]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Make scoreboard team selection on spacebar press work for old clients. While at it...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 757effd99bf766574f3fb328e25766ad5e782a90..22f0438f411fd76aa4dda07953d3e09c3f1345ef 100644 (file)
@@ -4,6 +4,7 @@
 #include <client/draw.qh>
 #include <client/hud/_mod.qh>
 #include <client/hud/panel/centerprint.qh>
+#include <client/hud/panel/chat.qh>
 #include <client/hud/panel/quickmenu.qh>
 #include <client/hud/panel/scoreboard.qh>
 #include <client/items/items.qh>
@@ -99,6 +100,10 @@ void CSQC_Init()
        if(autocvar_cl_lockview)
                cvar_set("cl_lockview", "0");
 
+       if (cvar_type("_scoreboard_team_selection_available") & CVAR_TYPEFLAG_EXISTS)
+               cvar_settemp("_scoreboard_team_selection_available", "1");
+       cvar_set("_scoreboard_team_selection", "0"); // in case it has been left set to 1
+
        gametype = NULL;
 
        postinit = false;
@@ -177,7 +182,14 @@ void Shutdown()
                if (!(calledhooks & HOOK_START))
                        localcmd("\n_cl_hook_gamestart nop\n");
                if (!(calledhooks & HOOK_END))
+               {
+                       int gamecount = cvar("cl_matchcount");
                        localcmd("\ncl_hook_gameend\n");
+                       // NOTE: using localcmd here to ensure it's executed AFTER cl_hook_gameend
+                       // earlier versions of the game abuse the hook to set this cvar
+                       localcmd(strcat("cl_matchcount ", itos(gamecount + 1), "\n"));
+                       //cvar_set("cl_matchcount", itos(gamecount + 1));
+               }
        }
 
        localcmd("\ncl_hook_shutdown\n");
@@ -187,7 +199,7 @@ void Shutdown()
        deactivate_minigame();
        HUD_MinigameMenu_Close(NULL, NULL, NULL);
 
-       ReplicateVars(true); // destroy
+       ReplicateVars(REPLICATEVARS_DESTROY);
 }
 
 void AuditLists()
@@ -436,9 +448,21 @@ void PostInit()
 
        TrueAim_Init();
 
+       // this can't be called in CSQC_Init as it'd send cvars too early
+       ReplicateVars_Start();
+
        postinit = true;
 }
 
+void Release_Common_Keys()
+{
+       localcmd("-fire\n");
+       localcmd("-fire2\n");
+       localcmd("-use\n");
+       localcmd("-hook\n");
+       localcmd("-jump\n");
+}
+
 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
 // All keys are in ascii.
@@ -450,10 +474,17 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
 {
        TC(int, bInputType);
        bool override = false;
+
+       override |= HUD_Scoreboard_InputEvent(bInputType, nPrimary, nSecondary);
+       if (override)
+               return true;
+
        override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
        if (override)
                return true;
 
+       override |= HUD_Panel_Chat_InputEvent(bInputType, nPrimary, nSecondary);
+
        override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
 
        override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
@@ -465,6 +496,40 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
        if(override)
                return true;
 
+       if(bInputType == 3 || bInputType == 2)
+               return false;
+
+       // at this point bInputType can only be 0 or 1 (key pressed or released)
+       bool key_pressed = (bInputType == 0);
+
+       if(key_pressed) {
+               if(nPrimary == K_ALT) hudShiftState |= S_ALT;
+               if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
+               if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+               if(nPrimary == K_TAB) hudShiftState |= S_TAB;
+       }
+       else {
+               if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
+               if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
+               if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+               if(nPrimary == K_TAB) hudShiftState -= (hudShiftState & S_TAB);
+       }
+
+       // NOTE: Shift-Escape must be filtered out because it's the hardcoded console shortcut
+       if (nPrimary == K_ESCAPE && !(hudShiftState & S_SHIFT) && key_pressed)
+       {
+               if (hudShiftState & S_TAB)
+               {
+                       Scoreboard_UI_Enable(0);
+                       return true;
+               }
+               if (!isdemo() && cvar("_menu_gamemenu_dialog_available"))
+               {
+                       localcmd("\nmenu_showgamemenudialog\n");
+                       return true;
+               }
+       }
+
        return false;
 }
 
@@ -1005,6 +1070,7 @@ void Fog_Force()
                localcmd(sprintf("\nfog %s\nr_fog_exp2 0\nr_drawfog 1\n", forcefog));
 }
 
+bool net_handle_ServerWelcome();
 NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
 {
        make_pure(this);
@@ -1020,6 +1086,9 @@ NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
                strcpy(teamscores_label(i), ReadString());
                teamscores_flags(i) = ReadByte();
        }
+       bool welcome_msg_too = ReadByte();
+       if (welcome_msg_too)
+               net_handle_ServerWelcome();
        return = true;
        Scoreboard_InitScores();
        Gamemode_Init();
@@ -1183,12 +1252,10 @@ NET_HANDLE(TE_CSQC_RACE, bool isNew)
                case RACE_NET_SPEED_AWARD:
                        race_speedaward = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
                        strcpy(race_speedaward_holder, ReadString());
-                       strcpy(race_speedaward_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
                        break;
                case RACE_NET_SPEED_AWARD_BEST:
                        race_speedaward_alltimebest = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit);
                        strcpy(race_speedaward_alltimebest_holder, ReadString());
-                       strcpy(race_speedaward_alltimebest_unit, GetSpeedUnit(autocvar_hud_panel_physics_speed_unit));
                        break;
                case RACE_NET_RANKINGS_CNT:
                        RANKINGS_DISPLAY_CNT = ReadByte();
@@ -1282,6 +1349,140 @@ NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, bool isNew)
        }
 }
 
