]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/pp.qc
Merge branch 'master' into terencehill/hud_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / pp.qc
index 7d4048d61b58bcd2de5c21520286fb6ec3105a31..e05658cbf2c0b486f9ccdbeb01e2a53517c2b91b 100644 (file)
@@ -1,3 +1,4 @@
+#include "pp.qh"
 REGISTER_MINIGAME(pp, "Push-Pull");
 
 const int PP_TURN_PLACE = 0x0100; // player has to place a piece on the board
@@ -121,7 +122,7 @@ void pp_move(entity minigame, entity player, string pos )
                        if(existing)
                        {
                                if(existing.netname) { strunzone(existing.netname); }
-                               remove(existing);
+                               delete(existing);
                        }
 
                        entity piece = msle_spawn(minigame,"minigame_board_piece");
@@ -186,7 +187,7 @@ void pp_next_match(entity minigame, entity player)
                entity e = NULL;
                while ( ( e = findentity(e,owner,minigame) ) )
                        if ( e.classname == "minigame_board_piece" )
-                               remove(e);
+                               delete(e);
                minigame.pp_team1_score = 0;
                minigame.pp_team2_score = 0;
 
@@ -215,7 +216,7 @@ int pp_server_event(entity minigame, string event, ...)
                        if(e.classname == "minigame_board_piece")
                        {
                                if(e.netname) { strunzone(e.netname); }
-                               remove(e);
+                               delete(e);
                        }
                        return false;
                }
@@ -374,7 +375,7 @@ void pp_hud_board(vector pos, vector mySize)
 // Required function, draw the game status panel
 void pp_hud_status(vector pos, vector mySize)
 {
-       HUD_Panel_DrawBg(1);
+       HUD_Panel_DrawBg();
        vector ts;
        ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message,
                hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5);