MSG_ANNCE_NOTIF(VOTE_CALL, 2, "votecall", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_ANNCE_NOTIF(VOTE_FAIL, 2, "votefail", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-#define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MSG_INFO_NOTIF(prefix##_RED, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
- MSG_INFO_NOTIF(prefix##_BLUE, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
-#define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MSG_INFO_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
-#define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MSG_INFO_NOTIF(prefix##_PINK, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
-#define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
- MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle)
+#define MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MSG_INFO_NOTIF(prefix##_RED, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, type, 1), TCR(gentle, type, 1)) \
+ MSG_INFO_NOTIF(prefix##_BLUE, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, type, 2), TCR(gentle, type, 2))
+#define MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MULTITEAM_INFO2(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MSG_INFO_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, type, 3), TCR(gentle, type, 3))
+#define MULTITEAM_INFO4(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MULTITEAM_INFO3(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MSG_INFO_NOTIF(prefix##_PINK, default, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, type, 4), TCR(gentle, type, 4))
+#define MULTITEAM_INFO(prefix, teams, default, strnum, flnum, args, hudargs, icon, normal, gentle, type) \
+ MULTITEAM_INFO##teams(prefix, default, strnum, flnum, args, hudargs, icon, normal, gentle, type)
// MSG_INFO_NOTIFICATIONS
MSG_INFO_NOTIF(CHAT_NOSPECTATORS, 2, 0, 0, "", "", "", _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "")
- MULTITEAM_INFO(CTF_CAPTURE, 4, 1, 1, 0, "s1", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag"), "")
- MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4, 1, 2, 2, "s1 f1p2dec s2 f2p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "")
+ MULTITEAM_INFO(CTF_CAPTURE, 4, 1, 1, 0, "s1", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag"), "", FLAG)
+ MULTITEAM_INFO(CTF_CAPTURE_BROKEN, 4, 1, 2, 2, "s1 f1p2dec s2 f2p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "", FLAG)
MSG_INFO_NOTIF(CTF_CAPTURE_NEUTRAL, 1, 1, 0, "s1", "s1", "notify_neutral_captured", _("^BG%s^BG captured the flag"), "")
- MULTITEAM_INFO(CTF_CAPTURE_TIME, 4, 1, 1, 1, "s1 f1p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "")
- MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4, 1, 2, 2, "s1 f1p2dec s2 f2p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "")
+ MULTITEAM_INFO(CTF_CAPTURE_TIME, 4, 1, 1, 1, "s1 f1p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "", FLAG)
+ MULTITEAM_INFO(CTF_CAPTURE_UNBROKEN, 4, 1, 2, 2, "s1 f1p2dec s2 f2p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds"), "", FLAG)
+ MULTITEAM_INFO(CTF_FLAGRETURN_ABORTRUN, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was returned to base by its owner"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_ABORTRUN_NEUTRAL, 1, 0, 0, "", "", "", _("^BGThe flag was returned by its owner"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "")
+ MULTITEAM_INFO(CTF_FLAGRETURN_DAMAGED, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was destroyed and returned to base"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_DAMAGED_NEUTRAL, 1, 0, 0, "", "", "", _("^BGThe flag was destroyed and returned to base"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "")
+ MULTITEAM_INFO(CTF_FLAGRETURN_DROPPED, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_DROPPED_NEUTRAL, 1, 0, 0, "", "", "", _("^BGThe flag was dropped in the base and returned itself"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "")
+ MULTITEAM_INFO(CTF_FLAGRETURN_NEEDKILL, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_NEEDKILL_NEUTRAL, 1, 0, 0, "", "", "", _("^BGThe flag fell somewhere it couldn't be reached and returned to base"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4, 1, 0, 1, "f1p2dec", "", "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
