]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/assault/assault.qc
Merge branch 'master' into terencehill/bot_ai
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / assault / assault.qc
index 9a2d6af1d86f4efbfb300b774d22f0ed6b9dae06..82af283d634e04be984f8a5e046fac2d22894b55 100644 (file)
@@ -490,7 +490,7 @@ void havocbot_role_ast_offense(entity this)
        if (navigation_goalrating_timeout(this))
        {
                navigation_goalrating_start(this);
-               havocbot_goalrating_enemyplayers(this, 20000, this.origin, 650);
+               havocbot_goalrating_enemyplayers(this, 10000, this.origin, 650);
                havocbot_goalrating_ast_targets(this, 20000);
                havocbot_goalrating_items(this, 15000, this.origin, 10000);
                navigation_goalrating_end(this);
@@ -524,7 +524,7 @@ void havocbot_role_ast_defense(entity this)
        if (navigation_goalrating_timeout(this))
        {
                navigation_goalrating_start(this);
-               havocbot_goalrating_enemyplayers(this, 20000, this.origin, 3000);
+               havocbot_goalrating_enemyplayers(this, 10000, this.origin, 3000);
                havocbot_goalrating_ast_targets(this, 20000);
                havocbot_goalrating_items(this, 15000, this.origin, 10000);
                navigation_goalrating_end(this);
@@ -539,12 +539,10 @@ void havocbot_role_ast_setrole(entity this, float role)
        {
                case HAVOCBOT_AST_ROLE_DEFENSE:
                        this.havocbot_role = havocbot_role_ast_defense;
-                       this.havocbot_role_flags = HAVOCBOT_AST_ROLE_DEFENSE;
                        this.havocbot_role_timeout = 0;
                        break;
                case HAVOCBOT_AST_ROLE_OFFENSE:
                        this.havocbot_role = havocbot_role_ast_offense;
-                       this.havocbot_role_flags = HAVOCBOT_AST_ROLE_OFFENSE;
                        this.havocbot_role_timeout = 0;
                        break;
        }