-#ifndef WAYPOINTS_ALL_H
-#define WAYPOINTS_ALL_H
+#pragma once
#include "waypointsprites.qh"
-REGISTRY(Waypoints, BITS(6))
+REGISTRY(Waypoints, BITS(7))
#define Waypoints_from(i) _Waypoints_from(i, WP_Null)
REGISTER_REGISTRY(Waypoints)
REGISTRY_CHECK(Waypoints)
#define REGISTER_WAYPOINT_(id, init) REGISTER(Waypoints, WP, id, m_id, init)
CLASS(Waypoint, Object)
- ATTRIB(Waypoint, m_id, int, 0)
- ATTRIB(Waypoint, netname, string, string_null)
- ATTRIB(Waypoint, m_name, string, string_null)
- ATTRIB(Waypoint, m_color, vector, '1 1 1')
- ATTRIB(Waypoint, m_blink, int, 1)
+ ATTRIB(Waypoint, m_id, int, 0);
+ ATTRIB(Waypoint, netname, string);
+ ATTRIB(Waypoint, m_name, string);
+ ATTRIB(Waypoint, m_color, vector, '1 1 1');
+ ATTRIB(Waypoint, m_blink, int, 1);
CONSTRUCTOR(Waypoint, string _netname, string _name, vector _color, int _blink) {
CONSTRUCT(Waypoint);
this.netname = _netname;
REGISTRY_CHECK(RadarIcons)
.int m_radaricon;
-#define REGISTER_RADARICON(id, num) REGISTER(RadarIcons, RADARICON, id, m_id, new(RadarIcon)) { make_pure(this); this.m_radaricon = num; this.netname = #id; }
+#define REGISTER_RADARICON(id, num) REGISTER(RadarIcons, RADARICON, id, m_id, new_pure(RadarIcon)) { this.m_radaricon = num; this.netname = #id; }
REGISTER_WAYPOINT(Null, "", '0 0 0', 1);
REGISTER_RADARICON(FLAG, 1);
REGISTER_RADARICON(FLAGCARRIER, 1);
-// TODO make these 3 and 4, and make images for them
REGISTER_RADARICON(HERE, 1);
REGISTER_RADARICON(DANGER, 1);
REGISTER_RADARICON(Weapon, 1);
#include "all.inc"
-
-#endif