+ MULTITEAM_INFO(CTF_FLAGRETURN_SPEEDRUN, 4, 1, 0, 1, "f1p2dec", "", "", _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_SPEEDRUN_NEUTRAL, 1, 0, 1, "f1p2dec", "", "", _("^BGThe flag became impatient after ^F1%.2f^BG seconds and returned itself"), "")
- MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag has returned to the base"), "")
+ MULTITEAM_INFO(CTF_FLAGRETURN_TIMEOUT, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG flag has returned to the base"), "", FLAG)
MSG_INFO_NOTIF(CTF_FLAGRETURN_TIMEOUT_NEUTRAL, 1, 0, 0, "", "", "", _("^BGThe flag has returned to the base"), "")
- MULTITEAM_INFO(CTF_LOST, 4, 1, 1, 0, "s1", "s1", "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag"), "")
+ MULTITEAM_INFO(CTF_LOST, 4, 1, 1, 0, "s1", "s1", "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag"), "", FLAG)
MSG_INFO_NOTIF(CTF_LOST_NEUTRAL, 1, 1, 0, "s1", "s1", "notify_neutral_lost", _("^BG%s^BG lost the flag"), "")
- MULTITEAM_INFO(CTF_PICKUP, 4, 1, 1, 0, "s1", "s1", "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag"), "")
+ MULTITEAM_INFO(CTF_PICKUP, 4, 1, 1, 0, "s1", "s1", "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag"), "", FLAG)
MSG_INFO_NOTIF(CTF_PICKUP_NEUTRAL, 1, 1, 0, "s1", "s1", "notify_neutral_taken", _("^BG%s^BG got the flag"), "")
- MULTITEAM_INFO(CTF_RETURN, 4, 1, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
- MULTITEAM_INFO(CTF_RETURN_MONSTER, 4, 1, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "")
+ MULTITEAM_INFO(CTF_RETURN, 4, 1, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
+ MULTITEAM_INFO(CTF_RETURN_MONSTER, 4, 1, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "", FLAG)
MSG_INFO_NOTIF(COINTOSS, 2, 1, 0, "s1", "", "", _("^F2Throwing coin... Result: %s^F2!"), "")
MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET, 1, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_VOID, 1, 3, 1, "s1 s2 s2loc spree_lost", "s1", "notify_void", "^BG%s^K1 %s^K1%s%s", "")
- MULTITEAM_INFO(DEATH_TEAMKILL, 4, 1, 3, 1, "s1 s2 s3loc spree_end", "s2 s1", "notify_teamkill_%s", _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "")
+ MULTITEAM_INFO(DEATH_TEAMKILL, 4, 1, 3, 1, "s1 s2 s3loc spree_end", "s2 s1", "notify_teamkill_%s", _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "", NAME)
MSG_INFO_NOTIF(DOMINATION_CAPTURE_TIME, 1, 2, 2, "s1 s2 f1 f1points f2", "", "", _("^BG%s^BG%s^BG (%s %s every %s seconds)"), "")
MSG_INFO_NOTIF(FREEZETAG_AUTO_REVIVED, 1, 1, 1, "s1 f1", "", "", _("^BG%s^K3 was automatically revived after %s second(s)"), "")
MSG_INFO_NOTIF(FREEZETAG_SELF, 1, 1, 0, "s1", "", "", _("^BG%s^K1 froze themself"), "")
- MULTITEAM_INFO(ROUND_TEAM_WIN, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG team wins the round"), "")
+ MULTITEAM_INFO(ROUND_TEAM_WIN, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG team wins the round"), "", NAME)
MSG_INFO_NOTIF(ROUND_PLAYER_WIN, 1, 1, 0, "s1", "", "", _("^BG%s^BG wins the round"), "")
MSG_INFO_NOTIF(ROUND_TIED, 1, 0, 0, "", "", "", _("^BGRound tied"), "")
MSG_INFO_NOTIF(ROUND_OVER, 1, 0, 0, "", "", "", _("^BGRound over, there's no winner"), "")
MSG_INFO_NOTIF(CONNECTING, 1, 1, 0, "s1", "", "", _("^BG%s^BG is connecting..."), "")
MSG_INFO_NOTIF(JOIN_CONNECT, 2, 1, 0, "s1", "", "", _("^BG%s^F3 connected"), "")
- MULTITEAM_INFO(JOIN_CONNECT_TEAM, 4, 2, 1, 0, "s1", "", "", _("^BG%s^F3 connected and joined the ^TC^TT team"), "")
+ MULTITEAM_INFO(JOIN_CONNECT_TEAM, 4, 2, 1, 0, "s1", "", "", _("^BG%s^F3 connected and joined the ^TC^TT team"), "", NAME)
MSG_INFO_NOTIF(JOIN_PLAY, 1, 1, 0, "s1", "", "", _("^BG%s^F3 is now playing"), "")
- MULTITEAM_INFO(JOIN_PLAY_TEAM, 4, 2, 1, 0, "s1", "", "", _("^BG%s^F3 is now playing on the ^TC^TT team"), "")
+ MULTITEAM_INFO(JOIN_PLAY_TEAM, 4, 2, 1, 0, "s1", "", "", _("^BG%s^F3 is now playing on the ^TC^TT team"), "", NAME)
MSG_INFO_NOTIF(KEEPAWAY_DROPPED, 1, 1, 0, "s1", "s1", "notify_balldropped", _("^BG%s^BG has dropped the ball!"), "")
MSG_INFO_NOTIF(KEEPAWAY_PICKUP, 1, 1, 0, "s1", "s1", "notify_ballpickedup", _("^BG%s^BG has picked up the ball!"), "")
