]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud/panel/scoreboard.qc
Merge branch 'master' into terencehill/hud_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud / panel / scoreboard.qc
index 4bf1ddbd51b778a36a27307893f7e022e6a49e54..b4a0680bf7ba8f113f08e680219ab16d0cc7714d 100644 (file)
@@ -8,6 +8,8 @@
 #include <common/stats.qh>
 #include <common/teams.qh>
 
+// Scoreboard (#24)
+
 float sbt_bg_alpha;
 float sbt_fg_alpha;
 float sbt_fg_alpha_self;
@@ -15,16 +17,28 @@ bool sbt_highlight;
 float sbt_highlight_alpha;
 float sbt_highlight_alpha_self;
 
+// provide basic panel cvars to old clients
+// TODO remove them after a future release (0.8.2+)
+string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
+string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
+string autocvar_hud_panel_scoreboard_bg = "border_default";
+string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
+string autocvar_hud_panel_scoreboard_bg_color_team = "";
+string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
+string autocvar_hud_panel_scoreboard_bg_border = "";
+string autocvar_hud_panel_scoreboard_bg_padding = "";
+
 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
-float autocvar_hud_panel_scoreboard_table_bg_alpha = 0.7;
+float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
 bool autocvar_hud_panel_scoreboard_table_highlight = true;
 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
-float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.5;
+float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
+float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
 
 bool autocvar_hud_panel_scoreboard_accuracy = true;
 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
@@ -73,6 +87,7 @@ string TranslateScoresLabel(string l)
                case "rank": return CTX(_("SCO^rank"));
                case "returns": return CTX(_("SCO^returns"));
                case "revivals": return CTX(_("SCO^revivals"));
+               case "rounds": return CTX(_("SCO^rounds won"));
                case "score": return CTX(_("SCO^score"));
                case "suicides": return CTX(_("SCO^suicides"));
                case "takes": return CTX(_("SCO^takes"));
@@ -81,25 +96,25 @@ string TranslateScoresLabel(string l)
        }
 }
 
-void HUD_InitScores()
+void Scoreboard_InitScores()
 {
        int i, f;
 
-       ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
-       for(i = 0; i < MAX_SCORE; ++i)
-       {
-               f = (scores_flags[i] & SFL_SORT_PRIO_MASK);
+       ps_primary = ps_secondary = NULL;
+       ts_primary = ts_secondary = -1;
+       FOREACH(Scores, true, {
+               f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
                if(f == SFL_SORT_PRIO_PRIMARY)
-                       ps_primary = i;
+                       ps_primary = it;
                if(f == SFL_SORT_PRIO_SECONDARY)
-                       ps_secondary = i;
-       }
-       if(ps_secondary == -1)
+                       ps_secondary = it;
+       });
+       if(ps_secondary == NULL)
                ps_secondary = ps_primary;
 
        for(i = 0; i < MAX_TEAMSCORE; ++i)
        {
-               f = (teamscores_flags[i] & SFL_SORT_PRIO_MASK);
+               f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
                if(f == SFL_SORT_PRIO_PRIMARY)
                        ts_primary = i;
                if(f == SFL_SORT_PRIO_SECONDARY)
@@ -127,7 +142,7 @@ void Scoreboard_UpdatePlayerTeams()
                if(SetTeam(pl, Team))
                {
                        tmp = pl.sort_prev;
-                       HUD_UpdatePlayerPos(pl);
+                       Scoreboard_UpdatePlayerPos(pl);
                        if(tmp)
                                pl = tmp;
                        else
@@ -141,7 +156,7 @@ void Scoreboard_UpdatePlayerTeams()
        */
 }
 
-int HUD_CompareScore(int vl, int vr, int f)
+int Scoreboard_CompareScore(int vl, int vr, int f)
 {
     TC(int, vl); TC(int, vr); TC(int, f);
        if(f & SFL_ZERO_IS_WORST)
@@ -158,7 +173,7 @@ int HUD_CompareScore(int vl, int vr, int f)
        return -1;
 }
 
-float HUD_ComparePlayerScores(entity left, entity right)
+float Scoreboard_ComparePlayerScores(entity left, entity right)
 {
        float vl, vr, r;
        vl = entcs_GetTeam(left.sv_entnum);
@@ -183,21 +198,18 @@ float HUD_ComparePlayerScores(entity left, entity right)
                return false;
        }
 
