_refire 0.4
 set g_balance_crylink_primary_animtime 0.30008
-set g_balance_crylink_primary_ammo 1
+set g_balance_crylink_primary_ammo 3
 set g_balance_crylink_primary_bouncedamagefactor 0.2
+set g_balance_crylink_primary_joinspeed 0
 
 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
 set g_balance_crylink_primary_middle_fadetime 5
@@ -382,7 +415,7 @@ set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
 set g_balance_crylink_primary_other_fadetime 0.25
 
 set g_balance_crylink_secondary 1
-set g_balance_crylink_secondary_damage 12
+set g_balance_crylink_secondary_damage 19
 set g_balance_crylink_secondary_edgedamage 0
 set g_balance_crylink_secondary_force -55
 set g_balance_crylink_secondary_radius 3
@@ -392,8 +425,9 @@ set g_balance_crylink_secondary_shots 7
 set g_balance_crylink_secondary_bounces 0
 set g_balance_crylink_secondary_refire 0.5
 set g_balance_crylink_secondary_animtime 0.3
-set g_balance_crylink_secondary_ammo 2
+set g_balance_crylink_secondary_ammo 3
 set g_balance_crylink_secondary_bouncedamagefactor 0.5
+set g_balance_crylink_secondary_joinspeed 0
 
 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
 set g_balance_crylink_secondary_middle_fadetime 5
@@ -401,17 +435,19 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80
 set g_balance_crylink_secondary_line_fadetime 2
 // }}}
 // {{{ nex
-set g_balance_nex_primary_ammo 7
+set g_balance_nex_primary_ammo 13
 set g_balance_nex_primary_animtime 0.3
-set g_balance_nex_primary_damage 140
+set g_balance_nex_primary_damage 78
 set g_balance_nex_primary_force 600
-set g_balance_nex_primary_refire 1.5
+set g_balance_nex_primary_refire 1.505
 set g_balance_nex_primary_damagefalloff_mindist 9999999
 set g_balance_nex_primary_damagefalloff_maxdist 9999999
 set g_balance_nex_primary_damagefalloff_halflife 9999999
 set g_balance_nex_primary_damagefalloff_forcehalflife 9999999
 
 set g_balance_nex_secondary 0
+set g_balance_nex_secondary_charge 0
+set g_balance_nex_secondary_charge_rate 0.1
 set g_balance_nex_secondary_damage 80
 set g_balance_nex_secondary_force -500
 set g_balance_nex_secondary_refire 1.25
@@ -422,9 +458,16 @@ set g_balance_nex_secondary_damagefalloff_maxdist 9999999
 set g_balance_nex_secondary_damagefalloff_halflife 9999999
 set g_balance_nex_secondary_damagefalloff_forcehalflife 9999999
 