- MULTITEAM_INFO(KEYHUNT_CAPTURE, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG captured the keys for the ^TC^TT team"), "")
- MULTITEAM_INFO(KEYHUNT_DROP, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG dropped the ^TC^TT Key"), "")
- MULTITEAM_INFO(KEYHUNT_LOST, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG lost the ^TC^TT Key"), "")
- MULTITEAM_INFO(KEYHUNT_PICKUP, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG picked up the ^TC^TT Key"), "")
+ MULTITEAM_INFO(KEYHUNT_CAPTURE, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG captured the keys for the ^TC^TT team"), "", NAME)
+ MULTITEAM_INFO(KEYHUNT_DROP, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG dropped the ^TC^TT Key"), "", KEY)
+ MULTITEAM_INFO(KEYHUNT_LOST, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG lost the ^TC^TT Key"), "", KEY)
+ MULTITEAM_INFO(KEYHUNT_PUSHED, 4, 1, 2, 0, "s1 s2", "", "", _("^BG%s^BG pushed %s^BG causing the ^TC^TT Key ^BGdestruction"), "", KEY)
+ MULTITEAM_INFO(KEYHUNT_DESTROYED, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG destroyed the ^TC^TT Key"), "", KEY)
+ MULTITEAM_INFO(KEYHUNT_PICKUP, 4, 1, 1, 0, "s1", "", "", _("^BG%s^BG picked up the ^TC^TT Key"), "", KEY)
MSG_INFO_NOTIF(LMS_FORFEIT, 1, 1, 0, "s1", "", "", _("^BG%s^F3 forfeited"), "")
MSG_INFO_NOTIF(LMS_NOLIVES, 1, 1, 0, "s1", "", "", _("^BG%s^F3 has no more lives left"), "")
MSG_INFO_NOTIF(MONSTERS_DISABLED, 1, 0, 0, "", "", "", _("^BGMonsters are currently disabled"), "")
+ MULTITEAM_INFO(NEXBALL_RETURN_HELD, 4, 1, 0, 0, "", "", "", _("^BGThe ^TC^TT^BG team held the ball for too long"), "", NAME)
+
MSG_INFO_NOTIF(ONSLAUGHT_CAPTURE, 1, 2, 0, "s1 s2", "", "", _("^BG%s^BG captured %s^BG control point"), "")
- MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4, 1, 2, 0, "s1 s2", "", "", _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "")
- MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG generator has been destroyed"), "")
- MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "")
+ MULTITEAM_INFO(ONSLAUGHT_CPDESTROYED, 4, 1, 2, 0, "s1 s2", "", "", _("^TC^TT^BG team %s^BG control point has been destroyed by %s"), "", NAME)
+ MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG generator has been destroyed"), "", GENERATOR)
+ MULTITEAM_INFO(ONSLAUGHT_GENDESTROYED_OVERTIME, 4, 1, 0, 0, "", "", "", _("^TC^TT^BG generator spontaneously combusted due to overtime!"), "", GENERATOR)
MSG_INFO_NOTIF(POWERUP_INVISIBILITY, 1, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up Invisibility"), "")
MSG_INFO_NOTIF(POWERUP_SHIELD, 1, 1, 0, "s1", "s1", "shield", _("^BG%s^K1 picked up Shield"), "")
MULTIICON_INFO(MINIGAME_INVITE, 1, 2, 0, "s2 minigame1_name s1", "s2", "minigame1_d", "minigames/%s/icon_notif", _("^F4You have been invited by ^BG%s^F4 to join their game of ^F2%s^F4 (^F1%s^F4)"), "")
- MULTITEAM_INFO(SCORES, 4, 1, 0, 0, "", "", "", _("^TC^TT ^BGteam scores!"), "")
+ MULTITEAM_INFO(SCORES, 4, 1, 0, 0, "", "", "", _("^TC^TT ^BGteam scores!"), "", NAME)
MSG_INFO_NOTIF(SPECTATE_WARNING, 1, 0, 1, "f1secs", "", "", _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "")
MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_SPRAY, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponseeker", _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s%s"), "")
MSG_INFO_NOTIF(WEAPON_SEEKER_MURDER_TAG, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponseeker", _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s%s"), "")
MSG_INFO_NOTIF(WEAPON_SEEKER_SUICIDE, 1, 2, 1, "s1 s2loc spree_lost", "s1", "weaponseeker", _("^BG%s^K1 played with tiny Seeker rockets%s%s"), "")
- MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponshotgun", _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
+ MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponshockwave", _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shockwave%s%s"), "")
MSG_INFO_NOTIF(WEAPON_SHOCKWAVE_MURDER_SLAP, 1, 3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1", "notify_melee_shotgun", _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shockwave%s%s"), "")
MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponshotgun", _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s%s"), "")
MSG_INFO_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP, 1, 3, 2, "spree_inf s2 s1 s3loc spree_end", "s2 s1", "notify_melee_shotgun", _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s%s"), "")
MSG_INFO_NOTIF(WEAPON_VAPORIZER_MURDER, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponminstanex", _("^BG%s%s^K1 has been sublimated by ^BG%s^K1's Vaporizer%s%s"), "")
MSG_INFO_NOTIF(WEAPON_VORTEX_MURDER, 1, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponnex", _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Vortex%s%s"), "")
-#define MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MSG_CENTER_NOTIF(prefix##_RED, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
- MSG_CENTER_NOTIF(prefix##_BLUE, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
-#define MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MSG_CENTER_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
-#define MULTITEAM_CENTER4(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MSG_CENTER_NOTIF(prefix##_PINK, default, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
-#define MULTITEAM_CENTER(prefix, teams, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
- MULTITEAM_CENTER##teams(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle)
+#define MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MSG_CENTER_NOTIF(prefix##_RED, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 1), TCR(gentle, type, 1)) \
+ MSG_CENTER_NOTIF(prefix##_BLUE, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 2), TCR(gentle, type, 2))
+#define MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MULTITEAM_CENTER2(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MSG_CENTER_NOTIF(prefix##_YELLOW, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 3), TCR(gentle, type, 3))
+#define MULTITEAM_CENTER4(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MULTITEAM_CENTER3(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MSG_CENTER_NOTIF(prefix##_PINK, default, strnum, flnum, args, cpid, durcnt, TCR(normal, type, 4), TCR(gentle, type, 4))
+#define MULTITEAM_CENTER(prefix, teams, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type) \
+ MULTITEAM_CENTER##teams(prefix, default, strnum, flnum, args, cpid, durcnt, normal, gentle, type)
// MSG_CENTER_NOTIFICATIONS
MSG_CENTER_NOTIF(ALONE, 1, 0, 0, "", CPID_Null, "0 0", _("^F4You are now alone!"), "")
MSG_CENTER_NOTIF(ASSAULT_ATTACKING, 1, 0, 0, "", CPID_ASSAULT_ROLE, "0 0", _("^BGYou are attacking!"), "")
MSG_CENTER_NOTIF(ASSAULT_DEFENDING, 1, 0, 0, "", CPID_ASSAULT_ROLE, "0 0", _("^BGYou are defending!"), "")
+ MSG_CENTER_NOTIF(ASSAULT_OBJ_DESTROYED, 1, 0, 1, "f1time", CPID_ASSAULT_ROLE, "0 0", _("^BGObjective destroyed in ^F4%s^BG!"), "")
MSG_CENTER_NOTIF(COUNTDOWN_BEGIN, 1, 0, 0, "", CPID_ROUND, "2 0", _("^F4Begin!"), "")
MSG_CENTER_NOTIF(COUNTDOWN_GAMESTART, 1, 0, 1, "", CPID_ROUND, "1 f1", _("^F4Game starts in ^COUNT"), "")
MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_FREE, 1, 0, 0, "", CPID_CTF_CAPSHIELD, "0 0", _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "")
MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_INACTIVE, 1, 0, 0, "", CPID_CTF_CAPSHIELD, "0 0", _("^BGThis flag is currently inactive"), "")
MSG_CENTER_NOTIF(CTF_CAPTURESHIELD_SHIELDED, 1, 0, 0, "", CPID_CTF_CAPSHIELD, "0 0", _("^BGYou are now ^F1shielded^BG from the flag(s)\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "")
- MULTITEAM_CENTER(CTF_CAPTURE, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "")
+ MULTITEAM_CENTER(CTF_CAPTURE, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou captured the ^TC^TT^BG flag!"), "", FLAG)
MSG_CENTER_NOTIF(CTF_CAPTURE_NEUTRAL, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou captured the flag!"), "")
MSG_CENTER_NOTIF(CTF_FLAG_THROW_PUNISH, 1, 0, 1, "f1secs", CPID_CTF_LOWPRIO, "0 0", _("^BGToo many flag throws! Throwing disabled for %s."), "")
- MULTITEAM_CENTER(CTF_PASS_OTHER, 4, 1, 2, 0, "s1 s2", CPID_CTF_PASS, "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "")