-       r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]);
+       r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
        if (r >= 0)
                return r;
 
-       r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]);
+       r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
        if (r >= 0)
                return r;
 
-       int i;
-       for(i = 0; i < MAX_SCORE; ++i)
-       {
-               r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
-               if (r >= 0)
-                       return r;
-       }
+       FOREACH(Scores, true, {
+               r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
+               if (r >= 0) return r;
+       });
 
        if (left.sv_entnum < right.sv_entnum)
                return true;
@@ -205,20 +217,20 @@ float HUD_ComparePlayerScores(entity left, entity right)
        return false;
 }
 
-void HUD_UpdatePlayerPos(entity player)
+void Scoreboard_UpdatePlayerPos(entity player)
 {
        entity ent;
-       for(ent = player.sort_next; ent && HUD_ComparePlayerScores(player, ent); ent = player.sort_next)
+       for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
        {
                SORT_SWAP(player, ent);
        }
-       for(ent = player.sort_prev; ent != players && HUD_ComparePlayerScores(ent, player); ent = player.sort_prev)
+       for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
        {
                SORT_SWAP(ent, player);
        }
 }
 
-float HUD_CompareTeamScores(entity left, entity right)
+float Scoreboard_CompareTeamScores(entity left, entity right)
 {
        int i, r;
 
@@ -227,17 +239,17 @@ float HUD_CompareTeamScores(entity left, entity right)
        if(right.team == NUM_SPECTATOR)
                return 0;
 
-       r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]);
+       r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
        if (r >= 0)
                return r;
 
-       r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]);
+       r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
        if (r >= 0)
                return r;
 
-       for(i = 0; i < MAX_SCORE; ++i)
+       for(i = 0; i < MAX_TEAMSCORE; ++i)
        {
-               r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]);
+               r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
                if (r >= 0)
                        return r;
        }
@@ -248,14 +260,14 @@ float HUD_CompareTeamScores(entity left, entity right)
        return false;
 }
 
-void HUD_UpdateTeamPos(entity Team)
+void Scoreboard_UpdateTeamPos(entity Team)
 {
        entity ent;
-       for(ent = Team.sort_next; ent && HUD_CompareTeamScores(Team, ent); ent = Team.sort_next)
+       for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
        {
                SORT_SWAP(Team, ent);
        }
-       for(ent = Team.sort_prev; ent != teams && HUD_CompareTeamScores(ent, Team); ent = Team.sort_prev)
+       for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
        {
                SORT_SWAP(ent, Team);
        }
@@ -269,11 +281,13 @@ void Cmd_Scoreboard_Help()
        LOG_INFO(_("^2scoreboard_columns_set default\n"));
        LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
        LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
-       LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
+       LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n"));
+       LOG_INFO("\n");
 
        LOG_INFO(_("^3name^7 or ^3nick^7             Name of a player\n"));
        LOG_INFO(_("^3ping^7                     Ping time\n"));
        LOG_INFO(_("^3pl^7                       Packet loss\n"));
+       LOG_INFO(_("^3elo^7                      Player ELO\n"));
        LOG_INFO(_("^3kills^7                    Number of kills\n"));
        LOG_INFO(_("^3deaths^7                   Number of deaths\n"));
        LOG_INFO(_("^3suicides^7                 Number of suicides\n"));
@@ -301,7 +315,8 @@ void Cmd_Scoreboard_Help()
        LOG_INFO(_("^3takes^7                    Number of domination points taken (DOM)\n"));
        LOG_INFO(_("^3bckills^7                  Number of ball carrier kills\n"));
        LOG_INFO(_("^3bctime^7                   Total amount of time holding the ball in Keepaway\n"));
-       LOG_INFO(_("^3score^7                    Total score\n\n"));
+       LOG_INFO(_("^3score^7                    Total score\n"));
+       LOG_INFO("\n");
 
        LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
                "of game types, then a slash, to make the field show up only in these\n"
@@ -340,7 +355,7 @@ void Cmd_Scoreboard_Help()
 void Cmd_Scoreboard_SetFields(int argc)
 {
     TC(int, argc);
-       int i, j, slash;
+       int i, slash;
        string str, pattern;
        float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
        float missing;
@@ -350,9 +365,10 @@ void Cmd_Scoreboard_SetFields(int argc)
                // set up a temporary scoreboard layout
                // no layout can be properly set up until score_info data haven't been received
                argc = tokenizebyseparator("0 1 ping pl name | score", " ");
-               ps_primary = 0;
-               scores_label[ps_primary] = strzone("score");
-               scores_flags[ps_primary] = SFL_ALLOW_HIDE;
+               ps_primary = SP_SCORE;
+               ps_secondary = SP_SCORE;
+               scores_label(ps_primary) = strzone("score");
+               scores_flags(ps_primary) = SFL_ALLOW_HIDE;
        }
 
        // TODO: re enable with gametype dependant cvars?
@@ -370,16 +386,15 @@ void Cmd_Scoreboard_SetFields(int argc)
                {
                        string s;
                        s = "ping pl name |";
-                       for(i = 0; i < MAX_SCORE; ++i)
-                       {
-                               if(i != ps_primary)
-                               if(i != ps_secondary)
-                               if(scores_label[i] != "")
-                                       s = strcat(s, " ", scores_label[i]);
-                       }
+                       FOREACH(Scores, true, {
+                               if(it != ps_primary)
+                               if(it != ps_secondary)
+                               if(scores_label(it) != "")
+                                       s = strcat(s, " ", scores_label(it));
+                       });
                        if(ps_secondary != ps_primary)
-                               s = strcat(s, " ", scores_label[ps_secondary]);
-                       s = strcat(s, " ", scores_label[ps_primary]);
+                               s = strcat(s, " ", scores_label(ps_secondary));
+                       s = strcat(s, " ", scores_label(ps_primary));
                        argc = tokenizebyseparator(strcat("0 1 ", s), " ");
                }
        }
@@ -416,6 +431,7 @@ void Cmd_Scoreboard_SetFields(int argc)
                sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
                str = strtolower(str);
 
+               PlayerScoreField j;
                switch(str)
                {
                        case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
@@ -424,13 +440,17 @@ void Cmd_Scoreboard_SetFields(int argc)
                        case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
                        case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
                        case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
+                       case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
                        case "dmg": sbt_field[sbt_num_fields] = SP_DMG; break;
                        case "dmgtaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
                        default:
                        {
-                               for(j = 0; j < MAX_SCORE; ++j)
-                                       if(str == strtolower(scores_label[j]))
+                               FOREACH(Scores, true, {
+                                       if (str == strtolower(scores_label(it))) {
+                                               j = it;
                                                goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
+                                       }
+                               });
 
 LABEL(notfound)
                                if(str == "frags")
@@ -455,9 +475,9 @@ LABEL(found)
                        break;
        }
 
-       if(scores_flags[ps_primary] & SFL_ALLOW_HIDE)
+       if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
                have_primary = 1;
-       if(scores_flags[ps_secondary] & SFL_ALLOW_HIDE)
+       if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
                have_secondary = 1;
        if(ps_primary == ps_secondary)
                have_secondary = 1;
@@ -507,20 +527,20 @@ LABEL(found)
                if(!have_secondary)
                {
                        strunzone(sbt_field_title[sbt_num_fields]);
-                       sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
+                       sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label(ps_secondary)));
                        sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
                        sbt_field[sbt_num_fields] = ps_secondary;
                        ++sbt_num_fields;
-                       LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_secondary]);
+                       LOG_INFOF("fixed missing field '%s'\n", scores_label(ps_secondary));
                }
                if(!have_primary)
                {
                        strunzone(sbt_field_title[sbt_num_fields]);
-                       sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
+                       sbt_field_title[sbt_num_fields] = strzone(TranslateScoresLabel(scores_label(ps_primary)));
                        sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
                        sbt_field[sbt_num_fields] = ps_primary;
                        ++sbt_num_fields;
-                       LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_primary]);
+                       LOG_INFOF("fixed missing field '%s'\n", scores_label(ps_primary));
                }
        }
 