-set g_balance_nex_velocitydependent_halflife 0
-set g_balance_nex_velocitydependent_minspeed 400
-set g_balance_nex_velocitydependent_maxspeed 1000
+set g_balance_nex_charge 0
+set g_balance_nex_charge_mindmg 40
+set g_balance_nex_charge_start 0
+set g_balance_nex_charge_rate 0.1
+set g_balance_nex_charge_limit 0.5
+set g_balance_nex_charge_rot_rate 0
+set g_balance_nex_charge_shot_multiplier 0.5
+set g_balance_nex_charge_velocity_rate 0.2
+set g_balance_nex_charge_minspeed 400
+set g_balance_nex_charge_maxspeed 1000
 // }}}
 // {{{ minstanex
 set g_balance_minstanex_refire 1
@@ -434,13 +477,13 @@ set g_balance_minstanex_ammo 10
 // {{{ hagar
 set g_balance_hagar_primary_damage 43
 set g_balance_hagar_primary_edgedamage 15
-set g_balance_hagar_primary_force 100
+set g_balance_hagar_primary_force 94
 set g_balance_hagar_primary_radius 70
 set g_balance_hagar_primary_spread 0.010
 set g_balance_hagar_primary_speed 3000
 set g_balance_hagar_primary_lifetime 30
 set g_balance_hagar_primary_refire 0.15
-set g_balance_hagar_primary_ammo 1
+set g_balance_hagar_primary_ammo 2
 set g_balance_hagar_secondary 1
 set g_balance_hagar_secondary_damage 43
 set g_balance_hagar_secondary_edgedamage 15
@@ -451,12 +494,12 @@ set g_balance_hagar_secondary_speed 1400
 set g_balance_hagar_secondary_lifetime_min 5
 set g_balance_hagar_secondary_lifetime_rand 0
 set g_balance_hagar_secondary_refire 0.15
-set g_balance_hagar_secondary_ammo 1
+set g_balance_hagar_secondary_ammo 2
 // }}}
 // {{{ rocketlauncher
-set g_balance_rocketlauncher_damage 130
-set g_balance_rocketlauncher_edgedamage 50
-set g_balance_rocketlauncher_force 597
+set g_balance_rocketlauncher_damage 65
+set g_balance_rocketlauncher_edgedamage 25
+set g_balance_rocketlauncher_force 360
 set g_balance_rocketlauncher_radius 185
 set g_balance_rocketlauncher_speed 900
 set g_balance_rocketlauncher_speedaccel 0
@@ -464,11 +507,11 @@ set g_balance_rocketlauncher_speedstart 850
 set g_balance_rocketlauncher_lifetime 30
 set g_balance_rocketlauncher_refire 1
 set g_balance_rocketlauncher_animtime 0.3
-set g_balance_rocketlauncher_ammo 3
+set g_balance_rocketlauncher_ammo 7
 set g_balance_rocketlauncher_health 40
 set g_balance_rocketlauncher_damageforcescale 4
 set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
-set g_balance_rocketlauncher_guiderate 140 // max degrees per second
+set g_balance_rocketlauncher_guiderate 65 // max degrees per second
 set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
 set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
@@ -517,7 +560,7 @@ set g_balance_hlac_primary_spread_max 0.25
 set g_balance_hlac_primary_spread_add 0.0045
 set g_balance_hlac_primary_spread_crouchmod 0.25
 
-set g_balance_hlac_primary_damage 19
+set g_balance_hlac_primary_damage 17
 set g_balance_hlac_primary_edgedamage 10
 set g_balance_hlac_primary_force 45
 set g_balance_hlac_primary_radius 70
@@ -526,7 +569,7 @@ set g_balance_hlac_primary_lifetime 5
 
 set g_balance_hlac_primary_refire 0.1
 set g_balance_hlac_primary_animtime 0.3
-set g_balance_hlac_primary_ammo 1
+set g_balance_hlac_primary_ammo 3
 
 set g_balance_hlac_secondary 1
 set g_balance_hlac_secondary_spread 0.15
@@ -541,7 +584,7 @@ set g_balance_hlac_secondary_lifetime 5
 
 set g_balance_hlac_secondary_refire 1
 set g_balance_hlac_secondary_animtime 0.3
-set g_balance_hlac_secondary_ammo 10
+set g_balance_hlac_secondary_ammo 11
 set g_balance_hlac_secondary_shots 6
 // }}}
 // {{{ campingrifle
@@ -549,7 +592,7 @@ set g_balance_campingrifle_magazinecapacity 8
 set g_balance_campingrifle_reloadtime 2 // matches reload anim
 set g_balance_campingrifle_auto_reload_after_changing_weapons 0
 set g_balance_campingrifle_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries
-set g_balance_campingrifle_tracer 1
+set g_balance_campingrifle_primary_tracer 0
 set g_balance_campingrifle_primary_damage 75
 set g_balance_campingrifle_primary_headshotaddeddamage 90
 set g_balance_campingrifle_primary_spread 0
@@ -563,6 +606,7 @@ set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0 // require same cooldown as secondary, note it's smaller than primary refire time
 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
 set g_balance_campingrifle_secondary 1
+set g_balance_campingrifle_secondary_tracer 0
 set g_balance_campingrifle_secondary_damage 40
 set g_balance_campingrifle_secondary_headshotaddeddamage 20
 set g_balance_campingrifle_secondary_spread 0.008