]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
replicate autoreload and impulse fallback cvars
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 955cfa7ff3ebc4b5d304ee3d6ff5a56d5ad623d8..e32c0e8f57568bf4f63380368cab0570a2754874 100644 (file)
@@ -140,6 +140,9 @@ void CSQC_Init()
 
        registercvar("cl_spawn_near_teammate", "1");
 
+       registercvar("cl_weapon_switch_reload", "1");
+       registercvar("cl_weapon_switch_fallback_to_impulse", "1");
+
        if(autocvar_cl_lockview)
                cvar_set("cl_lockview", "0");
 
@@ -223,6 +226,8 @@ void Shutdown()
 
        localcmd("\ncl_hook_shutdown\n");
 
+       localcmd("\n-button14\n");
+
        deactivate_minigame();
        HUD_MinigameMenu_Close(NULL, NULL, NULL);
 }
@@ -363,20 +368,21 @@ void PostInit()
 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
 float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary)
 {
-    TC(int, bInputType);
-       if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
+       TC(int, bInputType);
+       bool override = false;
+       override |= HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary);
+       if (override)
                return true;
 
-       if (QuickMenu_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= QuickMenu_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= HUD_Radar_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
-               return true;
+       override |= MapVote_InputEvent(bInputType, nPrimary, nSecondary);
+
+       override |= HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary);
 
-       if (HUD_Minigame_InputEvent(bInputType, nPrimary, nSecondary))
+       if(override)
                return true;
 
        return false;