@@ -538,9 +558,8 @@ vector sbt_field_icon2_rgb;
 float sbt_field_icon0_alpha;
 float sbt_field_icon1_alpha;
 float sbt_field_icon2_alpha;
-string HUD_GetField(entity pl, int field)
+string Scoreboard_GetField(entity pl, PlayerScoreField field)
 {
-    TC(int, field);
        float tmp, num, denom;
        int f;
        string str;
@@ -588,7 +607,7 @@ string HUD_GetField(entity pl, int field)
                        }
                        else if(!teamplay)
                        {
-                               f = stof(getplayerkeyvalue(pl.sv_entnum, "colors"));
+                               f = entcs_GetClientColors(pl.sv_entnum);
                                {
                                        sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
                                        sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
@@ -600,13 +619,13 @@ string HUD_GetField(entity pl, int field)
                        return entcs_GetName(pl.sv_entnum);
 
                case SP_FRAGS:
-                       f = pl.(scores[SP_KILLS]);
-                       f -= pl.(scores[SP_SUICIDES]);
+                       f = pl.(scores(SP_KILLS));
+                       f -= pl.(scores(SP_SUICIDES));
                        return ftos(f);
 
                case SP_KDRATIO:
-                       num = pl.(scores[SP_KILLS]);
-                       denom = pl.(scores[SP_DEATHS]);
+                       num = pl.(scores(SP_KILLS));
+                       denom = pl.(scores(SP_DEATHS));
 
                        if(denom == 0) {
                                sbt_field_rgb = '0 1 0';
@@ -619,8 +638,8 @@ string HUD_GetField(entity pl, int field)
                        return str;
 
                case SP_SUM:
-                       f = pl.(scores[SP_KILLS]);
-                       f -= pl.(scores[SP_DEATHS]);
+                       f = pl.(scores(SP_KILLS));
+                       f -= pl.(scores(SP_DEATHS));
 
                        if(f > 0) {
                                sbt_field_rgb = '0 1 0';
@@ -631,23 +650,33 @@ string HUD_GetField(entity pl, int field)
                        }
                        return ftos(f);
 
+               case SP_ELO:
+               {
+                       float elo = pl.(scores(SP_ELO));
+                       switch (elo) {
+                               case -1: return "...";
+                               case -2: return _("N/A");
+                               default: return ftos(elo);
+                       }
+               }
+
                case SP_DMG:
-                       num = pl.(scores[SP_DMG]);
+                       num = pl.(scores(SP_DMG));
                        denom = 1000;
 
                        str = sprintf("%.1f k", num/denom);
                        return str;
 
                case SP_DMGTAKEN:
-                       num = pl.(scores[SP_DMGTAKEN]);
+                       num = pl.(scores(SP_DMGTAKEN));
                        denom = 1000;
 
                        str = sprintf("%.1f k", num/denom);
                        return str;
 
                default:
-                       tmp = pl.(scores[field]);
-                       f = scores_flags[field];
+                       tmp = pl.(scores(field));
+                       f = scores_flags(field);
                        if(field == ps_primary)
                                sbt_field_rgb = '1 1 0';
                        else if(field == ps_secondary)
@@ -663,12 +692,12 @@ float sbt_fixcolumnwidth_len;
 float sbt_fixcolumnwidth_iconlen;
 float sbt_fixcolumnwidth_marginlen;
 
-string HUD_FixScoreboardColumnWidth(int i, string str)
+string Scoreboard_FixColumnWidth(int i, string str)
 {
     TC(int, i);
-       float field, f;
+       float f;
        vector sz;
-       field = sbt_field[i];
+       PlayerScoreField field = sbt_field[i];
 
        sbt_fixcolumnwidth_iconlen = 0;
 
@@ -712,29 +741,29 @@ string HUD_FixScoreboardColumnWidth(int i, string str)
                        if(j != i)
                                if (sbt_field[i] != SP_SEPARATOR)
                                        namesize -= sbt_field_size[j] + hud_fontsize.x;
-               namesize += hud_fontsize.x;
                sbt_field_size[i] = namesize;
 
                if (sbt_fixcolumnwidth_iconlen != 0)
-                       namesize -= sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen;
+                       namesize -= sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
                str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
                sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
        }
        else
                sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
 
