]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Merge remote-tracking branch 'origin/master' into samual/respawn_improvements
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index 4eac3af0952a4c2fc580fc4abe6c5659445ab856..9843033a1df20e49011c8852d22fb5fbd3ed1f14 100644 (file)
@@ -120,7 +120,7 @@ void CSQC_Init(void)
        draw_endBoldFont();
        menu_visible = FALSE;
        menu_show = menu_show_error;
-       menu_action = menu_sub_null;
+       menu_action = func_null;
 
        for(i = 0; i < 255; ++i)
                if(getplayerkeyvalue(i, "viewentity") == "")
@@ -149,7 +149,7 @@ void CSQC_Init(void)
        teams = Sort_Spawn();
        players = Sort_Spawn();
 
-       GetTeam(FL_SPECTATOR, true); // add specs first
+       GetTeam(NUM_SPECTATOR, true); // add specs first
 
        // needs to be done so early because of the constants they create
        CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
@@ -179,8 +179,8 @@ void CSQC_Init(void)
        DamageInfo_Precache();
        Vehicles_Precache();
        turrets_precache();
-    Announcer_Precache();
        Tuba_Precache();
+       CSQCPlayer_Precache();
        
        if(autocvar_cl_reticle)
        {
@@ -208,6 +208,7 @@ void CSQC_Init(void)
 
        WarpZone_Init();
 
+       hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
        hud_configure_prev = -1;
        tab_panel = -1;
 
@@ -261,16 +262,16 @@ float SetTeam(entity o, float Team)
                switch(Team)
                {
                        case -1:
-                       case FL_TEAM_1:
-                       case FL_TEAM_2:
-                       case FL_TEAM_3:
-                       case FL_TEAM_4:
+                       case NUM_TEAM_1:
+                       case NUM_TEAM_2:
+                       case NUM_TEAM_3:
+                       case NUM_TEAM_4:
                                break;
                        default:
                                if(GetTeam(Team, false) == world)
                                {
                                        print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
-                                       Team = FL_SPECTATOR;
+                                       Team = NUM_SPECTATOR;
                                }
                                break;
                }
@@ -286,7 +287,7 @@ float SetTeam(entity o, float Team)
                                if(GetTeam(Team, false) == world)
                                {
                                        print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
-                                       Team = FL_SPECTATOR;
+                                       Team = NUM_SPECTATOR;
                                }
                                break;
                }
@@ -400,7 +401,7 @@ float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
        if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
                return true;
 
-       if(menu_visible)
+       if(menu_visible && menu_action)
                if(menu_action(bInputType, nPrimary, nSecondary))
                        return TRUE;
 
@@ -431,6 +432,7 @@ void Ent_ReadEntCS()
                self.origin_x = ReadShort();
                self.origin_y = ReadShort();
                self.origin_z = ReadShort();
+               setorigin(self, self.origin);
        }
        if(sf & 4)
        {
@@ -444,6 +446,7 @@ void Ent_ReadEntCS()
 
        entcs_receiver[self.sv_entnum] = self;
        self.entremove = Ent_RemoveEntCS;
+       self.iflags |= IFLAG_ORIGIN;
 
        InterpolateOrigin_Note();
 }
@@ -693,6 +696,34 @@ void Ent_ReadAccuracy(void)
        }
 }
 
+void Spawn_Draw(void)
+{
+       pointparticles(particleeffectnum("EF_STARDUST"), self.origin, '0 0 2', bound(0, frametime, 0.1));
+}
+
+void Ent_ReadSpawnPoint(float is_new)
+{
+       self.team = ReadByte();
+       self.origin_x = ReadShort();
+       self.origin_y = ReadShort();
+       self.origin_z = ReadShort();
+
+       //self.colormod = colormapPaletteColor(self.team - 1, FALSE);
+
+       //setsize(self, PL_MIN, PL_MAX);
+
+       //droptofloor();
+
+       //self.mdl = "models/domination/dom_unclaimed.md3";
+       //precache_model(self.mdl);
+       //setmodel(self, self.mdl);
+       self.drawmask = MASK_NORMAL;
+       self.movetype = MOVETYPE_NOCLIP;
+       self.draw = Spawn_Draw;
+
+       print(ftos(is_new), " - read a spawnpoint at ", vtos(self.origin), ", bitches.\n");
+}
+
 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
 void Ent_RadarLink();
@@ -777,7 +808,10 @@ void CSQC_Ent_Update(float bIsNewEntity)
                case ENT_CLIENT_TURRET: ent_turret(); break; 
                case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
                case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
-               case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;  
+               case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
+               case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
+               case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
+
                default:
                        //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
                        error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
@@ -794,6 +828,18 @@ void Ent_Remove()
        if(self.entremove)
                self.entremove();
 
