alias ply "playdemo $1"
alias tdem "timedemo $1"
+// for backwards compatibility
+alias savedb "sv_cmd database save \"$1\""
+alias dumpdb "sv_cmd database dump \"$1\""
+alias loaddb "sv_cmd database load \"$1\""
+
alias dropweapon "impulse 17"
alias +show_info +button7
alias -show_info -button7
set _campaign_index ""
set _campaign_name ""
+// debug
+set _independent_players 0 "DO NOT TOUCH"
+
// define some engine cvars that we need even on dedicated server
set r_showbboxes 0