-       f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen;
+       f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
        if(sbt_field_size[i] < f)
                sbt_field_size[i] = f;
 
        return str;
 }
 
-vector HUD_PrintScoreboardHeader(vector pos, vector rgb)
+vector Scoreboard_DrawHeader(vector pos, vector rgb)
 {
        int i;
        vector column_dim = eY * panel_size.y;
        vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
+       pos.x += hud_fontsize.x * 0.5;
        for(i = 0; i < sbt_num_fields; ++i)
        {
                if(sbt_field[i] == SP_SEPARATOR)
@@ -748,7 +777,7 @@ vector HUD_PrintScoreboardHeader(vector pos, vector rgb)
        }
        if(sbt_field[i] == SP_SEPARATOR)
        {
-               pos.x = panel_pos.x + panel_size.x;
+               pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
                for(i = sbt_num_fields - 1; i > 0; --i)
                {
                        if(sbt_field[i] == SP_SEPARATOR)
@@ -759,10 +788,7 @@ vector HUD_PrintScoreboardHeader(vector pos, vector rgb)
                        if (sbt_highlight)
                                if (!(i % 2))
                                {
-                                       if (i == sbt_num_fields-1)
-                                               column_dim.x = sbt_field_size[i] + hud_fontsize.x * 0.5;
-                                       else
-                                               column_dim.x = sbt_field_size[i] + hud_fontsize.x;
+                                       column_dim.x = sbt_field_size[i] + hud_fontsize.x;
                                        drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
                                }
 
@@ -777,15 +803,11 @@ vector HUD_PrintScoreboardHeader(vector pos, vector rgb)
        return pos;
 }
 
-void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
+void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
 {
     TC(bool, is_self); TC(int, pl_number);
        string str;
-       int field;
-       float is_spec;
-       is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
-       if(is_spec && !is_self)
-               rgb = '0 0 0';
+       bool is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
 
        vector h_pos = item_pos;
        vector h_size = eX * panel_size.x + eY * hud_fontsize.y * 1.25;
@@ -796,9 +818,11 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel
                drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
 
        vector pos = item_pos;
+       pos.x += hud_fontsize.x * 0.5;
        pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
        vector tmp = '0 0 0';
        int i;
+       PlayerScoreField field;
        for(i = 0; i < sbt_num_fields; ++i)
        {
                field = sbt_field[i];
@@ -809,8 +833,8 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel
                        pos.x += sbt_field_size[i] + hud_fontsize.x;
                        continue;
                }
-               str = HUD_GetField(pl, field);
-               str = HUD_FixScoreboardColumnWidth(i, str);
+               str = Scoreboard_GetField(pl, field);
+               str = Scoreboard_FixColumnWidth(i, str);
 
                pos.x += sbt_field_size[i] + hud_fontsize.x;
 
@@ -848,7 +872,7 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel
 
        if(sbt_field[i] == SP_SEPARATOR)
        {
-               pos.x = item_pos.x + panel_size.x;
+               pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
                for(i = sbt_num_fields-1; i > 0; --i)
                {
                        field = sbt_field[i];
@@ -860,8 +884,8 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel
                                continue;
                        }
 
-                       str = HUD_GetField(pl, field);
-                       str = HUD_FixScoreboardColumnWidth(i, str);
+                       str = Scoreboard_GetField(pl, field);
+                       str = Scoreboard_FixColumnWidth(i, str);
 
                        if(field == SP_NAME) {
                                tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
@@ -901,16 +925,18 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel
                drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
 }
 
-vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
+vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
 {
        entity pl;
 
        panel_pos = pos;
        panel_size.y = 1.25 * hud_fontsize.y * (1 + max(1, tm.team_size));
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + panel_bg_border * 2 + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       if(panel.current_panel_bg != "0")
+               end_pos.y += panel_bg_border * 2;
 
        if(panel_bg_padding)
        {
@@ -934,7 +960,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz
 
 
        // print header row and highlight columns
-       pos = HUD_PrintScoreboardHeader(panel_pos, rgb);
+       pos = Scoreboard_DrawHeader(panel_pos, rgb);
 
        // fill the table and draw the rows
        int i = 0;
@@ -943,7 +969,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz
                {
                        if(pl.team != tm.team)
                                continue;
-                       HUD_PrintScoreboardItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
+                       Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
                        pos.y += 1.25 * hud_fontsize.y;
                        ++i;
                }
@@ -952,7 +978,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz
                {
                        if(pl.team == NUM_SPECTATOR)
                                continue;
-                       HUD_PrintScoreboardItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
+                       Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i);
                        pos.y += 1.25 * hud_fontsize.y;
                        ++i;
                }
@@ -961,7 +987,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz
        return end_pos;
 }
 
