else
c4_set_curr_pos(c4_get_lowest_tile(minigame, minigame_relative_tile(c4_curr_pos,-1,0,C4_NUM_CNT,C4_LET_CNT)));
return true;
+ case K_UPARROW:
+ case K_KP_UPARROW:
+ case K_DOWNARROW:
+ case K_KP_DOWNARROW:
+ return true;
/*case K_UPARROW:
case K_KP_UPARROW:
if (event == "key_released")