]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
Merge branch 'master' into terencehill/hud_cleanups
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index ca7fde9e049436e99d1d8f2acd0f2b1e1f116973..48b3c821d20cf35d5f4ec0330dc4c368d99de5b0 100644 (file)
@@ -1,13 +1,7 @@
 #include "hud_config.qh"
-#include "_all.qh"
 
 #include "hud.qh"
 
-#include "../common/constants.qh"
-
-#include "../dpdefs/keycodes.qh"
-
-
 #define HUD_Write(s) fputs(fh, s)
 // q: quoted, n: not quoted
 #define HUD_Write_Cvar_n(cvar) HUD_Write(strcat("seta ", cvar, " ", cvar_string(cvar), "\n"))
@@ -59,10 +53,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                HUD_Write("\n");
 
                // common cvars for all panels
-               int i;
-               for (i = 0; i < HUD_PANEL_NUM; ++i)
+               for (int i = 0; i < hud_panels_COUNT; ++i)
                {
-                       panel = hud_panel[i];
+                       panel = hud_panels[i];
 
                        HUD_Write_PanelCvar_n("");
                        HUD_Write_PanelCvar_q("_pos");
@@ -73,7 +66,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                        HUD_Write_PanelCvar_q("_bg_alpha");
                        HUD_Write_PanelCvar_q("_bg_border");
                        HUD_Write_PanelCvar_q("_bg_padding");
-                       switch(i) {
+                       switch(panel) {
                                case HUD_PANEL_WEAPONS:
                                        HUD_Write_PanelCvar_q("_accuracy");
                                        HUD_Write_PanelCvar_q("_label");
@@ -209,17 +202,19 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_text");
                                        HUD_Write_PanelCvar_q("_ratio");
                                        HUD_Write_PanelCvar_q("_dynamicsize");
+                               case HUD_PANEL_QUICKMENU:
+                                       HUD_Write_PanelCvar_q("_align");
                                        break;
                        }
                        HUD_Write("\n");
                }
                HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
 
-               printf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
+               LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
                fclose(fh);
        }
        else
-               printf(_("^1Couldn't write to %s\n"), filename);
+               LOG_INFOF(_("^1Couldn't write to %s\n"), filename);
 }
 
 void HUD_Configure_Exit_Force()
@@ -238,9 +233,9 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
        vector myCenter, targCenter;
        vector myTarget = myPos;
        int i;
-       for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               panel = hud_panel[i];
-               if(panel == HUD_PANEL(MAPVOTE)) continue;
+       for (i = 0; i < hud_panels_COUNT; ++i) {
+               panel = hud_panels[i];
+               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -335,9 +330,9 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
        vector dist;
        float ratio = mySize.x/mySize.y;
        int i;
-       for (i = 0; i < HUD_PANEL_NUM; ++i) {
-               panel = hud_panel[i];
-               if(panel == HUD_PANEL(MAPVOTE)) continue;
+       for (i = 0; i < hud_panels_COUNT; ++i) {
+               panel = hud_panels[i];
+               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -637,7 +632,7 @@ void HUD_Panel_Arrow_Action(float nPrimary)
 }
 
 void HUD_Panel_EnableMenu();
-entity tab_panels[HUD_PANEL_MAX];
+entity tab_panels[hud_panels_MAX];
 entity tab_panel;
 vector tab_panel_pos;
 float tab_backward;
@@ -645,7 +640,7 @@ void HUD_Panel_FirstInDrawQ(float id);
 void reset_tab_panels()
 {
        int i;
-       for(i = 0; i < HUD_PANEL_NUM; ++i)
+       for(i = 0; i < hud_panels_COUNT; ++i)
                tab_panels[i] = world;
 }
 float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
@@ -786,10 +781,10 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                k=0;
                while(++k)
                {
-                       for(i = 0; i < HUD_PANEL_NUM; ++i)
+                       for(i = 0; i < hud_panels_COUNT; ++i)
                        {
-                               panel = hud_panel[i];
-                               if(panel == HUD_PANEL(MAPVOTE))
+                               panel = hud_panels[i];
+                               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
                                        continue;
                                if (panel == tab_panels[i] || panel == starting_panel)
                                        continue;
@@ -932,13 +927,13 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 float HUD_Panel_Check_Mouse_Pos(float allow_move)
 {
        int i, j = 0;
-       while(j < HUD_PANEL_NUM)
+       while(j < hud_panels_COUNT)
        {
                i = panel_order[j];
                j += 1;
 