-float HUD_WouldDrawScoreboard() {
+float Scoreboard_WouldDraw() {
        if (QuickMenu_IsOpened())
                return 0;
        else if (HUD_Radar_Clickable())
@@ -980,7 +1006,7 @@ float HUD_WouldDrawScoreboard() {
 }
 
 float average_accuracy;
-vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
+vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
 {
        WepSet weapons_stat = WepSet_GetFromStat();
        WepSet weapons_inmap = WepSet_GetFromStat_InMap();
@@ -1005,14 +1031,17 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
 
        drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
        pos.y += 1.25 * hud_fontsize.y;
-       pos.y += panel_bg_border;
+       if(panel.current_panel_bg != "0")
+               pos.y += panel_bg_border;
 
        panel_pos = pos;
        panel_size.y = height * rows;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + panel_bg_border * 2 + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       if(panel.current_panel_bg != "0")
+               end_pos.y += panel_bg_border * 2;
 
        if(panel_bg_padding)
        {
@@ -1039,7 +1068,7 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
 
                // row highlighting
                for (int i = 0; i < rows; ++i)
-                       drawfill(pos + eY * weapon_height + eY * height * i, eX * tmp.x + eY * fontsize, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
+                       drawfill(pos + eY * weapon_height + eY * height * i, eX * tmp.x + eY * fontsize, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
        }
 
        average_accuracy = 0;
@@ -1104,7 +1133,7 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
        return end_pos;
 }
 
-vector HUD_DrawKeyValue(vector pos, string key, string value) {
+vector MapStats_DrawKeyValue(vector pos, string key, string value) {
        float px = pos.x;
        pos.x += hud_fontsize.x * 0.25;
        drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
@@ -1116,7 +1145,7 @@ vector HUD_DrawKeyValue(vector pos, string key, string value) {
        return pos;
 }
 
-vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
+vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
        float stat_secrets_found, stat_secrets_total;
        float stat_monsters_killed, stat_monsters_total;
        float rows = 0;
@@ -1143,14 +1172,17 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
        //  draw table header
        drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
        pos.y += 1.25 * hud_fontsize.y;
-       pos.y += panel_bg_border;
+       if(panel.current_panel_bg != "0")
+               pos.y += panel_bg_border;
 
        panel_pos = pos;
        panel_size.y = hud_fontsize.y * rows;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + panel_bg_border * 2 + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       if(panel.current_panel_bg != "0")
+               end_pos.y += panel_bg_border * 2;
 
        if(panel_bg_padding)
        {
@@ -1168,14 +1200,14 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
        if(stat_monsters_total)
        {
                val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
-               pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val);
+               pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
        }
 
        // draw secrets
        if(stat_secrets_total)
        {
                val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
-               pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val);
+               pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
        }
 
        panel_size.x += panel_bg_padding * 2; // restore initial width
@@ -1183,7 +1215,7 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
 }
 
 
-vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
+vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_size)
 {
        int i;
        RANKINGS_RECEIVED_CNT = 0;
@@ -1199,14 +1231,17 @@ vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_s
        pos.y += hud_fontsize.y;
        drawstring(pos + eX * panel_bg_padding, _("Rankings"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
        pos.y += 1.25 * hud_fontsize.y;
-       pos.y += panel_bg_border;
+       if(panel.current_panel_bg != "0")
+               pos.y += panel_bg_border;
 
        panel_pos = pos;
        panel_size.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
        panel_size.y += panel_bg_padding * 2;
-       HUD_Panel_DrawBg(scoreboard_fade_alpha);
+       HUD_Panel_DrawBg();
 
-       vector end_pos = panel_pos + eY * (panel_size.y + panel_bg_border * 2 + hud_fontsize.y);
+       vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
+       if(panel.current_panel_bg != "0")
+               end_pos.y += panel_bg_border * 2;
 
        if(panel_bg_padding)
        {
@@ -1244,22 +1279,25 @@ vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_s
        return end_pos;
 }
 
