]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/_all.inc
Nades code: don't use booleans as array indexes for m_projectile, optimize spawn_held...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / _all.inc
index 3117f3e6e90d9b1df774d007f96e1aec6b0eed34..b775b9686af21c166eaccff8b3da1688cba3d83c 100644 (file)
@@ -1,4 +1,6 @@
-float autocvar_net_connecttimeout = 30;
+noref float autocvar_net_connecttimeout = 30;
+
+#include "checkextension.qc"
 
 #ifdef GAMEQC
 #include "anim.qc"
@@ -22,7 +24,7 @@ float autocvar_net_connecttimeout = 30;
 
 #ifdef GAMEQC
 #include "physics/all.inc"
-#include "triggers/include.qc"
+#include "mapobjects/_mod.inc"
 #include "viewloc.qc"
 #endif
 
@@ -39,14 +41,15 @@ float autocvar_net_connecttimeout = 30;
 #include "effects/all.qc"
 #include "impulses/all.qc"
 #include "notifications/all.qc"
-#include "t_items.qc"
 #endif
 
 #include "items/_mod.inc"
     #include "weapons/_all.inc"
         #include "monsters/_mod.inc"
-        #include "turrets/all.qc"
-        #include "vehicles/all.qc"
+        #include "turrets/_mod.inc"
+        #include "vehicles/_mod.inc"
 
 #include "mutators/_mod.inc"
     #include "gamemodes/_mod.inc"
+
+#include "resources/_mod.inc"