]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/hud.qc
Merge branch 'master' into Mario/entcs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / hud.qc
index a0417f326fa1f5ae093f439ac8b6db2912de9640..f9ac20627518e16b4fbcec3b225b8540a6908e21 100644 (file)
@@ -1,12 +1,13 @@
 #include "hud.qh"
 
+#include "panel/scoreboard.qh"
+
 #include "hud_config.qh"
 #include "../mapvoting.qh"
-#include "../scoreboard.qh"
 #include "../teamradar.qh"
 #include <common/t_items.qh>
 #include <common/deathtypes/all.qh>
-#include <common/items/all.qc>
+#include <common/items/_mod.qh>
 #include <common/mapinfo.qh>
 #include <common/vehicles/all.qh>
 #include <common/mutators/mutator/waypoints/all.qh>
@@ -335,8 +336,6 @@ void DrawNumIcon(vector myPos, vector mySize, float x, string icon, bool vertica
        DrawNumIcon_expanding(myPos, mySize, x, icon, vertical, icon_right_align, color, theAlpha, 0);
 }
 
-#include "all.inc"
-
 /*
 ==================
 Main HUD system
@@ -358,6 +357,8 @@ void HUD_Vehicle()
        }
 }
 
+bool HUD_Minigame_Showpanels();
+
 bool HUD_Panel_CheckFlags(int showflags)
 {
     TC(int, showflags);
@@ -414,6 +415,7 @@ bool Hud_Shake_Update()
        return true;
 }
 
+entity CSQCModel_server2csqc(int i);
 void calc_followmodel_ofs(entity view);
 void Hud_Dynamic_Frame()
 {
@@ -493,14 +495,13 @@ void Hud_Dynamic_Frame()
 void HUD_Main()
 {
        int i;
-       // global hud alpha fade
-       if(menu_enabled == 1)
+       // global hud alpha fade (scoreboard-related panels behave differently and override it temporarly)
+       if(hud_configure_menu_open == 1)
                hud_fade_alpha = 1;
+       else if(!autocvar__hud_configure)
+               hud_fade_alpha = (1 - scoreboard_fade_alpha) * (1 - autocvar__menu_alpha);
        else
-               hud_fade_alpha = (1 - autocvar__menu_alpha);
-
-       if(scoreboard_fade_alpha)
-               hud_fade_alpha = (1 - scoreboard_fade_alpha);
+               hud_fade_alpha = 1 - autocvar__menu_alpha;
 
        HUD_Configure_Frame();
 
@@ -510,8 +511,14 @@ void HUD_Main()
        // they must fade only when the menu does
        if(scoreboard_fade_alpha == 1)
        {
-               HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
-               return;
+               if(autocvar__menu_alpha == 1)
+                       return;
+               if(scoreboard_fade_alpha == 1)
+               {
+                       HUD_Panel_Draw(HUD_PANEL(SCOREBOARD));
+                       HUD_Panel_Draw(HUD_PANEL(CENTERPRINT));
+                       return;
+               }
        }
 
        if(!autocvar__hud_configure && !hud_fade_alpha)
@@ -552,11 +559,11 @@ void HUD_Main()
                {
                        string hud_dock_color = autocvar_hud_dock_color;
                        if(hud_dock_color == "shirt") {
-                               f = stof(getplayerkeyvalue(current_player, "colors"));
+                               f = entcs_GetClientColors(current_player);
                                color = colormapPaletteColor(floor(f / 16), 0);
                        }
                        else if(hud_dock_color == "pants") {
-                               f = stof(getplayerkeyvalue(current_player, "colors"));
+                               f = entcs_GetClientColors(current_player);
                                color = colormapPaletteColor(f % 16, 1);
                        }
                        else