CLASS(Spider, Monster)
ATTRIB(Spider, spawnflags, int, MON_FLAG_MELEE | MON_FLAG_RANGED | MON_FLAG_RIDE);
- ATTRIB(Spider, m_mins, vector, '-18 -18 -25');
- ATTRIB(Spider, m_maxs, vector, '18 18 30');
+ ATTRIB(Spider, m_mins, vector, '-30 -30 -25');
+ ATTRIB(Spider, m_maxs, vector, '30 30 30');
#ifdef GAMEQC
ATTRIB(Spider, m_model, Model, MDL_MON_SPIDER);
#endif