]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/modicons.qc
Merge branch 'master' into terencehill/hud_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / modicons.qc
index d57a23e1e90f6bc55ade27d6f806ecc94bc155b0..5b4665f563f8f10ceb22f94316cb8562da5219d3 100644 (file)
@@ -1,9 +1,16 @@
+#include "modicons.qh"
+
+#include <common/mapinfo.qh>
+#include <common/ent_cs.qh>
+#include <server/mutators/mutator/gamemode_ctf.qh> // TODO: remove
+
 // Mod icons panel (#10)
 
 bool mod_active; // is there any active mod icon?
 
 void DrawCAItem(vector myPos, vector mySize, float aspect_ratio, int layout, int i)
 {
+    TC(int, layout); TC(int, i);
        int stat = -1;
        string pic = "";
        vector color = '0 0 0';
@@ -108,7 +115,7 @@ void HUD_Mod_CTF(vector pos, vector mySize)
        float f; // every function should have that
 
        int redflag, blueflag, yellowflag, pinkflag, neutralflag; // current status
-       float redflag_statuschange_elapsedtime, blueflag_statuschange_elapsedtime, yellowflag_statuschange_elapsedtime, pinkflag_statuschange_elapsedtime, neutralflag_statuschange_elapsedtime; // time since the status changed
+       float redflag_statuschange_elapsedtime = 0, blueflag_statuschange_elapsedtime = 0, yellowflag_statuschange_elapsedtime = 0, pinkflag_statuschange_elapsedtime = 0, neutralflag_statuschange_elapsedtime = 0; // time since the status changed
        bool ctf_oneflag; // one-flag CTF mode enabled/disabled
        int stat_items = STAT(CTF_FLAGSTATUS);
        float fs, fs2, fs3, size1, size2;
@@ -135,14 +142,14 @@ void HUD_Mod_CTF(vector pos, vector mySize)
        }
 
        // when status CHANGES, set old status into prevstatus and current status into status
-       #define X(team) do {                                                                                                                    \
+       #define X(team) MACRO_BEGIN {                                                                                                   \
                if (team##flag != team##flag_prevframe) {                                                                       \
                team##flag_statuschange_time = time;                                                                    \
                team##flag_prevstatus = team##flag_prevframe;                                                   \
                team##flag_prevframe = team##flag;                                                                              \
        }                                                                                                                                                       \
        team##flag_statuschange_elapsedtime = time - team##flag_statuschange_time;      \
-    } while (0)
+    } MACRO_END
        X(red);
        X(blue);
        X(yellow);
@@ -160,10 +167,10 @@ void HUD_Mod_CTF(vector pos, vector mySize)
        const float BLINK_FREQ = 5; // circle frequency, = 2*pi*frequency in hertz
 
        #define X(team, cond) \
-       string team##_icon, team##_icon_prevstatus; \
+       string team##_icon = string_null, team##_icon_prevstatus = string_null; \
        int team##_alpha, team##_alpha_prevstatus; \
        team##_alpha = team##_alpha_prevstatus = 1; \
-       do { \
+       MACRO_BEGIN { \
                switch (team##flag) { \
                        case 1: team##_icon = "flag_" #team "_taken"; break; \
                        case 2: team##_icon = "flag_" #team "_lost"; break; \
@@ -190,7 +197,7 @@ void HUD_Mod_CTF(vector pos, vector mySize)
                                } \
                                break; \
                } \
-       } while (0)
+       } MACRO_END
        X(red, myteam != NUM_TEAM_1);
        X(blue, myteam != NUM_TEAM_2);
        X(yellow, myteam != NUM_TEAM_3);
@@ -255,13 +262,13 @@ void HUD_Mod_CTF(vector pos, vector mySize)
        neutralflag_pos = pos;
        flag_size = e1 * fs * size1 + e2 * size2;
 