+ MULTITEAM_CENTER(CTF_PASS_OTHER, 4, 1, 2, 0, "s1 s2", CPID_CTF_PASS, "0 0", _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "", FLAG)
MSG_CENTER_NOTIF(CTF_PASS_OTHER_NEUTRAL, 1, 2, 0, "s1 s2", CPID_CTF_PASS, "0 0", _("^BG%s^BG passed the flag to %s"), "")
- MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "")
+ MULTITEAM_CENTER(CTF_PASS_RECEIVED, 4, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou received the ^TC^TT^BG flag from %s"), "", FLAG)
MSG_CENTER_NOTIF(CTF_PASS_RECEIVED_NEUTRAL, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou received the flag from %s"), "")
- MSG_CENTER_NOTIF(CTF_PASS_REQUESTED, 1, 1, 0, "s1 pass_key", CPID_CTF_PASS, "0 0", _("^BG%s^BG requests you to pass the flag%s"), "")
+ MSG_CENTER_NOTIF(CTF_PASS_REQUESTED, 1, 1, 0, "pass_key s1", CPID_CTF_PASS, "0 0", _("^BGPress ^F2%s^BG to receive the flag from %s^BG"), "")
MSG_CENTER_NOTIF(CTF_PASS_REQUESTING, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGRequesting %s^BG to pass you the flag"), "")
- MULTITEAM_CENTER(CTF_PASS_SENT, 4, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "")
+ MULTITEAM_CENTER(CTF_PASS_SENT, 4, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou passed the ^TC^TT^BG flag to %s"), "", FLAG)
MSG_CENTER_NOTIF(CTF_PASS_SENT_NEUTRAL, 1, 1, 0, "s1", CPID_CTF_PASS, "0 0", _("^BGYou passed the flag to %s"), "")
- MULTITEAM_CENTER(CTF_PICKUP, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "")
+ MULTITEAM_CENTER(CTF_PICKUP, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou got the ^TC^TT^BG flag!"), "", FLAG)
MSG_CENTER_NOTIF(CTF_PICKUP_NEUTRAL, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou got the flag!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_TEAM, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYou got your %steam^BG's flag, return it!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_ENEMY, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYou got the %senemy^BG's flag, return it!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE, 1, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGThe %senemy^BG got their flag! Retrieve it!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE, 1, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGThe %senemy (^BG%s%s)^BG got their flag! Retrieve it!"), "")
- MULTITEAM_CENTER(CTF_PICKUP_TEAM, 4, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "")
- MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE, 4, 1, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "")
+ MULTITEAM_CENTER(CTF_PICKUP_TEAM, 4, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
+ MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE, 4, 1, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_NEUTRAL, 1, 1, 0, "s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate^BG got the flag! Protect them!"), "")
MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_VERBOSE_NEUTRAL, 1, 2, 0, "s1 s2 s1", CPID_CTF_LOWPRIO, "0 0", _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "")
- MULTITEAM_CENTER(CTF_RETURN, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "")
+ MSG_CENTER_NOTIF(CTF_PICKUP_VISIBLE, 1, 0, 0, "", CPID_STALEMATE, "0 0", _("^BGEnemies can now see you on radar!"), "")
+ MULTITEAM_CENTER(CTF_RETURN, 4, 1, 0, 0, "", CPID_CTF_LOWPRIO, "0 0", _("^BGYou returned the ^TC^TT^BG flag!"), "", FLAG)
MSG_CENTER_NOTIF(CTF_STALEMATE_CARRIER, 1, 0, 0, "", CPID_STALEMATE, "0 0", _("^BGStalemate! Enemies can now see you on radar!"), "")
MSG_CENTER_NOTIF(CTF_STALEMATE_OTHER, 1, 0, 0, "", CPID_STALEMATE, "0 0", _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "")
- MSG_CENTER_NOTIF(DEATH_MURDER_FRAG, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s"))
- MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", _("^K1%sYou were fragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s"))
- MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", _("^K1%sYou were fragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^BG%s"))
- MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s"))
- MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing"))
- MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", _("^K1%sYou were typefragged by ^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing!"))
- MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", _("^K1%sYou were typefragged by ^BG%s^BG%s"), _("^K1%sYou were scored against by ^BG%s^K1 while typing^BG%s"))
- MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s"))
-
- MSG_CENTER_NOTIF(NADE_THROW, 1, 0, 0, "", CPID_NADES, "0 0", _("^BGPress ^F2DROPWEAPON^BG again to toss the nade!"), "")
+ #define VERBOSE_MURDER(type) strcat(MURDER_##type, "^BG%s")
+
+ #define MURDER_FRAG _("^K3%sYou fragged ^BG%s")
+ #define MURDER_FRAG2 _("^K3%sYou scored against ^BG%s")
+ #define MURDER_FRAGGED _("^K1%sYou were fragged by ^BG%s")
+ #define MURDER_FRAGGED2 _("^K1%sYou were scored against by ^BG%s")
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG, MURDER_FRAG2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAGGED, MURDER_FRAGGED2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED), VERBOSE_MURDER(FRAGGED2) )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG), VERBOSE_MURDER(FRAG2) )
+
+ #define MURDER_FRAG_FIRE _("^K3%sYou burned ^BG%s")
+ #define MURDER_FRAG_FIRE2 _("^K3%sYou scored against ^BG%s")
+ #define MURDER_FRAGGED_FIRE _("^K1%sYou were burned by ^BG%s")
+ #define MURDER_FRAGGED_FIRE2 _("^K1%sYou were scored against by ^BG%s")
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG_FIRE, MURDER_FRAG_FIRE2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAGGED_FIRE, MURDER_FRAGGED_FIRE2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FIRE_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED_FIRE), VERBOSE_MURDER(FRAGGED_FIRE2) )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FIRE_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG_FIRE), VERBOSE_MURDER(FRAG_FIRE2) )
+
+ #define MURDER_FRAG_FREEZE _("^K3%sYou froze ^BG%s")
+ #define MURDER_FRAG_FREEZE2 _("^K3%sYou scored against ^BG%s")
+ #define MURDER_FRAGGED_FREEZE _("^K1%sYou were frozen by ^BG%s")
+ #define MURDER_FRAGGED_FREEZE2 _("^K1%sYou were scored against by ^BG%s")
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAG_FREEZE, MURDER_FRAG_FREEZE2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_FRAGGED_FREEZE, MURDER_FRAGGED_FREEZE2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAGGED_FREEZE_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(FRAGGED_FREEZE), VERBOSE_MURDER(FRAGGED_FREEZE2))
+ MSG_CENTER_NOTIF(DEATH_MURDER_FRAG_FREEZE_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(FRAG_FREEZE), VERBOSE_MURDER(FRAG_FREEZE2) )
+
+ #define MURDER_TYPEFRAG _("^K1%sYou typefragged ^BG%s")
+ #define MURDER_TYPEFRAG2 _("^K1%sYou scored against ^BG%s^K1 while they were typing")
+ #define MURDER_TYPEFRAGGED _("^K1%sYou were typefragged by ^BG%s")
+ #define MURDER_TYPEFRAGGED2 _("^K1%sYou were scored against by ^BG%s^K1 while typing")
+ MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_TYPEFRAG, MURDER_TYPEFRAG2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED, 1, 1, 1, "spree_cen s1", CPID_Null, "0 0", MURDER_TYPEFRAGGED, MURDER_TYPEFRAGGED2 )
+ MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE, 1, 1, 4, "spree_cen s1 frag_stats", CPID_Null, "0 0", VERBOSE_MURDER(TYPEFRAGGED), VERBOSE_MURDER(TYPEFRAGGED2) )
+ MSG_CENTER_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE, 1, 1, 2, "spree_cen s1 frag_ping", CPID_Null, "0 0", VERBOSE_MURDER(TYPEFRAG), VERBOSE_MURDER(TYPEFRAG2) )
+
+ MSG_CENTER_NOTIF(NADE_THROW, 1, 0, 0, "nade_key", CPID_NADES, "0 0", _("^BGPress ^F2%s^BG again to toss the nade!"), "")
MSG_CENTER_NOTIF(NADE_BONUS, 1, 0, 0, "", CPID_NADES, "0 0", _("^F2You got a ^K1BONUS GRENADE^F2!"), "")
MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, 1, 0, 1, "death_team", CPID_Null, "0 0", _("^BGYou have been moved into a different team\nYou are now on: %s"), "")
MSG_CENTER_NOTIF(EXTRALIVES, 1, 0, 0, "", CPID_Null, "0 0", _("^F2You picked up some extra lives"), "")
- MSG_CENTER_NOTIF(FREEZETAG_FREEZE, 1, 1, 0, "s1", CPID_Null, "0 0", _("^K3You froze ^BG%s"), "")
- MSG_CENTER_NOTIF(FREEZETAG_FROZEN, 1, 1, 0, "s1", CPID_Null, "0 0", _("^K1You were frozen by ^BG%s"), "")
MSG_CENTER_NOTIF(FREEZETAG_REVIVE, 1, 1, 0, "s1", CPID_Null, "0 0", _("^K3You revived ^BG%s"), "")
