]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Revert buggy implementation of sending the welcome message only once on connection
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 5dbfb7209d19127b0600039fbcaeaf16da0ff1ed..75fb7169e1017755cef2531825d0f9f68c5d5cca 100644 (file)
@@ -4,6 +4,7 @@
 #include <client/draw.qh>
 #include <client/hud/_mod.qh>
 #include <client/hud/panel/centerprint.qh>
+#include <client/hud/panel/chat.qh>
 #include <client/hud/panel/quickmenu.qh>
 #include <client/hud/panel/scoreboard.qh>
 #include <client/items/items.qh>
@@ -57,7 +58,7 @@ void CSQC_Init()
                maxclients = i;
        }
 
-       ReplicateVars_Send_All();
+       ReplicateVars(REPLICATEVARS_SEND_ALL);
 
        // needs to be done so early because of the constants they create
        static_init();
@@ -189,7 +190,7 @@ void Shutdown()
        deactivate_minigame();
        HUD_MinigameMenu_Close(NULL, NULL, NULL);
 
-       ReplicateVars_Destroy();
+       ReplicateVars(REPLICATEVARS_DESTROY);
 }
 
 void AuditLists()
@@ -452,10 +453,13 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
 {
        TC(int, bInputType);
        bool override = false;
+
        override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
        if (override)
                return true;
 
+       override |= HUD_Panel_Chat_InputEvent(bInputType, nPrimary, nSecondary);
+
        override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
 
        override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
@@ -467,6 +471,32 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
        if(override)
                return true;
 
+       if(bInputType == 3 || bInputType == 2)
+               return false;
+
+       // at this point bInputType can only be 0 or 1 (key pressed or released)
+       bool key_pressed = (bInputType == 0);
+
+       if(key_pressed) {
+               if(nPrimary == K_ALT) hudShiftState |= S_ALT;
+               if(nPrimary == K_CTRL) hudShiftState |= S_CTRL;
+               if(nPrimary == K_SHIFT) hudShiftState |= S_SHIFT;
+       }
+       else {
+               if(nPrimary == K_ALT) hudShiftState -= (hudShiftState & S_ALT);
+               if(nPrimary == K_CTRL) hudShiftState -= (hudShiftState & S_CTRL);
+               if(nPrimary == K_SHIFT) hudShiftState -= (hudShiftState & S_SHIFT);
+       }
+
+       if (nPrimary == K_ESCAPE && !(hudShiftState & S_SHIFT) && key_pressed)
+       {
+               if (cvar("_menu_gamemenu_dialog_available"))
+               {
+                       localcmd("\nmenu_showgamemenudialog\n");
+                       return true;
+               }
+       }
+
        return false;
 }
 
@@ -1007,6 +1037,7 @@ void Fog_Force()
                localcmd(sprintf("\nfog %s\nr_fog_exp2 0\nr_drawfog 1\n", forcefog));
 }
 
+bool net_handle_ServerWelcome();
 NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
 {
        make_pure(this);
@@ -1022,6 +1053,7 @@ NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew)
                strcpy(teamscores_label(i), ReadString());
                teamscores_flags(i) = ReadByte();
        }
+       net_handle_ServerWelcome();
        return = true;
        Scoreboard_InitScores();
        Gamemode_Init();
@@ -1282,6 +1314,64 @@ NET_HANDLE(TE_CSQC_WEAPONCOMPLAIN, bool isNew)
        }
 }
 
+bool net_handle_ServerWelcome()
+{
+       bool campaign = ReadByte();
+       if (campaign)
+       {
+               string campaign_title = ReadString();
+               int campaign_level = ReadByte();
+               string campaign_msg = ReadString();
+               string welcomedialog_args;
+               welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+               string key = getcommandkey(_("jump"), "+jump");
+               string msg = strcat(
+                       CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
+                       sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+                       sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
+               msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
+               welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+               localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+               return true;
+       }
+
+       bool force_centerprint = ReadByte();
+       string hostname = ReadString();
+       string ver = ReadString();
+       string modifications = ReadString();
+       string cache_mutatormsg = ReadString();
+       string mutator_msg = ReadString();
+       string motd = ReadString();
+
+       string msg = "";
+       msg = strcat(msg, ver);
+       msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n");
+       if(modifications != "")
+               msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n");
+       if (cache_mutatormsg != "")
+               msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg);
+       msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting
+       if (motd != "")
+               msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd);
+
+       if (!force_centerprint && !isdemo() && cvar("_menu_welcome_dialog_available") && autocvar_cl_welcome_in_menu_dialog)
+       {
+               string welcomedialog_args;
+               welcomedialog_args = strcat("HOSTNAME \"", hostname, "\"");
+               msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
+               welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+               localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
+       }
+       else
+               centerprint_Add(ORDINAL(CPID_MOTD), strcat(hostname, "\n\n\n", msg), -1, 0);
+       return true;
+}
+
+NET_HANDLE(TE_CSQC_SERVERWELCOME, bool isNew)
+{
+       return net_handle_ServerWelcome();
+}
+
 string _getcommandkey(string cmd_name, string command, bool forcename)
 {
        string keys;