]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
Renamed rpc to okrpc.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / sv_overkill.qc
index 4459541ef321bc23762bc05fab0259cfd9302dfb..510b9213a1a3f6a1adf4b890bc19ec14d0ee4d1f 100644 (file)
@@ -2,7 +2,7 @@
 
 #include "okshotgun.qh"
 #include "okhmg.qh"
-#include "rpc.qh"
+#include "okrpc.qh"
 
 string autocvar_g_overkill;
 
@@ -35,7 +35,7 @@ REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !autocvar_g_instagib
                        ITEM_ArmorMega.spawnflags |= ITEM_FLAG_MUTATORBLOCKED;
                }
 
-               WEP_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED;
+               WEP_OVERKILL_RPC.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED;
                WEP_OVERKILL_HMG.spawnflags &= ~WEP_FLAG_MUTATORBLOCKED;
 
                //WEP_SHOTGUN.mdl = "ok_shotgun";
@@ -50,7 +50,7 @@ REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !autocvar_g_instagib
                ITEM_ArmorBig.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED;
                ITEM_ArmorMega.spawnflags &= ~ITEM_FLAG_MUTATORBLOCKED;
 
-               WEP_RPC.spawnflags |= WEP_FLAG_MUTATORBLOCKED;
+               WEP_OVERKILL_RPC.spawnflags |= WEP_FLAG_MUTATORBLOCKED;
                WEP_OVERKILL_HMG.spawnflags |= WEP_FLAG_MUTATORBLOCKED;
        }
 }
@@ -170,7 +170,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerWeaponSelect)
                        Weapon newwep = player.ok_lastwep[slot];
                        if(player.ok_lastwep[slot] == WEP_OVERKILL_HMG)
                                newwep = WEP_OVERKILL_MACHINEGUN;
-                       if(player.ok_lastwep[slot] == WEP_RPC)
+                       if(player.ok_lastwep[slot] == WEP_OVERKILL_RPC)
                                newwep = WEP_OVERKILL_NEX;
                        thiswep.m_switchweapon = newwep;
                        player.ok_lastwep[slot] = WEP_Null;
@@ -241,7 +241,7 @@ MUTATOR_HOOKFUNCTION(ok, FilterItem)
        }
        else if (item.classname == "item_shield")
        {
-               entity wep = new(weapon_rpc);
+               entity wep = new(weapon_okrpc);
                setorigin(wep, item.origin);
                wep.ok_item = true;
                wep.noalign = Item_ShouldKeepPosition(item);
@@ -250,7 +250,7 @@ MUTATOR_HOOKFUNCTION(ok, FilterItem)
                wep.respawntime = g_pickup_respawntime_superweapon;
                wep.pickup_anyway = true;
                wep.spawnfunc_checked = true;
-               Item_Initialize(wep, "weapon_rpc");
+               Item_Initialize(wep, "weapon_okrpc");
                return true;
        }
        return true;
@@ -260,7 +260,7 @@ MUTATOR_HOOKFUNCTION(ok, SetStartItems, CBC_ORDER_LAST)
 {
        WepSet ok_start_items = (WEPSET(OVERKILL_MACHINEGUN) | WEPSET(OVERKILL_NEX) | WEPSET(OVERKILL_SHOTGUN));
 
-       if(WEP_RPC.weaponstart > 0) { ok_start_items |= WEPSET(RPC); }
+       if(WEP_OVERKILL_RPC.weaponstart > 0) { ok_start_items |= WEPSET(OVERKILL_RPC); }
        if(WEP_OVERKILL_HMG.weaponstart > 0) { ok_start_items |= WEPSET(OVERKILL_HMG); }
 
        start_items |= IT_UNLIMITED_WEAPON_AMMO;