]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/projectile.qc
Merge remote branch 'origin/fruitiex/fruitbalance'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / projectile.qc
index b67cc76aadc206c591f8f1f3f249ecc394f9af6b..39aabc44adf4a430f357c0e6e82d4a6d07e596ef 100644 (file)
@@ -22,6 +22,11 @@ void SUB_Stop()
 .float silent;
 .float traileffect;
 
+void Projectile_ResetTrail(vector to)
+{
+       self.trail_oldorigin = to;
+       self.trail_oldtime = time;
+}
 void Projectile_DrawTrail(vector to)
 {
        vector from;
@@ -38,20 +43,8 @@ void Projectile_DrawTrail(vector to)
 
        if (self.traileffect)
        {
-               if(checkextension("DP_CSQC_BOXPARTICLES"))
-               {
-                       /* looks good, but we can do better with particle count
-                       particles_alphamin = particles_alphamax = self.alpha;
-                       boxparticles(self.traileffect, self, from, to, self.velocity, self.velocity, 1, PARTICLES_USEALPHA);
-                       */
-                       /* looks bad
-                       boxparticles(self.traileffect, self, from, to, self.velocity, self.velocity, self.alpha, 0);
-                       */
-                       particles_alphamin = particles_alphamax = sqrt(self.alpha);
-                       boxparticles(self.traileffect, self, from, to, self.velocity, self.velocity, sqrt(self.alpha), PARTICLES_USEALPHA);
-               }
-               else
-                       trailparticles(self, self.traileffect, from, to);
+               particles_alphamin = particles_alphamax = sqrt(self.alpha);
+               boxparticles(self.traileffect, self, from, to, self.velocity, self.velocity, sqrt(self.alpha), PARTICLES_USEALPHA);
        }
 }
 
@@ -69,9 +62,18 @@ void Projectile_Draw()
        if(self.count & 0x80)
        {
                //self.move_flags &~= FL_ONGROUND;
-               Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
+               if(self.move_movetype == MOVETYPE_NONE || self.move_movetype == MOVETYPE_FLY)
+                       Movetype_Physics_NoMatchServer();
+                       // the trivial movetypes do not have to match the
+                       // server's ticrate as they are ticrate independent
+                       // NOTE: this assumption is only true if MOVETYPE_FLY
+                       // projectiles detonate on impact. If they continue
+                       // moving, we might still be ticrate dependent.
+               else
+                       Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
                if(!(self.move_flags & FL_ONGROUND))
-                       self.angles = vectoangles(self.velocity);
+                       if(self.velocity != '0 0 0')
+                               self.angles = vectoangles(self.velocity);
        }
        else
        {
@@ -135,10 +137,7 @@ void Projectile_Draw()
        if(drawn)
                Projectile_DrawTrail(trailorigin);
        else
-       {
-               self.trail_oldorigin = trailorigin;
-               self.trail_oldtime = time;
-       }
+               Projectile_ResetTrail(trailorigin);
 
        if(!drawn)
                return;
@@ -280,6 +279,7 @@ void Ent_Projectile()
                        case PROJECTILE_ELECTRO_BEAM: setmodel(self, "models/elaser.mdl");self.traileffect = particleeffectnum("TR_NEXUIZPLASMA"); break;
                        case PROJECTILE_GRENADE: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_GRENADE"); break;
                        case PROJECTILE_GRENADE_BOUNCING: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_GRENADE"); break;
+                       case PROJECTILE_MINE: setmodel(self, "models/mine.md3");self.traileffect = particleeffectnum(""); break;
                        case PROJECTILE_LASER: setmodel(self, "models/laser.mdl");self.traileffect = particleeffectnum(""); break;
                        case PROJECTILE_HLAC: setmodel(self, "models/hlac_bullet.md3");self.traileffect = particleeffectnum(""); break;
                        case PROJECTILE_PORTO_RED: setmodel(self, "models/grenademodel.md3");self.traileffect = particleeffectnum("TR_WIZSPIKE"); self.scale = 4; break;
@@ -309,8 +309,8 @@ void Ent_Projectile()
                        case PROJECTILE_ELECTRO:
                                // only new engines support sound moving with object
                                loopsound(self, CHAN_PROJECTILE, "weapons/electro_fly.wav", VOL_BASE, ATTN_NORM);
-                               self.mins = '0 0 -3';
-                               self.maxs = '0 0 -3';
+                               self.mins = '0 0 -4';
+                               self.maxs = '0 0 -4';
                                self.move_movetype = MOVETYPE_BOUNCE;
                                self.move_touch = SUB_Null;
                                break;
@@ -320,17 +320,21 @@ void Ent_Projectile()
                                self.maxs = '3 3 3';
                                break;
                        case PROJECTILE_GRENADE:
-                               self.mins = '0 0 -3';
-                               self.maxs = '0 0 -3';
+                               self.mins = '-3 -3 -3';
+                               self.maxs = '3 3 3';
                                break;
                        case PROJECTILE_GRENADE_BOUNCING:
-                               self.mins = '0 0 -3';
-                               self.maxs = '0 0 -3';
+                               self.mins = '-3 -3 -3';
+                               self.maxs = '3 3 3';
                                self.move_movetype = MOVETYPE_BOUNCE;
                                self.move_touch = SUB_Null;
                                self.move_bounce_factor = g_balance_grenadelauncher_secondary_bouncefactor;
                                self.move_bounce_stopspeed = g_balance_grenadelauncher_secondary_bouncestop;
                                break;
+                       case PROJECTILE_MINE:
+                               self.mins = '-4 -4 -4';
+                               self.maxs = '4 4 4';
+                               break;
                        case PROJECTILE_PORTO_RED:
                                self.colormod = '2 1 1';
                                self.alphamod = 0.5;
@@ -408,6 +412,7 @@ void Projectile_Precache()
        precache_model("models/ebomb.mdl");
        precache_model("models/elaser.mdl");
        precache_model("models/grenademodel.md3");
+       precache_model("models/mine.md3");
        precache_model("models/hagarmissile.mdl");
        precache_model("models/hlac_bullet.md3");
        precache_model("models/laser.mdl");