if(!warmup_stage && time < STAT(GAMESTARTTIME))
{
- centerprint_SetTitle(MapInfo_Type_ToText(gametype)); // Set centerprint title
+ centerprint_SetTitle(strcat("^BG", MapInfo_Type_ToText(gametype))); // Set centerprint title
if(time + 5.0 < startTime) // if connecting to server while restart was active don't always play prepareforbattle
Local_Notification(MSG_ANNCE, ANNCE_PREPARE);
}