]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/View.qc
Always ensure pixel accuracy instead of manually setting it
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / View.qc
index 8c9d59dd91f9a77e421d746a0b8193a8c449fb0f..41cec30bf011b78d3c8968f714c3b206523070a3 100644 (file)
@@ -199,6 +199,17 @@ vector GetCurrentFov(float fov)
        return '1 0 0' * fovx + '0 1 0' * fovy;
 }
 
+vector GetOrthoviewFOV(vector ov_worldmin, vector ov_worldmax, vector ov_mid, vector ov_org)
+{
+       float fovx, fovy;
+       float width = (ov_worldmax_x - ov_worldmin_x);
+       float height = (ov_worldmax_y - ov_worldmin_y);
+       float distance_to_middle_of_world = vlen(ov_mid - ov_org);
+       fovx = atan2(width/2, distance_to_middle_of_world) / M_PI * 360.0;
+       fovy = atan2(height/2, distance_to_middle_of_world) / M_PI * 360.0;
+       return '1 0 0' * fovx + '0 1 0' * fovy;
+}
+
 // this function must match W_SetupShot!
 float zoomscript_caught;
 
@@ -307,13 +318,15 @@ float TrueAimCheck()
                        break;
        }
 
+       vector traceorigin = getplayerorigin(player_localentnum-1) + (eZ * getstati(STAT_VIEWHEIGHT));
+
        vecs = decompressShotOrigin(getstati(STAT_SHOTORG));
 
-       traceline(view_origin, view_origin + view_forward * MAX_SHOT_DISTANCE, mv, ta);
+       traceline(traceorigin, traceorigin + view_forward * MAX_SHOT_DISTANCE, mv, ta);
        trueaimpoint = trace_endpos;
 
-       if(vlen(trueaimpoint - view_origin) < g_trueaim_minrange)
-               trueaimpoint = view_origin + view_forward * g_trueaim_minrange;
+       if(vlen(trueaimpoint - traceorigin) < g_trueaim_minrange)
+               trueaimpoint = traceorigin + view_forward * g_trueaim_minrange;
 
        if(vecs_x > 0)
                vecs_y = -vecs_y;
@@ -321,7 +334,7 @@ float TrueAimCheck()
                vecs = '0 0 0';
 
        dv = view_right * vecs_y + view_up * vecs_z;
-       w_shotorg = view_origin + dv;
+       w_shotorg = traceorigin + dv;
 
        // now move the vecs forward as much as requested if possible
        tracebox(w_shotorg, mi, ma, w_shotorg + view_forward * (vecs_x + nudge), MOVE_NORMAL, ta); // FIXME this MOVE_NORMAL part will misbehave a little in csqc
@@ -479,7 +492,7 @@ void CSQC_UpdateView(float w, float h)
        // event chase camera
        if(autocvar_chase_active <= 0) // greater than 0 means it's enabled manually, and this code is skipped
        {
-               if((spectatee_status >= 0 && (autocvar_cl_eventchase_death && is_dead)) || intermission)
+               if(((spectatee_status >= 0 && (autocvar_cl_eventchase_death && is_dead)) || intermission) && !autocvar_cl_orthoview)
                {
                        // make special vector since we can't use view_origin (It is one frame old as of this code, it gets set later with the results this code makes.)
                        vector current_view_origin = (csqcplayer ? csqcplayer.origin : pmove_org);
@@ -548,6 +561,60 @@ void CSQC_UpdateView(float w, float h)
        WarpZone_FixView();
        //WarpZone_FixPMove();
 
+       vector ov_org = '0 0 0';
+       vector ov_mid = '0 0 0';
+       vector ov_worldmin = '0 0 0';
+       vector ov_worldmax = '0 0 0';
+       if(autocvar_cl_orthoview)
+       {
+               ov_worldmin = mi_picmin;
+               ov_worldmax = mi_picmax;
+
+               float ov_width = (ov_worldmax_x - ov_worldmin_x);
+               float ov_height = (ov_worldmax_y - ov_worldmin_y);
+               float ov_distance = (max(vid_width, vid_height) * max(ov_width, ov_height));
+
+               ov_mid = ((ov_worldmax + ov_worldmin) * 0.5);
+               ov_org = vec3(ov_mid_x, ov_mid_y, (ov_mid_z + ov_distance));
+
+               float ov_nearest = vlen(ov_org - vec3(
+                       bound(ov_worldmin_x, ov_org_x, ov_worldmax_x),
+                       bound(ov_worldmin_y, ov_org_y, ov_worldmax_y),
+                       bound(ov_worldmin_z, ov_org_z, ov_worldmax_z)
+               ));
+
+               float ov_furthest = 0;
+               float dist = 0;
+
+               if((dist = vlen(vec3(ov_worldmin_x, ov_worldmin_y, ov_worldmin_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmax_x, ov_worldmin_y, ov_worldmin_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmin_x, ov_worldmax_y, ov_worldmin_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmin_x, ov_worldmin_y, ov_worldmax_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmax_x, ov_worldmax_y, ov_worldmin_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmin_x, ov_worldmax_y, ov_worldmax_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmax_x, ov_worldmin_y, ov_worldmax_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+               if((dist = vlen(vec3(ov_worldmax_x, ov_worldmax_y, ov_worldmax_z) - ov_org)) > ov_furthest) { ov_furthest = dist; }
+
+               cvar_settemp("r_nearclip", ftos(ov_nearest));
+               cvar_settemp("r_farclip_base", ftos(ov_furthest));
+               cvar_settemp("r_farclip_world", "0");
+               cvar_settemp("r_novis", "1");
+               cvar_settemp("r_useportalculling", "0");
+               cvar_settemp("r_useinfinitefarclip", "0");
+
+               setproperty(VF_ORIGIN, ov_org);
+               setproperty(VF_ANGLES, '90 0 0');
+
+               #if 0
+               printf("OrthoView: org = %s, angles = %s, distance = %f, nearest = %f, furthest = %f\n",
+                       vtos(ov_org),
+                       vtos(getpropertyvec(VF_ANGLES)),
+                       ov_distance,
+                       ov_nearest,
+                       ov_furthest);
+               #endif
+       }
+
        // Render the Scene
        view_origin = getpropertyvec(VF_ORIGIN);
        view_angles = getpropertyvec(VF_ANGLES);
@@ -689,7 +756,8 @@ void CSQC_UpdateView(float w, float h)
        vid_conheight = autocvar_vid_conheight;
        vid_pixelheight = autocvar_vid_pixelheight;
 
-       setproperty(VF_FOV, GetCurrentFov(fov));
+       if(autocvar_cl_orthoview) { setproperty(VF_FOV, GetOrthoviewFOV(ov_worldmin, ov_worldmax, ov_mid, ov_org)); }
+       else { setproperty(VF_FOV, GetCurrentFov(fov)); }
 
        // Camera for demo playback
        if(camera_active)
@@ -1170,7 +1238,7 @@ void CSQC_UpdateView(float w, float h)
                                }
                        }
 
-                       //print(sprintf("crosshair style: %s\n", wcross_style));
+                       //printf("crosshair style: %s\n", wcross_style);
                        wcross_name = strcat("gfx/crosshair", wcross_style);
 
                        // MAIN CROSSHAIR COLOR DECISION