// next R_RenderScene call
drawstring('0 0 0', "", '1 1 0', '1 1 1', 0, 0);
- if(cvar("r_fakelight") >= 2 || cvar("r_fullbright"))
+ if(cvar("r_fakelight") >= 2 || cvar("r_fullbright") >= 1)
{
// apply night vision effect
vector rgb, tc_00, tc_01, tc_10, tc_11;