-               panel = hud_panel[i];
-               if(panel == HUD_PANEL(MAPVOTE)) continue;
+               panel = hud_panels[i];
+               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN)) continue;
                HUD_Panel_UpdatePosSize();
 
                float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
@@ -978,7 +973,7 @@ void HUD_Panel_FirstInDrawQ(float id)
        int i;
        int place = -1;
        // find out where in the array our current id is, save into place
-       for(i = 0; i < HUD_PANEL_NUM; ++i)
+       for(i = 0; i < hud_panels_COUNT; ++i)
        {
                if(panel_order[i] == id)
                {
@@ -988,7 +983,7 @@ void HUD_Panel_FirstInDrawQ(float id)
        }
        // place last if we didn't find a place for it yet (probably new panel, or screwed up cvar)
        if(place == -1)
-               place = HUD_PANEL_NUM - 1;
+               place = hud_panels_COUNT - 1;
 
        // move all ids up by one step in the array until "place"
        for(i = place; i > 0; --i)
@@ -1000,7 +995,7 @@ void HUD_Panel_FirstInDrawQ(float id)
 
        // let's save them into the cvar by some strcat trickery
        string s = "";
-       for(i = 0; i < HUD_PANEL_NUM; ++i)
+       for(i = 0; i < hud_panels_COUNT; ++i)
        {
                s = strcat(s, ftos(panel_order[i]), " ");
        }
@@ -1014,13 +1009,13 @@ void HUD_Panel_Highlight(float allow_move)
 {
        int i, j = 0;
 
-       while(j < HUD_PANEL_NUM)
+       while(j < hud_panels_COUNT)
        {
                i = panel_order[j];
                j += 1;
 
-               panel = hud_panel[i];
-               if(panel == HUD_PANEL(MAPVOTE))
+               panel = hud_panels[i];
+               if(!(panel.panel_configflags & PANEL_CONFIG_MAIN))
                        continue;
                HUD_Panel_UpdatePosSize();
 
@@ -1029,7 +1024,7 @@ void HUD_Panel_Highlight(float allow_move)
                // move
                if(allow_move && mousepos.x > panel_pos.x && mousepos.y > panel_pos.y && mousepos.x < panel_pos.x + panel_size.x && mousepos.y < panel_pos.y + panel_size.y)
                {
-                       highlightedPanel = hud_panel[i];
+                       highlightedPanel = hud_panels[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 1;
                        panel_click_distance = mousepos - panel_pos;
@@ -1038,7 +1033,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from topleft border
                else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
                {
-                       highlightedPanel = hud_panel[i];
+                       highlightedPanel = hud_panels[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 1;
@@ -1049,7 +1044,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from topright border
                else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y - border && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + 0.5 * panel_size.y)
                {
-                       highlightedPanel = hud_panel[i];
+                       highlightedPanel = hud_panels[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 2;
@@ -1061,7 +1056,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from bottomleft border
                else if(mousepos.x >= panel_pos.x - border && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + 0.5 * panel_size.x && mousepos.y <= panel_pos.y + panel_size.y + border)
                {
-                       highlightedPanel = hud_panel[i];
+                       highlightedPanel = hud_panels[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 3;
@@ -1073,7 +1068,7 @@ void HUD_Panel_Highlight(float allow_move)
                // resize from bottomright border
                else if(mousepos.x >= panel_pos.x + 0.5 * panel_size.x && mousepos.y >= panel_pos.y + 0.5 * panel_size.y && mousepos.x <= panel_pos.x + panel_size.x + border && mousepos.y <= panel_pos.y + panel_size.y + border)
                {
-                       highlightedPanel = hud_panel[i];
+                       highlightedPanel = hud_panels[i];
                        HUD_Panel_FirstInDrawQ(i);
                        highlightedAction = 2;
                        resizeCorner = 4;
@@ -1247,8 +1242,8 @@ void HUD_Configure_Frame()
                        if(autocvar_hud_cursormode)
                                setcursormode(1);
                        hudShiftState = 0;
-                       for(i = HUD_PANEL_NUM - 1; i >= 0; --i)
-                               hud_panel[panel_order[i]].update_time = time;
+                       for(i = hud_panels_COUNT - 1; i >= 0; --i)
+                               hud_panels[panel_order[i]].update_time = time;
                }
 
                // NOTE this check is necessary because _menu_alpha isn't updated the frame the menu gets enabled