float autocvar_crosshair_ring_inner;
float autocvar_crosshair_ring_minelayer;
float autocvar_crosshair_ring_minelayer_alpha;
+float autocvar_crosshair_ring_hagar;
+float autocvar_crosshair_ring_hagar_alpha;
float autocvar_crosshair_ring_nex;
float autocvar_crosshair_ring_nex_alpha;
float autocvar_crosshair_ring_nex_currentcharge_movingavg_rate;
float autocvar_g_balance_tuba_fadetime;
float autocvar_g_balance_tuba_volume;
float autocvar_g_warmup_limit;
+var float autocvar_g_waypointsprite_uppercase = 1;
var float autocvar_g_waypointsprite_alpha = 1;
var float autocvar_g_waypointsprite_crosshairfadealpha = 1;
float autocvar_g_waypointsprite_crosshairfadedistance;
var float autocvar_g_waypointsprite_edgefadealpha = 1;
float autocvar_g_waypointsprite_edgefadedistance;
var float autocvar_g_waypointsprite_edgefadescale = 1;
+var float autocvar_g_waypointsprite_edgeoffset_bottom = 0;
+var float autocvar_g_waypointsprite_edgeoffset_left = 0;
+var float autocvar_g_waypointsprite_edgeoffset_right = 0;
+var float autocvar_g_waypointsprite_edgeoffset_top = 0;
float autocvar_g_waypointsprite_minalpha;
float autocvar_g_waypointsprite_minscale;
float autocvar_g_waypointsprite_normdistance;
var float autocvar_g_waypointsprite_scale = 1;
+var float autocvar_g_waypointsprite_fontsize = 12;
float autocvar_g_waypointsprite_timealphaexponent;
var float autocvar_hud_colorflash_alpha = 0.5;
float autocvar_hud_configure_bg_minalpha;
float autocvar_hud_configure_grid_ysize;
float autocvar_hud_configure_teamcolorforced;
float autocvar_hud_contents;
+float autocvar_hud_contents_blur;
+float autocvar_hud_contents_blur_alpha;
float autocvar_hud_contents_factor;
float autocvar_hud_contents_fadeintime;
float autocvar_hud_contents_fadeouttime;
float autocvar_hud_contents_water_alpha;
string autocvar_hud_contents_water_color;
float autocvar_hud_damage;
+float autocvar_hud_damage_blur;
+float autocvar_hud_damage_blur_alpha;
string autocvar_hud_damage_color;
float autocvar_hud_damage_factor;
float autocvar_hud_damage_fade_rate;
float autocvar_hud_damage_pain_threshold_lower_health;
float autocvar_hud_damage_pain_threshold_pulsating_min;
float autocvar_hud_damage_pain_threshold_pulsating_period;
+float autocvar_hud_powerup;
+float autocvar_hud_postprocessing;
+float autocvar_hud_postprocessing_maxbluralpha;
+float autocvar_hud_postprocessing_maxblurradius;
string autocvar_hud_dock;
float autocvar_hud_dock_alpha;
string autocvar_hud_dock_color;
float autocvar_hud_panel_healtharmor_progressbar_gfx_lowhealth;
float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth;
+float autocvar_hud_panel_centerprint;
+float autocvar_hud_panel_centerprint_align;
+float autocvar_hud_panel_centerprint_fadetime;
+float autocvar_hud_panel_centerprint_flip;
+float autocvar_hud_panel_centerprint_fontscale;
+float autocvar_hud_panel_centerprint_time;
float autocvar_hud_panel_healtharmor_text;
float autocvar_hud_panel_infomessages;
float autocvar_hud_panel_infomessages_flip;
float autocvar_hud_shownames;
float autocvar_hud_shownames_enemies;
float autocvar_hud_shownames_status;
-float autocvar_hud_shownames_height;
+float autocvar_hud_shownames_statusbar_height;
float autocvar_hud_shownames_aspect;
float autocvar_hud_shownames_fontsize;
float autocvar_hud_shownames_decolorize;
float autocvar_hud_shownames_resize;
float autocvar_hud_shownames_mindistance;
float autocvar_hud_shownames_maxdistance;
+float autocvar_hud_shownames_antioverlap;
+float autocvar_hud_shownames_antioverlap_distance;
+float autocvar_hud_shownames_offset;
string autocvar_hud_skin;
float autocvar_loddebug;
float autocvar_menu_mouse_speed;
var float autocvar_scoreboard_highlight_alpha_self = 0.25;
float autocvar_scoreboard_offset_left;
float autocvar_scoreboard_offset_right;
-float autocvar_scr_centerpos;
-float autocvar_scr_centersize;
-float autocvar_scr_centertime;
float autocvar_v_flipped;
float autocvar_vid_conheight;
float autocvar_vid_conwidth;
float autocvar_cl_hitsound;
float autocvar_cl_hitsound_antispam_time;
var float autocvar_cl_eventchase_death = 1;
-var float autocvar_cl_eventchase_intermission = 1;
var float autocvar_cl_eventchase_distance = 140;
var float autocvar_cl_eventchase_speed = 1.3;
+float autocvar_cl_lerpexcess;