MSG_CENTER_NOTIF(FREEZETAG_REVIVE_SELF, 1, 0, 0, "", CPID_Null, "0 0", _("^K3You revived yourself"), "")
MSG_CENTER_NOTIF(FREEZETAG_REVIVED, 1, 1, 0, "s1", CPID_Null, "0 0", _("^K3You were revived by ^BG%s"), "")
MSG_CENTER_NOTIF(GENERATOR_UNDERATTACK, 1, 0, 0, "", CPID_Null, "0 0", _("^BGThe generator is under attack!"), "")
- MULTITEAM_CENTER(ROUND_TEAM_WIN, 4, 1, 0, 0, "", CPID_ROUND, "0 0", _("^TC^TT^BG team wins the round"), "")
+ MULTITEAM_CENTER(ROUND_TEAM_LOSS, 4, 1, 0, 0, "", CPID_ROUND, "0 0", _("^TC^TT^BG team loses the round"), "", NAME)
+ MULTITEAM_CENTER(ROUND_TEAM_WIN, 4, 1, 0, 0, "", CPID_ROUND, "0 0", _("^TC^TT^BG team wins the round"), "", NAME)
MSG_CENTER_NOTIF(ROUND_PLAYER_WIN, 1, 1, 0, "s1", CPID_ROUND, "0 0", _("^BG%s^BG wins the round"), "")
MSG_CENTER_NOTIF(FREEZETAG_SELF, 1, 0, 0, "", CPID_Null, "0 0", _("^K1You froze yourself"), "")
MSG_CENTER_NOTIF(KEEPAWAY_WARN, 1, 0, 0, "", CPID_KEEPAWAY_WARN, "0 0", _("^BGKilling people while you don't have the ball gives no points!"), "")
MSG_CENTER_NOTIF(KEYHUNT_HELP, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGAll keys are in your team's hands!\nHelp the key carriers to meet!"), "")
- MULTITEAM_CENTER(KEYHUNT_INTERFERE, 4, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "")
+ MULTITEAM_CENTER(KEYHUNT_INTERFERE, 4, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGAll keys are in ^TC^TT team^BG's hands!\nInterfere ^F4NOW^BG!"), "", NAME)
MSG_CENTER_NOTIF(KEYHUNT_MEET, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGAll keys are in your team's hands!\nMeet the other key carriers ^F4NOW^BG!"), "")
MSG_CENTER_NOTIF(KEYHUNT_ROUNDSTART, 1, 0, 1, "", CPID_KEYHUNT_OTHER, "1 f1", _("^F4Round will start in ^COUNT"), "")
MSG_CENTER_NOTIF(KEYHUNT_SCAN, 1, 0, 1, "", CPID_KEYHUNT_OTHER, "f1 0", _("^BGScanning frequency range..."), "")
- MULTITEAM_CENTER(KEYHUNT_START, 4, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGYou are starting with the ^TC^TT Key"), "")
+ MULTITEAM_CENTER(KEYHUNT_START, 4, 1, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGYou are starting with the ^TC^TT Key"), "", KEY)
MSG_CENTER_NOTIF(LMS_NOLIVES, 1, 0, 0, "", CPID_LMS, "0 0", _("^BGYou have no lives left, you must wait until the next match"), "")
MSG_CENTER_NOTIF(NIX_COUNTDOWN, 1, 0, 2, "item_wepname", CPID_NIX, "1 f2", _("^F2^COUNT^BG until weapon change...\nNext weapon: ^F1%s"), "")
MSG_CENTER_NOTIF(NIX_NEWWEAPON, 1, 0, 1, "item_wepname", CPID_NIX, "0 0", _("^F2Active weapon: ^F1%s"), "")
- MSG_CENTER_NOTIF(NADE, 1, 0, 0, "", CPID_Null, "0 0", _("^BGPress ^F2DROPWEAPON^BG again to toss the grenade!"), "")
-
MSG_CENTER_NOTIF(ONS_CAPTURE, 1, 1, 0, "s1", CPID_ONSLAUGHT, "0 0", _("^BGYou captured %s^BG control point"), "")
- MULTITEAM_CENTER(ONS_CAPTURE, 4, 1, 1, 0, "s1", CPID_ONSLAUGHT, "0 0", _("^TC^TT^BG team captured %s^BG control point"), "")
+ MULTITEAM_CENTER(ONS_CAPTURE, 4, 1, 1, 0, "s1", CPID_ONSLAUGHT, "0 0", _("^TC^TT^BG team captured %s^BG control point"), "", NAME)
MSG_CENTER_NOTIF(ONS_CONTROLPOINT_SHIELDED, 1, 0, 0, "", CPID_ONS_CAPSHIELD, "0 0", _("^BGThis control point currently cannot be captured"), "")
MSG_CENTER_NOTIF(ONS_GENERATOR_SHIELDED, 1, 0, 0, "", CPID_ONS_CAPSHIELD, "0 0", _("^BGThe enemy generator cannot be destroyed yet\n^F2Capture some control points to unshield it"), "")
- MULTITEAM_CENTER(ONS_NOTSHIELDED, 4, 1, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "")
+ MULTITEAM_CENTER(ONS_NOTSHIELDED, 4, 1, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^BGThe ^TCenemy^BG generator is no longer shielded!"), "", NAME)
MSG_CENTER_NOTIF(ONS_NOTSHIELDED_TEAM, 1, 0, 0, "", CPID_ONSLAUGHT, "0 0", _("^K1Your generator is NOT shielded!\n^BGRe-capture control points to shield it!"), "")
- MSG_CENTER_NOTIF(ONS_TELEPORT, 1, 0, 0, "pass_key", CPID_ONSLAUGHT, "0 0", _("^BGPress ^F2DROPFLAG%s^BG to teleport"), "")
+ MSG_CENTER_NOTIF(ONS_TELEPORT, 1, 0, 0, "pass_key", CPID_ONSLAUGHT, "0 0", _("^BGPress ^F2%s^BG to teleport"), "")
MSG_CENTER_NOTIF(ONS_TELEPORT_ANTISPAM, 1, 0, 1, "f1secs", CPID_ONSLAUGHT, "0 0", _("^BGTeleporting disabled for %s"), "")
MSG_CENTER_NOTIF(OVERTIME_FRAG, 1, 0, 0, "", CPID_OVERTIME, "0 0", _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!"))
