]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Merge branch 'master' into TimePath/modules
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index 795b84998a7d5ef6a5d5ba8389eaa7796f805f37..91dc98fdcb2c32f7efa917bafd3b8912c1574644 100644 (file)
@@ -1,12 +1,13 @@
 #include "hud.qh"
 
+#include "panel/scoreboard.qh"
+
 #include "hud_config.qh"
 #include "../mapvoting.qh"
-#include "../scoreboard.qh"
 #include "../teamradar.qh"
 #include <common/t_items.qh>
 #include <common/deathtypes/all.qh>
-#include <common/items/all.qc>
+#include <common/items/_mod.qh>
 #include <common/mapinfo.qh>
 #include <common/vehicles/all.qh>
 #include <common/mutators/mutator/waypoints/all.qh>
@@ -114,86 +115,6 @@ vector HUD_GetTableSize_BestItemAR(int item_count, vector psize, float item_aspe
                return eX * best_columns + eY * best_rows;
 }
 
-// return the string of the onscreen race timer
-string MakeRaceString(int cp, float mytime, float theirtime, float lapdelta, string theirname)
-{
-    TC(int, cp);
-       string col;
-       string timestr;
-       string cpname;
-       string lapstr;
-       lapstr = "";
-
-       if(theirtime == 0) // goal hit
-       {
-               if(mytime > 0)
-               {
-                       timestr = strcat("+", ftos_decimals(+mytime, TIME_DECIMALS));
-                       col = "^1";
-               }
-               else if(mytime == 0)
-               {
-                       timestr = "+0.0";
-                       col = "^3";
-               }
-               else
-               {
-                       timestr = strcat("-", ftos_decimals(-mytime, TIME_DECIMALS));
-                       col = "^2";
-               }
-
-               if(lapdelta > 0)
-               {
-                       lapstr = sprintf(_(" (-%dL)"), lapdelta);
-                       col = "^2";
-               }
-               else if(lapdelta < 0)
-               {
-                       lapstr = sprintf(_(" (+%dL)"), -lapdelta);
-                       col = "^1";
-               }
-       }
-       else if(theirtime > 0) // anticipation
-       {
-               if(mytime >= theirtime)
-                       timestr = strcat("+", ftos_decimals(mytime - theirtime, TIME_DECIMALS));
-               else
-                       timestr = TIME_ENCODED_TOSTRING(TIME_ENCODE(theirtime));
-               col = "^3";
-       }
-       else
-       {
-               col = "^7";
-               timestr = "";
-       }
-
-       if(cp == 254)
-               cpname = _("Start line");
-       else if(cp == 255)
-               cpname = _("Finish line");
-       else if(cp)
-               cpname = sprintf(_("Intermediate %d"), cp);
-       else
-               cpname = _("Finish line");
-
-       if(theirtime < 0)
-               return strcat(col, cpname);
-       else if(theirname == "")
-               return strcat(col, sprintf("%s (%s)", cpname, timestr));
-       else
-               return strcat(col, sprintf("%s (%s %s)", cpname, timestr, strcat(theirname, col, lapstr)));
-}
-
-// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0)
-int race_CheckName(string net_name)
-{
-       int i;
-       for (i=RANKINGS_CNT-1;i>=0;--i)
-               if(grecordholder[i] == net_name)
-                       return i+1;
-       return 0;
-}
-
 /*
 ==================
 HUD panels
@@ -329,9 +250,9 @@ void HUD_Panel_DrawHighlight(vector pos, vector mySize, vector color, float theA
        drawsubpic(pos + eX * mySize.x - eX * min(mySize.x * 0.5, mySize.y), eX * min(mySize.x * 0.5, mySize.y) + eY * mySize.y, pic, '0.75 0 0', '0.25 1 0', color, theAlpha, drawflag);
 }
 
-void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, bool vertical, bool icon_right_align, vector color, float theAlpha, float fadelerp)
+void DrawNumIcon_expanding(vector myPos, vector mySize, float x, string icon, bool vertical, int icon_right_align, vector color, float theAlpha, float fadelerp)
 {
-    TC(bool, vertical); TC(bool, icon_right_align);
+    TC(bool, vertical); TC(int, icon_right_align);
        vector newPos = '0 0 0', newSize = '0 0 0';
        vector picpos, numpos;
 
@@ -415,8 +336,6 @@ void DrawNumIcon(vector myPos, vector mySize, float x, string icon, bool vertica
        DrawNumIcon_expanding(myPos, mySize, x, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
-#include "all.inc"
-
 /*
 ==================
 Main HUD system
@@ -438,6 +357,8 @@ void HUD_Vehicle()
        }
 }
 
