]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/ent_cs.qc
Merge branch 'master' into Mario/stats_eloranking
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / ent_cs.qc
index 1c3a15a9bd32672b6b68f0829477f266aa4ccd3d..2675d3201867c3397c4ecdba7db65cc7d3f23553 100644 (file)
@@ -40,8 +40,8 @@ void entcs_force_origin(entity player)
 .void(entity ent) m_receive;
 
 #ifdef SVQC
-#define _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
-       void id##_set(entity ent, entity player) { setprop(ent.(checkprop), player.(checkprop)); } \
+#define _ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive) \
+       void id##_set(entity ent, entity player) { setprop(ent.(checkprop), player.(checkprop_pl)); } \
        void id##_send(int chan, entity ent) { LAMBDA(svsend); } \
        REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \
                this.m_public = ispublic; \
@@ -50,26 +50,26 @@ void entcs_force_origin(entity player)
                this.m_send = id##_send; \
        }
 
-#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
-       bool id##_check(entity ent, entity player) { return (ent.(checkprop) != player.(checkprop)); } \
-       _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+#define ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive) \
+       bool id##_check(entity ent, entity player) { return (ent.(checkprop) != player.(checkprop_pl)); } \
+       _ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive)
 
-#define ENTCS_PROP_CODED(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
+#define ENTCS_PROP_CODED(id, ispublic, checkprop, checkprop_pl, setprop, decfactor, svsend, clreceive) \
        bool id##_check(entity ent, entity player) { \
-               return (floor(ent.(checkprop)) / decfactor != floor(player.(checkprop)) / decfactor); \
+               return (floor(ent.(checkprop)) / decfactor != floor(player.(checkprop_pl)) / decfactor); \
        } \
-       _ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+       _ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive)
 
 #elif defined(CSQC)
-#define ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive) \
+#define ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive) \
        void id##_receive(entity ent) { LAMBDA(clreceive); } \
        REGISTER(EntCSProps, ENTCS_PROP, id, m_id, new_pure(entcs_prop)) { \
                this.m_public = ispublic; \
                this.m_receive = id##_receive; \
        }
 
-#define ENTCS_PROP_CODED(id, ispublic, checkprop, setprop, decfactor, svsend, clreceive) \
-       ENTCS_PROP(id, ispublic, checkprop, setprop, svsend, clreceive)
+#define ENTCS_PROP_CODED(id, ispublic, checkprop, checkprop_pl, setprop, decfactor, svsend, clreceive) \
+       ENTCS_PROP(id, ispublic, checkprop, checkprop_pl, setprop, svsend, clreceive)
 #endif
 
 #ifdef SVQC
@@ -103,14 +103,14 @@ MACRO_END
        strcpy(var, x); \
 MACRO_END
 
-ENTCS_PROP(ENTNUM, false, sv_entnum, ENTCS_SET_NORMAL, {}, {}) /* sentinel */
+ENTCS_PROP(ENTNUM, false, sv_entnum, sv_entnum, ENTCS_SET_NORMAL, {}, {}) /* sentinel */
 
-ENTCS_PROP(ORIGIN, false, origin, ENTCS_SET_NORMAL,
+ENTCS_PROP(ORIGIN, false, origin, origin, ENTCS_SET_NORMAL,
        { WriteVector(chan, ent.origin); },
        { ent.has_sv_origin = true; vector v = ReadVector(); setorigin(ent, v); })
 
 #define DEC_FACTOR (360 / 32)
-ENTCS_PROP_CODED(ANGLES, false, angles_y, ENTCS_SET_NORMAL, DEC_FACTOR,
+ENTCS_PROP_CODED(ANGLES, false, angles_y, angles_y, ENTCS_SET_NORMAL, DEC_FACTOR,
        { WriteByte(chan, ent.angles.y / DEC_FACTOR); },
        { vector v = '0 0 0'; v.y = ReadByte() * DEC_FACTOR; ent.angles = v; })
 #undef DEC_FACTOR
@@ -126,26 +126,31 @@ ENTCS_PROP_RESOURCE(ARMOR, false, RES_ARMOR, ENTCS_SET_NORMAL, DEC_FACTOR,
        { SetResourceExplicit(ent, RES_ARMOR, ReadByte() * DEC_FACTOR); })
 #undef DEC_FACTOR
 
-ENTCS_PROP(NAME, true, netname, ENTCS_SET_MUTABLE_STRING,
+ENTCS_PROP(NAME, true, netname, netname, ENTCS_SET_MUTABLE_STRING,
        { WriteString(chan, ent.netname); },
        { strcpy(ent.netname, ReadString()); })
 
-ENTCS_PROP(MODEL, true, model, ENTCS_SET_NORMAL,
+ENTCS_PROP(MODEL, true, model, model, ENTCS_SET_NORMAL,
        { WriteString(chan, ent.model); },
        { strcpy(ent.model, ReadString()); })
 
-ENTCS_PROP(SKIN, true, skin, ENTCS_SET_NORMAL,
+ENTCS_PROP(SKIN, true, skin, skin, ENTCS_SET_NORMAL,
        { WriteByte(chan, ent.skin); },
        { ent.skin = ReadByte(); })
 
-ENTCS_PROP(CLIENTCOLORS, true, clientcolors, ENTCS_SET_NORMAL,
+ENTCS_PROP(CLIENTCOLORS, true, clientcolors, clientcolors, ENTCS_SET_NORMAL,
        { WriteByte(chan, ent.clientcolors); },
        { ent.colormap = ReadByte(); })
 
-ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
+ENTCS_PROP(FRAGS, true, frags, frags, ENTCS_SET_NORMAL,
        { WriteShort(chan, ent.frags); },
        { ent.frags = ReadShort(); })
 
+// use sv_solid to avoid changing solidity state of entcs entities
+ENTCS_PROP(SOLID, true, sv_solid, solid, ENTCS_SET_NORMAL,
+       { WriteByte(chan, ent.sv_solid); },
+       { ent.sv_solid = ReadByte(); })
+
 #ifdef SVQC
 
        int ENTCS_PUBLICMASK = 0;
@@ -181,7 +186,6 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                WriteShort(chan, sf);
                FOREACH(EntCSProps, sf & BIT(it.m_id),
                {
-                       it.m_set(this, player);
                        it.m_send(chan, this);
                });
                return true;
@@ -196,18 +200,9 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
        {
                this.nextthink = time + 0.033333333333;  // TODO: increase this to like 0.15 once the client can do smoothing
                entity player = this.owner;
-               if (!this.realowner)
-               {
-                       this.realowner = player;
-                       if (IS_REAL_CLIENT(player))
-                               FOREACH_CLIENT(true, {
-                                       assert(CS(it).entcs);
-                                       _entcs_send(CS(it).entcs, msg_entity = player, BITS(23), MSG_ONE);
-                               });
-                       return;
-               }
                FOREACH(EntCSProps, it.m_check(this, player),
                {
+                       it.m_set(this, player);
                        this.SendFlags |= BIT(it.m_id);
                });
                setorigin(this, this.origin); // relink
@@ -218,8 +213,13 @@ ENTCS_PROP(FRAGS, true, frags, ENTCS_SET_NORMAL,
                entity e = CS(player).entcs = new(entcs_sender);
                e.owner = player;
                setthink(e, entcs_think);
-               e.nextthink = time + 0.033333333333;
+               e.nextthink = time;
                Net_LinkEntity(e, false, 0, entcs_send);
+               if (!IS_REAL_CLIENT(player)) return;
+               FOREACH_CLIENT(true, {
+                       assert(CS(it).entcs);
+                       _entcs_send(CS(it).entcs, msg_entity = player, BITS(23), MSG_ONE);
+               });
        }
 
        void entcs_detach(entity player)