+       if(self.skeletonindex)
+       {
+               skel_delete(self.skeletonindex);
+               self.skeletonindex = 0;
+       }
+
+       if(self.snd_looping > 0)
+       {
+               sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
+               self.snd_looping = 0;
+       }
+
        self.enttype = 0;
        self.classname = "";
        self.draw = menu_sub_null;
@@ -1088,7 +1134,13 @@ void Net_ReadRace()
 void Net_ReadSpawn()
 {
        zoomin_effect = 1;
-       current_viewzoom = 0.6;
+       current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
+
+       if(autocvar_cl_unpress_zoom_on_spawn)
+       {
+               localcmd("-zoom\n");
+               button_zoom = FALSE;
+       }
 }
 
 void Net_TeamNagger()
@@ -1110,7 +1162,8 @@ void Net_ReadPingPLReport()
        playerslots[e].ping_movementloss = ml / 255.0;
 }
 
-void Net_WeaponComplain() {
+void Net_WeaponComplain()
+{
        complain_weapon = ReadByte();
 
        if(complain_weapon_name)
@@ -1121,6 +1174,13 @@ void Net_WeaponComplain() {
 
        complain_weapon_time = time;
        weapontime = time; // ping the weapon panel
+
+       switch(complain_weapon_type)
+       {
+               case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
+               case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
+               default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
+       }
 }
 
 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
@@ -1176,29 +1236,6 @@ float CSQC_Parse_TempEntity()
                        Net_ReadPingPLReport();
                        bHandled = true;
                        break;
-               case TE_CSQC_ANNOUNCE:
-                       Announcer_Play(ReadString());
-                       bHandled = true;
-                       break;
-               case TE_CSQC_KILLNOTIFY:
-                       HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
-                       bHandled = true;
-                       break;
-               case TE_CSQC_KILLCENTERPRINT:
-                       HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
-                       bHandled = true;
-                       break;
-               case TE_CSQC_CENTERPRINT_GENERIC:
-                       float id;
-                       string s;
-                       id = ReadByte();
-                       s = ReadString();
-                       if (id != 0 && s != "")
-                               centerprint_generic(id, s, ReadByte(), ReadByte());
-                       else
-                               centerprint_generic(id, s, 0, 0);
-                       bHandled = true;
-                       break;
                case TE_CSQC_WEAPONCOMPLAIN:
                        Net_WeaponComplain();
                        bHandled = true;
@@ -1211,10 +1248,6 @@ float CSQC_Parse_TempEntity()
                        cl_notice_read();
                        bHandled = true;
                        break;
-               case TE_CSQC_NOTIFICATION:
-                       Read_Notification();
-                       bHandled = true;
-                       break;
                default:
                        // No special logic for this temporary entity; return 0 so the engine can handle it
                        bHandled = false;
@@ -1233,7 +1266,7 @@ string getcommandkey(string text, string command)
                return text;
 
        keys = db_get(binddb, command);
-       if (!keys)
+       if (keys == "")
        {
                n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
                for(j = 0; j < n; ++j)
@@ -1247,14 +1280,17 @@ string getcommandkey(string text, string command)
                                        keys = strcat(keys, ", ", keynumtostring(k));
 
                                ++l;
-                               if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
+                               if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
+                                       break;
                        }
 
                }
+               if (keys == "")
+                       keys = "NO_KEY";
                db_put(binddb, command, keys);
        }
 
-       if ("" == keys) {
+       if (keys == "NO_KEY") {
                if (autocvar_hud_showbinds > 1)
                        return sprintf(_("%s (not bound)"), text);
                else