+string translate_modifications(string s)
+{
+       return build_mutator_list(s);
+}
+
+string translate_weaponarena(string s)
+{
+       if (s == "") return s;
+       if (s == "All Weapons Arena") return _("All Weapons Arena");
+       if (s == "All Available Weapons Arena") return _("All Available Weapons Arena");
+       if (s == "Most Weapons Arena") return _("Most Weapons Arena");
+       if (s == "Most Available Weapons Arena") return _("Most Available Weapons Arena");
+       if (s == "Dev All Weapons Arena") return s; // development option, do not translate
+       if (s == "Dev All Available Weapons Arena") return s; // development option, do not translate
+       if (s == "No Weapons Arena") return _("No Weapons Arena");
+
+       int n = tokenizebyseparator(s, " & ");
+       string wpn_list = "";
+       for (int i = 0; i < n; i++)
+       {
+               Weapon wep = Weapon_from_name(argv(i));
+               if (wep == WEP_Null)
+                       LOG_INFO("^3Warning: ^7server sent an invalid weapon name\n");
+               wpn_list = cons_mid(wpn_list, " & ", wep.m_name);
+       }
+       if (wpn_list != "")
+               return sprintf(_("%s Arena"), wpn_list);
+       else
+               return _("No Weapons Arena");
+}
+
+string GetVersionMessage(string hostversion, bool version_mismatch, bool version_check)
+{
+       string xonotic_hostversion = strcat("Xonotic ", hostversion);
+       if (version_mismatch)
+       {
+               if(!version_check)
+                       return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+                               _("Your client version is outdated."), "\n\n\n",
+                               _("### YOU WON'T BE ABLE TO PLAY ON THIS SERVER ###"), "\n\n\n",
+                               _("Please update!"));
+               else
+                       return strcat(sprintf(_("This is %s"), xonotic_hostversion), "\n^3",
+                               _("This server is using an outdated Xonotic version."), "\n\n\n",
+                               _("### THIS SERVER IS INCOMPATIBLE AND THUS YOU CANNOT JOIN ###"));
+       }
+       return sprintf(_("Welcome to %s"), xonotic_hostversion);
+}
+
+bool net_handle_ServerWelcome()
+{
+       bool campaign = ReadByte();
+       if (campaign)
+       {
+               string campaign_title = ReadString();
+               int campaign_level = ReadByte();
+               string campaign_msg = ReadString();
+               string welcomedialog_args;
+               welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+               string key = getcommandkey(_("jump"), "+jump");
+               string msg = strcat(
+                       CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
+                       sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+                       sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
+               msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
+               welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+               localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+               return true;
+       }
+
+       strcpy(hostname, ReadString());
+
+       string hostversion = ReadString();
+       bool version_mismatch = ReadByte();
+       bool version_check = ReadByte();
+       string ver = GetVersionMessage(hostversion, version_mismatch, version_check);
+
+       string modifications = translate_modifications(ReadString());
+       string weaponarena_list = translate_weaponarena(ReadString());
+       string cache_mutatormsg = ReadString();
+       string motd = ReadString();
+
+       string msg = "";
+       msg = strcat(msg, ver);
+       msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n");
+
+       modifications = cons_mid(modifications, ", ", weaponarena_list);
+       if(modifications != "")
+               msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n");
+
+       if (cache_mutatormsg != "")
+               msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg);
+       string mutator_msg = "";
+       MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg);
+       mutator_msg = M_ARGV(0, string);
+       msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting
+
+       if (motd != "")
+               msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd);
+
+       strcpy(welcome_msg, msg);
+       welcome_msg_menu_check_maxtime = time + 1; // wait for menu to load before showing the welcome dialog
+       return true;
+}
+
+void Welcome_Message_Show_Try()
+{
+       if (!welcome_msg_menu_check_maxtime)
+               return;
+
+       // if want dialog check if menu is initialized but for a short time
+       if (cvar("_menu_initialized") == 2 || time > welcome_msg_menu_check_maxtime)
+       {
+               if (cvar("_menu_welcome_dialog_available"))
+               {
+                       string welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
+                       string msg = MakeConsoleSafe(strreplace("\n", "\\n", welcome_msg));
+                       welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+                       localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+                       if (intermission || isdemo() || !autocvar_cl_welcome)
+                               // close it after it's been initialized so it can still be opened manually
+                               localcmd("\ntogglemenu 0\n");
+               }
+
+               strfree(welcome_msg);
+               welcome_msg_menu_check_maxtime = 0;
+       }
+}
+
+NET_HANDLE(TE_CSQC_SERVERWELCOME, bool isNew)
+{
+       return net_handle_ServerWelcome();
+}
+
 string _getcommandkey(string cmd_name, string command, bool forcename)
 {
        string keys;