-void HUD_DrawScoreboard()
+void Scoreboard_Draw()
 {
        if(!autocvar__hud_configure)
        {
+               if(!hud_draw_maximized) return;
+
+               // frametime checks allow to toggle the scoreboard even when the game is paused
                if(scoreboard_active) {
-                       if(menu_enabled == 1)
+                       if(hud_configure_menu_open == 1)
                                scoreboard_fade_alpha = 1;
                        float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
-                       if (scoreboard_fadeinspeed)
+                       if (scoreboard_fadeinspeed && frametime)
                                scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
                        else
                                scoreboard_fade_alpha = 1;
                }
                else {
                        float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
-                       if (scoreboard_fadeoutspeed)
+                       if (scoreboard_fadeoutspeed && frametime)
                                scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
                        else
                                scoreboard_fade_alpha = 0;
@@ -1276,12 +1314,10 @@ void HUD_DrawScoreboard()
        else
                HUD_Scale_Disable();
 
-       float hud_fade_alpha_save = hud_fade_alpha;
-       if(menu_enabled == 1)
-               hud_fade_alpha = 1;
-       else
-               hud_fade_alpha = scoreboard_fade_alpha * (1 - autocvar__menu_alpha);
-       HUD_Panel_UpdateCvars();
+       if(scoreboard_fade_alpha <= 0)
+               return;
+       panel_fade_alpha *= scoreboard_fade_alpha;
+       HUD_Panel_LoadCvars();
 
        sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
        sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
@@ -1290,8 +1326,6 @@ void HUD_DrawScoreboard()
        sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
        sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
 
-       hud_fade_alpha = hud_fade_alpha_save;
-
        // don't overlap with con_notify
        if(!autocvar__hud_configure)
                panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
@@ -1313,7 +1347,8 @@ void HUD_DrawScoreboard()
        draw_endBoldFont();
 
        pos.y += sb_heading_fontsize.y;
-       pos.y += panel_bg_border;
+       if(panel.current_panel_bg != "0")
+               pos.y += panel_bg_border;
 
        // Draw the scoreboard
        float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
@@ -1323,30 +1358,37 @@ void HUD_DrawScoreboard()
 
        if(teamplay)
        {
-               vector team_score_baseoffset = eY * hud_fontsize.y - eX * (panel_bg_border + hud_fontsize.x * 0.5);
+               vector panel_bg_color_save = panel_bg_color;
+               vector team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
+               if(panel.current_panel_bg != "0")
+                       team_score_baseoffset.x -= panel_bg_border;
                for(tm = teams.sort_next; tm; tm = tm.sort_next)
                {
                        if(tm.team == NUM_SPECTATOR)
                                continue;
-                       if(!tm.team && teamplay)
+                       if(!tm.team)
                                continue;
 
                        draw_beginBoldFont();
                        vector rgb = Team_ColorRGB(tm.team);
-                       str = ftos(tm.(teamscores[ts_primary]));
+                       str = ftos(tm.(teamscores(ts_primary)));
                        drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
 
                        if(ts_primary != ts_secondary)
                        {
-                               str = ftos(tm.(teamscores[ts_secondary]));
+                               str = ftos(tm.(teamscores(ts_secondary)));
                                drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize) + eY * hud_fontsize.y * 1.5, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
                        }
                        draw_endBoldFont();
-
-                       panel_bg_color = rgb * panel_bg_color_team;
-                       pos = HUD_Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
+                       if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
+                               panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
+                       else if(panel_bg_color_team > 0)
+                               panel_bg_color = rgb * panel_bg_color_team;
+                       else
+                               panel_bg_color = rgb;
+                       pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
                }
-               panel_bg_color = Team_ColorRGB(myteam) * panel_bg_color_team;
+               panel_bg_color = panel_bg_color_save;
        }
        else
        {
@@ -1354,10 +1396,8 @@ void HUD_DrawScoreboard()
                {
                        if(tm.team == NUM_SPECTATOR)
                                continue;
-                       if(!tm.team && teamplay)
-                               continue;
 
-                       pos = HUD_Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
+                       pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
                }
        }
 
@@ -1370,12 +1410,12 @@ void HUD_DrawScoreboard()
                        drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, race_speedaward_alltimebest_holder), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
                        pos.y += 1.25 * hud_fontsize.y;
                }
-               pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], panel_bg_color, bg_size);
+               pos = Scoreboard_Rankings_Draw(pos, playerslots[player_localnum], panel_bg_color, bg_size);
        }
        else if (autocvar_hud_panel_scoreboard_accuracy && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL)
-               pos = HUD_DrawScoreboardAccuracyStats(pos, panel_bg_color, bg_size);
+               pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
 
