]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
Rename t_items.qc to items.qc
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index 617bfe85e2cde2c78d3b0f1c8fd1e617732c34df..dce55aa86e07c9b9c1cb4135d36c8acdbd508005 100644 (file)
@@ -9,10 +9,10 @@
     #include <common/monsters/_mod.qh>
 #endif
 
-bool autocvar_g_mapinfo_ignore_warnings;
 #ifdef MENUQC
-#define WARN_COND (!autocvar_g_mapinfo_ignore_warnings)
+#define WARN_COND false
 #else
+bool autocvar_g_mapinfo_ignore_warnings;
 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
 #endif
 
@@ -589,7 +589,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThis
        }
 }
 
-Gametype MapInfo_Type_FromString(string gtype)
+Gametype MapInfo_Type_FromString(string gtype, bool dowarn)
 {
        string replacement = "";
        switch (gtype)
@@ -601,9 +601,10 @@ Gametype MapInfo_Type_FromString(string gtype)
                case "assault":   replacement = "as"; break;
                case "race":      replacement = "rc"; break;
        }
-       if (replacement != "" && WARN_COND)
+       if (replacement != "")
        {
-               LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
+               if (dowarn && WARN_COND)
+                       LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
                gtype = replacement;
        }
        FOREACH(Gametypes, it.mdl == gtype, return it);
@@ -671,11 +672,8 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                        }
                        else
                        {
-                               for (;;)
+                               while((s = fgets(fh)))
                                {
-                                       if (!((s = fgets(fh))))
-                                               break;
-
                                        // catch different sorts of comments
                                        if(s == "")                    // empty lines
                                                continue;
@@ -717,9 +715,11 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                if(type == 0) // server set
                {
                        LOG_TRACE("Applying temporary setting ", t, " := ", s);
+               #if 0
                        if(cvar("g_campaign"))
                                cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
                        else
+               #endif
                                cvar_settemp(t, s);
                }
                else
@@ -841,12 +841,6 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                                fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
                        });
 
-                       if(fexists(strcat("scripts/", pFilename, ".arena")))
-                               fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
-
-                       if(fexists(strcat("scripts/", pFilename, ".defi")))
-                               fputs(fh, "settemp_for_type all sv_vq3compat 1\n");
-
                        fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
                        fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
                        fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
@@ -927,7 +921,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                else if(t == "type")
                {
                        t = car(s); s = cdr(s);
-                       Gametype f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t, true);
                        //if(WARN_COND)
                                //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
                        if(f)
@@ -938,7 +932,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                else if(t == "gametype")
                {
                        t = car(s); s = cdr(s);
-                       Gametype f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t, true);
                        if(f)
                                _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
                        else if(WARN_COND)
@@ -989,7 +983,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                        t = car(s); s = cdr(s);
                        bool all = t == "all";
                        Gametype f = NULL;
-                       if(all || (f = MapInfo_Type_FromString(t)))
+                       if(all || (f = MapInfo_Type_FromString(t, true)))
                        {
                                if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
@@ -1006,7 +1000,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                        t = car(s); s = cdr(s);
                        bool all = t == "all";
                        Gametype f = NULL;
-                       if(all || (f = MapInfo_Type_FromString(t)))
+                       if(all || (f = MapInfo_Type_FromString(t, true)))
                        {
                                if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
@@ -1145,14 +1139,16 @@ string MapInfo_FixName(string s)
 int MapInfo_CurrentFeatures()
 {
        int req = 0;
-       if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
+    // TODO: find a better way to check if weapons are required on the map
+       if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") 
+               || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
                req |= MAPINFO_FEATURE_WEAPONS;
        return req;
 }
 
 Gametype MapInfo_CurrentGametype()
 {
-       Gametype prev = Gametypes_from(cvar("gamecfg"));
+       Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false);
        FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
        return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
 }
@@ -1236,7 +1232,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
 {
        MapInfo_SwitchGameType(t);
-       cvar_set("gamecfg", ftos(t.m_id));
+       cvar_set("gamecfg", t.mdl);
        MapInfo_LoadedGametype = t;
 }
 
@@ -1256,21 +1252,38 @@ void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
 
                if(MapInfo_Map_supportedGametypes == 0)
                {
-                       LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
-                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
-                       MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
-                       _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
+                       RandomSelection_Init();
+                       FOREACH(Gametypes, it.m_priority == 2, 
+                       {
+                               MapInfo_Map_supportedGametypes |= it.m_flags;
+                               RandomSelection_AddEnt(it, 1, 1);
+                       });
+                       if(RandomSelection_chosen_ent)
+                               t = RandomSelection_chosen_ent;
+                       LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
+                       MapInfo_LoadMapSettings_SaveGameType(t);
+                       _MapInfo_Map_ApplyGametypeEx("", t, t);
                        return; // do not call Get_ByName!
                }
 
+#if 0
+               // find the lowest bit in the supported gametypes
+               // unnecessary now that we select one at random
                int _t = 1;
                while(!(MapInfo_Map_supportedGametypes & 1))
                {
                        _t <<= 1;
                        MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
                }
+#endif
+               RandomSelection_Init();
                Gametype t_prev = t;
-               FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
+               FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags,
+               {
+                       RandomSelection_AddEnt(it, 1, it.m_priority);
+               });
+               if(RandomSelection_chosen_ent)
+                       t = RandomSelection_chosen_ent;
 
                // t is now a supported mode!
                LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);