]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/mutators/events.qh
Add a mutator hook to indicate whether the physics HUD panel should be shown when...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / mutators / events.qh
index 24d634ce8213e05759f7afed13f2f0b011be5146..7ddcb204aa3144cf6d46e10db0d67cffc4088728 100644 (file)
@@ -2,6 +2,11 @@
 
 #include <common/mutators/base.qh>
 
+// register all possible hooks here
+
+// to use a hook, first register your mutator using REGISTER_MUTATOR
+// then create your function using MUTATOR_HOOKFUNCTION
+
 /**
  * Called when a client command is parsed
  * NOTE: hooks MUST start with if (MUTATOR_RETURNVALUE) return false;
@@ -113,6 +118,9 @@ MUTATOR_HOOKABLE(HUD_Draw_overlay, EV_HUD_Draw_overlay);
 
 MUTATOR_HOOKABLE(HUD_Powerups_add, EV_NO_ARGS);
 
+/** return true to show the physics HUD panel when optional mode is enabled */
+MUTATOR_HOOKABLE(HUD_Physics_showoptional, EV_NO_ARGS);
+
 /** Return true to not draw any vortex beam */
 #define EV_Particles_VortexBeam(i, o) \
        /** beam shot origin */  i(vector, MUTATOR_ARGV_0_vector) \
@@ -158,19 +166,16 @@ MUTATOR_HOOKABLE(DrawCrosshair, EV_NO_ARGS);
 /** Return true to not draw scoreboard */
 MUTATOR_HOOKABLE(DrawScoreboard, EV_NO_ARGS);
 
-/** Called when drawing info messages, allows adding new info messages */
+/** Called when drawing info messages, allows adding new info messages. Return true to hide the standard join message */
 #define EV_DrawInfoMessages(i, o) \
        /** pos */                          i(vector, MUTATOR_ARGV_0_vector) \
+       /***/                           o(vector, MUTATOR_ARGV_0_vector) \
        /** mySize */                   i(vector, MUTATOR_ARGV_1_vector) \
+       /** img_curr_group */   i(int, MUTATOR_ARGV_2_int) \
+       /***/                                   o(int, MUTATOR_ARGV_2_int) \
        /**/
 MUTATOR_HOOKABLE(DrawInfoMessages, EV_DrawInfoMessages);
 
-/** Called when drawing info messages, allows adding new info messages */
-#define EV_HUD_WriteCvars(i, o) \
-       /** file */                     i(float, MUTATOR_ARGV_0_float) \
-       /**/
-MUTATOR_HOOKABLE(HUD_WriteCvars, EV_HUD_WriteCvars);
-
 /** Called when the view model is being animated (setorigin is called after the hook, so you only need to modify origin here if desired) */
 #define EV_DrawViewModel(i, o) \
        /** entity id */                i(entity, MUTATOR_ARGV_0_entity) \
@@ -194,3 +199,6 @@ MUTATOR_HOOKABLE(ForcePlayermodels_Skip, EV_ForcePlayermodels_Skip);
        /** hit origin */               i(vector, MUTATOR_ARGV_2_vector) \
        /**/
 MUTATOR_HOOKABLE(DamageInfo, EV_DamageInfo);
+
+/** Return true to not draw zoom reticle */
+MUTATOR_HOOKABLE(DrawReticle, EV_NO_ARGS);