-       #define X(team) do { \
+       #define X(team) MACRO_BEGIN { \
                f = bound(0, team##flag_statuschange_elapsedtime * 2, 1); \
                if (team##_icon_prevstatus && f < 1) \
                        drawpic_aspect_skin_expanding(team##flag_pos, team##_icon_prevstatus, flag_size, '1 1 1', panel_fg_alpha * team##_alpha_prevstatus, DRAWFLAG_NORMAL, f); \
                if (team##_icon) \
                        drawpic_aspect_skin(team##flag_pos, team##_icon, flag_size, '1 1 1', panel_fg_alpha * team##_alpha * f, DRAWFLAG_NORMAL); \
-       } while (0)
+       } MACRO_END
        X(red);
        X(blue);
        X(yellow);
@@ -484,13 +491,33 @@ float srecordtime_change_time; // time when srecordtime last changed
 float race_status_time;
 int race_status_prev;
 string race_status_name_prev;
+
+// Check if the given name already exist in race rankings? In that case, where? (otherwise return 0)
+int race_CheckName(string net_name)
+{
+       int i;
+       for (i=RANKINGS_CNT-1;i>=0;--i)
+               if(grecordholder[i] == net_name)
+                       return i+1;
+       return 0;
+}
+
+void race_showTime(string text, vector pos, vector timeText_ofs, float theTime, vector textSize, float f)
+{
+       drawstring_aspect(pos, text, textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       drawstring_aspect(pos + timeText_ofs, TIME_ENCODED_TOSTRING(theTime), textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+       if (f < 1) {
+               drawstring_aspect_expanding(pos, text, textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+               drawstring_aspect_expanding(pos + timeText_ofs, TIME_ENCODED_TOSTRING(theTime), textSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
+       }
+}
+
 void HUD_Mod_Race(vector pos, vector mySize)
 {
        mod_active = 1; // race should never hide the mod icons panel
        entity me;
        me = playerslots[player_localnum];
        float score;
-       float f; // yet another function has this
        score = me.(scores[ps_primary]);
 
        if(!(scores_flags[ps_primary] & SFL_TIME) || teamplay) // race/cts record display on HUD
@@ -508,7 +535,7 @@ void HUD_Mod_Race(vector pos, vector mySize)
                db_put(ClientProgsDB, strcat(shortmapname, rr, "time"), ftos(score));
                if(autocvar_cl_autodemo_delete_keeprecords)
                {
-                       f = autocvar_cl_autodemo_delete;
+                       float f = autocvar_cl_autodemo_delete;
                        f &= ~1;
                        cvar_set("cl_autodemo_delete", ftos(f)); // don't delete demo with new record!
                }
@@ -532,18 +559,9 @@ void HUD_Mod_Race(vector pos, vector mySize)
                textPos = pos + eY * 0.5 * max(0, mySize.y/2 - squareSize) + eX * 0.5 * (mySize.x - squareSize);
                medalPos = pos + eY * 0.5 * max(0, mySize.y/2 - squareSize) + eY * 0.5 * mySize.y + eX * 0.5 * (mySize.x - squareSize);
        }
+       vector textSize = eX * squareSize + eY * 0.25 * squareSize;
 
-       f = time - crecordtime_change_time;
-
-       if (f > 1) {
-               drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       } else {
-               drawstring_aspect(textPos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect(textPos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect_expanding(pos, _("Personal best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
-               drawstring_aspect_expanding(pos + eY * 0.25 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
-       }
+       race_showTime(_("Personal best"), textPos, eY * 0.25 * squareSize, t, textSize, time - crecordtime_change_time);
 
        // server record
        t = race_server_record;
@@ -551,17 +569,9 @@ void HUD_Mod_Race(vector pos, vector mySize)
                srecordtime_prev = t;
                srecordtime_change_time = time;
        }
-       f = time - srecordtime_change_time;
 
-       if (f > 1) {
-               drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-       } else {
-               drawstring_aspect(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
-               drawstring_aspect_expanding(textPos + eY * 0.5 * squareSize, _("Server best"), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
-               drawstring_aspect_expanding(textPos + eY * 0.75 * squareSize, TIME_ENCODED_TOSTRING(t), eX * squareSize + eY * 0.25 * squareSize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL, f);
-       }
+       textPos += eY * 0.5 * squareSize;
+       race_showTime(_("Server best"), textPos, eY * 0.25 * squareSize, t, textSize, time - srecordtime_change_time);
 
        if (race_status != race_status_prev || race_status_name != race_status_name_prev) {
                race_status_time = time + 5;
@@ -624,6 +634,7 @@ void HUD_Mod_Race(vector pos, vector mySize)
 
 void DrawDomItem(vector myPos, vector mySize, float aspect_ratio, int layout, int i)
 {
+    TC(int, layout); TC(int, i);
        float stat = -1;
        string pic = "";
        vector color = '0 0 0';