]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/pp.qc
Make team coloring of playername an optional parameter, simplifies some code slightly
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / pp.qc
index 4ae9fb06b21245ff233831d8a3ff7a280e477439..40ddcca08b84c06e251a8165de2fe1e17c8051d7 100644 (file)
@@ -350,22 +350,22 @@ void pp_hud_board(vector pos, vector mySize)
        if ( active_minigame.minigame_flags & PP_TURN_WIN )
        {
                vector winfs = hud_fontsize*2;
-               string playername = "";
+               string pname = "";
                FOREACH_MINIGAME_ENTITY(e)
                        if ( e.classname == "minigame_player" &&
                                        e.team == (active_minigame.minigame_flags & PP_TURN_TEAM) )
-                               playername = entcs_GetName(e.minigame_playerslot-1);
+                               pname = entcs_GetName(e.minigame_playerslot-1);
 
                vector win_pos = pos+eY*(mySize_y-winfs_y)/2;
                vector win_sz;
                win_sz = minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos,
-                       sprintf("%s^7 won the game!",playername),
+                       sprintf("%s^7 won the game!",pname),
                        winfs, 0, DRAWFLAG_NORMAL, 0.5);
 
                drawfill(win_pos-eY*hud_fontsize_y,win_sz+2*eY*hud_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
 
                minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos,
-                       sprintf("%s^7 won the game!",playername),
+                       sprintf("%s^7 won the game!",pname),
                        winfs, panel_fg_alpha, DRAWFLAG_NORMAL, 0.5);
        }
 }