MSG_CENTER_NOTIF(SUPERWEAPON_LOST, 1, 0, 0, "", CPID_POWERUP, "0 0", _("^F2Superweapons have been lost"), "")
MSG_CENTER_NOTIF(SUPERWEAPON_PICKUP, 1, 0, 0, "", CPID_POWERUP, "0 0", _("^F2You now have a superweapon"), "")
- MULTITEAM_CENTER(TEAMCHANGE, 4, 1, 0, 1, "", CPID_TEAMCHANGE, "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "")
+ MULTITEAM_CENTER(TEAMCHANGE, 4, 1, 0, 1, "", CPID_TEAMCHANGE, "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "", NAME)
MSG_CENTER_NOTIF(TEAMCHANGE_AUTO, 1, 0, 1, "", CPID_TEAMCHANGE, "1 f1", _("^K1Changing team in ^COUNT"), "")
MSG_CENTER_NOTIF(TEAMCHANGE_SPECTATE, 1, 0, 1, "", CPID_TEAMCHANGE, "1 f1", _("^K1Spectating in ^COUNT"), "")
MSG_CENTER_NOTIF(TEAMCHANGE_SUICIDE, 1, 0, 1, "", CPID_TEAMCHANGE, "1 f1", _("^K1Suicide in ^COUNT"), "")
MSG_CENTER_NOTIF(TIMEOUT_BEGINNING, 1, 0, 1, "", CPID_TIMEOUT, "1 f1", _("^F4Timeout begins in ^COUNT"), "")
- MSG_CENTER_NOTIF(TIMEOUT_ENDING, 1, 0, 1, "", CPID_TIMEOUT, "1 f1", _("^F4Timeout ends in ^COUNT"), "")
+ MSG_CENTER_NOTIF(TIMEOUT_ENDING, 1, 0, 1, "", CPID_TIMEIN, "1 f1", _("^F4Timeout ends in ^COUNT"), "")
MSG_CENTER_NOTIF(JOIN_PREVENT_MINIGAME, 1, 0, 0, "", CPID_Null, "0 0", _("^K1Cannot join given minigame session!"), "" )
- MSG_CENTER_NOTIF(VEHICLE_ENTER, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2DROPFLAG%s^BG to enter/exit the vehicle"), "")
- MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2DROPFLAG%s^BG to enter the vehicle gunner"), "")
- MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2DROPFLAG%s^BG to steal this vehicle"), "")
+ MSG_CENTER_NOTIF(VEHICLE_ENTER, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2%s^BG to enter/exit the vehicle"), "")
+ MSG_CENTER_NOTIF(VEHICLE_ENTER_GUNNER, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2%s^BG to enter the vehicle gunner"), "")
+ MSG_CENTER_NOTIF(VEHICLE_ENTER_STEAL, 1, 0, 0, "pass_key", CPID_VEHICLES, "0 0", _("^BGPress ^F2%s^BG to steal this vehicle"), "")
MSG_CENTER_NOTIF(VEHICLE_STEAL, 1, 0, 0, "", CPID_VEHICLES_OTHER, "0 0", _("^F2The enemy is stealing one of your vehicles!\n^F4Stop them!"), "")
MSG_CENTER_NOTIF(VEHICLE_STEAL_SELF, 1, 0, 0, "", CPID_VEHICLES_OTHER, "4 0", _("^F2You have stolen the enemy's vehicle, you are now visible on their radar!"), "")
MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_TEAM, 1, 2, MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_TEAM, CENTER_CTF_PICKUP_ENEMY_TEAM_VERBOSE)
MSG_CHOICE_NOTIF(FRAG, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAG, CENTER_DEATH_MURDER_FRAG_VERBOSE)
MSG_CHOICE_NOTIF(FRAGGED, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED, CENTER_DEATH_MURDER_FRAGGED_VERBOSE)
+ MSG_CHOICE_NOTIF(FRAG_FIRE, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FIRE, CENTER_DEATH_MURDER_FRAG_FIRE_VERBOSE)
+ MSG_CHOICE_NOTIF(FRAGGED_FIRE, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FIRE, CENTER_DEATH_MURDER_FRAGGED_FIRE_VERBOSE)
+ MSG_CHOICE_NOTIF(FRAG_FREEZE, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FREEZE, CENTER_DEATH_MURDER_FRAG_FREEZE_VERBOSE)
+ MSG_CHOICE_NOTIF(FRAGGED_FREEZE, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED_FREEZE, CENTER_DEATH_MURDER_FRAGGED_FREEZE_VERBOSE)
MSG_CHOICE_NOTIF(TYPEFRAG, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAG, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE)
MSG_CHOICE_NOTIF(TYPEFRAGGED, 1, 1, MSG_CENTER, CENTER_DEATH_MURDER_TYPEFRAGGED, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE)