mod_active = 1; // keyhunt should never hide the mod icons panel
// Read current state
- int state = STAT(KH_KEYS);
+ int state = STAT(OBJECTIVE_STATUS);
if(!state) return;
int i, key_state;
case NUM_TEAM_4: if(team4_keys == all_keys) alpha = blink; break;
}
}
+ alpha *= panel_fg_alpha;
// Draw icons