-       pos = HUD_DrawMapStats(pos, panel_bg_color, bg_size);
+       pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
 
        // List spectators
        float specs = 0;
@@ -1385,7 +1425,7 @@ void HUD_DrawScoreboard()
                if(pl.team != NUM_SPECTATOR)
                        continue;
                pos.y += 1.25 * hud_fontsize.y;
-               HUD_PrintScoreboardItem(pos, panel_bg_color, pl, (pl.sv_entnum == player_localnum), specs);
+               Scoreboard_DrawItem(pos, '0 0 0', pl, (pl.sv_entnum == player_localnum), specs);
                ++specs;
        }
 
@@ -1418,17 +1458,17 @@ void HUD_DrawScoreboard()
                                str = strcat(str, _(" or"));
                        if(teamplay)
                        {
-                               str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], fl),
-                                       (teamscores_label[ts_primary] == "score")   ? CTX(_("SCO^points")) :
-                                       (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
-                                       TranslateScoresLabel(teamscores_label[ts_primary])));
+                               str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), fl),
+                                       (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
+                                       (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
+                                       TranslateScoresLabel(teamscores_label(ts_primary))));
                        }
                        else
                        {
-                               str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags[ps_primary], fl),
-                                       (scores_label[ps_primary] == "score")   ? CTX(_("SCO^points")) :
-                                       (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
-                                       TranslateScoresLabel(scores_label[ps_primary])));
+                               str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags(ps_primary), fl),
+                                       (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
+                                       (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
+                                       TranslateScoresLabel(scores_label(ps_primary))));
                        }
                }
                if(ll > 0)
@@ -1437,17 +1477,17 @@ void HUD_DrawScoreboard()
                                str = strcat(str, _(" or"));
                        if(teamplay)
                        {
-                               str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags[ts_primary], ll),
-                                       (teamscores_label[ts_primary] == "score")   ? CTX(_("SCO^points")) :
-                                       (teamscores_label[ts_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
-                                       TranslateScoresLabel(teamscores_label[ts_primary])));
+                               str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), ll),
+                                       (teamscores_label(ts_primary) == "score")   ? CTX(_("SCO^points")) :
+                                       (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
+                                       TranslateScoresLabel(teamscores_label(ts_primary))));
                        }
                        else
                        {
-                               str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags[ps_primary], ll),
-                                       (scores_label[ps_primary] == "score")   ? CTX(_("SCO^points")) :
-                                       (scores_label[ps_primary] == "fastest") ? CTX(_("SCO^is beaten")) :
-                                       TranslateScoresLabel(scores_label[ps_primary])));
+                               str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags(ps_primary), ll),
+                                       (scores_label(ps_primary) == "score")   ? CTX(_("SCO^points")) :
+                                       (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
+                                       TranslateScoresLabel(scores_label(ps_primary))));
                        }
                }
        }
@@ -1464,15 +1504,17 @@ void HUD_DrawScoreboard()
                {
                        // a negative number means we are awaiting respawn, time value is still the same
                        respawn_time *= -1; // remove mark now that we checked it
-                       respawn_time = max(time, respawn_time); // don't show a negative value while the server is respawning the player (lag)
 
-                       str = sprintf(_("^1Respawning in ^3%s^1..."),
-                               (autocvar_hud_panel_scoreboard_respawntime_decimals ?
-                                       count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
-                                       :
-                                       count_seconds(respawn_time - time)
-                               )
-                       );
+                       if(respawn_time < time) // it happens for a few frames when server is respawning the player
+                               str = ""; // draw an empty string to not change suddenly scoreboard_bottom
+                       else
+                               str = sprintf(_("^1Respawning in ^3%s^1..."),
+                                       (autocvar_hud_panel_scoreboard_respawntime_decimals ?
+                                               count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
+                                               :
+                                               count_seconds(ceil(respawn_time - time))
+                                       )
+                               );
                }
                else if(time < respawn_time)
                {
@@ -1480,7 +1522,7 @@ void HUD_DrawScoreboard()
                                (autocvar_hud_panel_scoreboard_respawntime_decimals ?
                                        count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
                                        :
-                                       count_seconds(respawn_time - time)
+                                       count_seconds(ceil(respawn_time - time))
                                )
                        );
                }