+bool HUD_Minigame_Showpanels();
+
 bool HUD_Panel_CheckFlags(int showflags)
 {
     TC(int, showflags);
@@ -463,14 +384,14 @@ void HUD_Panel_Draw(entity panent)
 void HUD_Reset()
 {
        // reset gametype specific icons
-       if(gametype == MAPINFO_TYPE_CTF)
-               HUD_Mod_CTF_Reset();
+       if(gametype.m_modicons_reset)
+               gametype.m_modicons_reset();
 }
 
-float autocvar_hud_dynamic_shake;
-float autocvar_hud_dynamic_shake_damage_max;
-float autocvar_hud_dynamic_shake_damage_min;
-float autocvar_hud_dynamic_shake_scale;
+float autocvar_hud_dynamic_shake = 1;
+float autocvar_hud_dynamic_shake_damage_max = 130;
+float autocvar_hud_dynamic_shake_damage_min = 10;
+float autocvar_hud_dynamic_shake_scale = 0.2;
 float hud_dynamic_shake_x[10] = {0,    1, -0.7,  0.5, -0.3,  0.2, -0.1,  0.1,  0.0, 0};
 float hud_dynamic_shake_y[10] = {0,  0.4,  0.8, -0.2, -0.6,  0.0,  0.3,  0.1, -0.1, 0};
 bool Hud_Shake_Update()
@@ -494,6 +415,7 @@ bool Hud_Shake_Update()
        return true;
 }
 
+entity CSQCModel_server2csqc(int i);
 void calc_followmodel_ofs(entity view);
 void Hud_Dynamic_Frame()
 {
@@ -526,16 +448,22 @@ void Hud_Dynamic_Frame()
 
        if(autocvar_hud_dynamic_shake > 0)
        {
+               static float old_health = 0;
+               float health = max(-1, STAT(HEALTH));
                if(hud_dynamic_shake_factor == -1) // don't allow the effect for this frame
+               {
                        hud_dynamic_shake_factor = 0;
+                       old_health = health;
+               }
                else
                {
-                       float health = STAT(HEALTH);
                        float new_hud_dynamic_shake_factor = 0;
-                       if(prev_health - health >= autocvar_hud_dynamic_shake_damage_min && autocvar_hud_dynamic_shake_damage_max > autocvar_hud_dynamic_shake_damage_min)
+                       if (old_health - health >= autocvar_hud_dynamic_shake_damage_min
+                               && autocvar_hud_dynamic_shake_damage_max > autocvar_hud_dynamic_shake_damage_min
+                               && old_health > 0 && !intermission)
                        {
                                float m = max(autocvar_hud_dynamic_shake_damage_min, 1);
-                               new_hud_dynamic_shake_factor = (prev_health - health - m) / (autocvar_hud_dynamic_shake_damage_max - m);
+                               new_hud_dynamic_shake_factor = (old_health - health - m) / (autocvar_hud_dynamic_shake_damage_max - m);
                                if(new_hud_dynamic_shake_factor >= 1)
                                        new_hud_dynamic_shake_factor = 1;
                                if(new_hud_dynamic_shake_factor >= hud_dynamic_shake_factor)
@@ -544,6 +472,7 @@ void Hud_Dynamic_Frame()
                                        hud_dynamic_shake_time = time;
                                }
                        }
+                       old_health = health;
                        if(hud_dynamic_shake_factor)
                                if(!Hud_Shake_Update())
                                        hud_dynamic_shake_factor = 0;
@@ -566,14 +495,13 @@ void Hud_Dynamic_Frame()
 void HUD_Main()
 {
        int i;
-       // global hud theAlpha fade
-       if(menu_enabled == 1)
+       // global hud alpha fade (scoreboard-related panels behave differently and override it temporarly)
+       if(hud_configure_menu_open == 1)
                hud_fade_alpha = 1;
+       else if(!autocvar__hud_configure)
+               hud_fade_alpha = (1 - scoreboard_fade_alpha) * (1 - autocvar__menu_alpha);
        else
-               hud_fade_alpha = (1 - autocvar__menu_alpha);
-
-       if(scoreboard_fade_alpha)
-               hud_fade_alpha = (1 - scoreboard_fade_alpha);
+               hud_fade_alpha = 1 - autocvar__menu_alpha;
 
        HUD_Configure_Frame();
 
@@ -583,8 +511,14 @@ void HUD_Main()
        // they must fade only when the menu does
        if(scoreboard_fade_alpha == 1)
        {
-               HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
-               return;
+               if(autocvar__menu_alpha == 1)
+                       return;
+               if(scoreboard_fade_alpha == 1)
+               {
+                       HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
+                       HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
+                       return;
+               }
        }
 
        if(!autocvar__hud_configure && !hud_fade_alpha)
@@ -675,7 +609,7 @@ void HUD_Main()
                        }
                }
                if (warning)
-                       LOG_TRACE("Automatically fixed wrong/missing panel numbers in _hud_panelorder\n");
+                       LOG_TRACE("Automatically fixed wrong/missing panel numbers in _hud_panelorder");
 
                cvar_set("_hud_panelorder", s);
                if(hud_panelorder_prev)